Files
CHOMPStation2/code/game/shuttle_engines.dm
mport2004@gmail.com 444f3f629b MindSwap once again does not need robes, however its range has been reduced to contact .
EI NATH will once again gib the target.
Head Revs will get a failure message if they are unable to convert a human they flashed.
Syndie suits taken out of the station, EVA now has 6 Grey, Engineering gets two RIGs, Mining still has 3.
Engineering Rad suits also protect vs biological hazards a bit
Fixed a cult convert bug I made a few commits ago.
Steal a RIG objective removed.
SecSunglasses now have the hud built in.
Added more sprites for Kor


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2051 316c924e-a436-60f5-8080-3fe189b3f50e
2011-08-27 04:58:32 +00:00

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/obj/structure/shuttle
name = "shuttle"
icon = 'shuttle.dmi'
/obj/structure/shuttle/engine
name = "engine"
density = 1
anchored = 1.0
/obj/structure/shuttle/engine/heater
name = "heater"
icon_state = "heater"
/obj/structure/shuttle/engine/platform
name = "platform"
icon_state = "platform"
/obj/structure/shuttle/engine/propulsion
name = "propulsion"
icon_state = "propulsion"
opacity = 1
/obj/structure/shuttle/engine/propulsion/burst
name = "burst"
/obj/structure/shuttle/engine/propulsion/burst/left
name = "left"
icon_state = "burst_l"
/obj/structure/shuttle/engine/propulsion/burst/right
name = "right"
icon_state = "burst_r"
/obj/structure/shuttle/engine/router
name = "router"
icon_state = "router"