Files
CHOMPStation2/code/_onclick/hud/picture_in_picture.dm
CHOMPStation2StaffMirrorBot ce2446922e [MIRROR] Initialize fixing (#10335)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-08 22:22:04 +01:00

174 lines
4.9 KiB
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/obj/screen/movable/pic_in_pic
name = "Picture-in-picture"
screen_loc = "CENTER"
plane = PLANE_WORLD
var/atom/center
var/width = 0
var/height = 0
var/list/shown_to = list()
var/list/viewing_turfs = list()
var/obj/screen/component_button/button_x
var/obj/screen/component_button/button_expand
var/obj/screen/component_button/button_shrink
var/list/background_mas = list()
var/const/max_dimensions = 10
/obj/screen/movable/pic_in_pic/Initialize(mapload)
. = ..()
make_backgrounds()
/obj/screen/movable/pic_in_pic/Destroy()
for(var/C in shown_to)
unshow_to(C)
QDEL_NULL(button_x)
QDEL_NULL(button_shrink)
QDEL_NULL(button_expand)
return ..()
/obj/screen/movable/pic_in_pic/component_click(obj/screen/component_button/component, params)
if(component == button_x)
qdel(src)
else if(component == button_expand)
set_view_size(width+1, height+1)
else if(component == button_shrink)
set_view_size(width-1, height-1)
/obj/screen/movable/pic_in_pic/proc/make_backgrounds()
var/mutable_appearance/base = new /mutable_appearance()
base.icon = 'icons/misc/pic_in_pic.dmi'
base.layer = DISPOSAL_LAYER
base.plane = PLATING_PLANE
base.appearance_flags = PIXEL_SCALE
for(var/direction in cardinal)
var/mutable_appearance/dir = new /mutable_appearance(base)
dir.dir = direction
dir.icon_state = "background_[direction]"
background_mas += dir
/obj/screen/movable/pic_in_pic/proc/add_buttons()
var/static/mutable_appearance/move_tab
if(!move_tab)
move_tab = new /mutable_appearance()
//all these properties are always the same, and since adding something to the overlay
//list makes a copy, there is no reason to make a new one each call
move_tab.icon = 'icons/misc/pic_in_pic.dmi'
move_tab.icon_state = "move"
move_tab.plane = PLANE_PLAYER_HUD
var/matrix/M = matrix()
M.Translate(0, (height + 0.25) * world.icon_size)
move_tab.transform = M
overlays += move_tab
if(!button_x)
button_x = new /obj/screen/component_button(null, src)
var/mutable_appearance/MA = new /mutable_appearance()
MA.name = "close"
MA.icon = 'icons/misc/pic_in_pic.dmi'
MA.icon_state = "x"
MA.plane = PLANE_PLAYER_HUD
button_x.appearance = MA
M = matrix()
M.Translate((max(4, width) - 0.75) * world.icon_size, (height + 0.25) * world.icon_size)
button_x.transform = M
vis_contents += button_x
if(!button_expand)
button_expand = new /obj/screen/component_button(null, src)
var/mutable_appearance/MA = new /mutable_appearance()
MA.name = "expand"
MA.icon = 'icons/misc/pic_in_pic.dmi'
MA.icon_state = "expand"
MA.plane = PLANE_PLAYER_HUD
button_expand.appearance = MA
M = matrix()
M.Translate(world.icon_size, (height + 0.25) * world.icon_size)
button_expand.transform = M
vis_contents += button_expand
if(!button_shrink)
button_shrink = new /obj/screen/component_button(null, src)
var/mutable_appearance/MA = new /mutable_appearance()
MA.name = "shrink"
MA.icon = 'icons/misc/pic_in_pic.dmi'
MA.icon_state = "shrink"
MA.plane = PLANE_PLAYER_HUD
button_shrink.appearance = MA
M = matrix()
M.Translate(2 * world.icon_size, (height + 0.25) * world.icon_size)
button_shrink.transform = M
vis_contents += button_shrink
/obj/screen/movable/pic_in_pic/proc/add_background()
if((width > 0) && (height > 0))
for(var/mutable_appearance/dir in background_mas)
var/matrix/M = matrix()
var/x_scale = 1
var/y_scale = 1
var/x_off = 0
var/y_off = 0
if(dir.dir & (NORTH|SOUTH))
x_scale = width
x_off = (width-1)/2 * world.icon_size
if(dir.dir & NORTH)
y_off = ((height-1) * world.icon_size) + 3
else
y_off = -3
if(dir.dir & (EAST|WEST))
y_scale = height
y_off = (height-1)/2 * world.icon_size
if(dir.dir & EAST)
x_off = ((width-1) * world.icon_size) + 3
else
x_off = -3
M.Scale(x_scale, y_scale)
M.Translate(x_off, y_off)
dir.transform = M
overlays += dir
/obj/screen/movable/pic_in_pic/proc/set_view_size(width, height, do_refresh = TRUE)
width = CLAMP(width, 0, max_dimensions)
height = CLAMP(height, 0, max_dimensions)
src.width = width
src.height = height
y_off = -height * world.icon_size - 16
cut_overlays()
add_background()
add_buttons()
if(do_refresh)
refresh_view()
/obj/screen/movable/pic_in_pic/proc/set_view_center(atom/target, do_refresh = TRUE)
center = target
if(do_refresh)
refresh_view()
/obj/screen/movable/pic_in_pic/proc/refresh_view()
vis_contents -= viewing_turfs
if(!width || !height)
return
var/turf/T = get_turf(center)
if(!T)
return
var/turf/lowerleft = locate(max(1, T.x - round(width/2)), max(1, T.y - round(height/2)), T.z)
var/turf/upperright = locate(min(world.maxx, lowerleft.x + width - 1), min(world.maxy, lowerleft.y + height - 1), lowerleft.z)
viewing_turfs = block(lowerleft, upperright)
vis_contents += viewing_turfs
/obj/screen/movable/pic_in_pic/proc/show_to(client/C)
if(C)
shown_to[C] = 1
C.screen += src
/obj/screen/movable/pic_in_pic/proc/unshow_to(client/C)
if(C)
shown_to -= C
C.screen -= src