Files
CHOMPStation2/code/game/turfs/simulated/floor_static.dm

24 lines
616 B
Plaintext

// This type of flooring cannot be altered short of being destroyed and rebuilt.
// Use this to bypass the flooring system entirely ie. event areas, holodeck, etc.
/turf/simulated/floor/fixed
name = "floor"
icon = 'icons/turf/flooring/tiles.dmi'
icon_state = "steel"
initial_flooring = null
/turf/simulated/floor/fixed/attackby(var/obj/item/C, var/mob/user)
if(istype(C, /obj/item/stack) && !istype(C, /obj/item/stack/cable_coil))
return
return ..()
/turf/simulated/floor/fixed/update_icon()
return
/turf/simulated/floor/fixed/is_plating()
return 0
/turf/simulated/floor/fixed/set_flooring()
return