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cyberpresidentvanellope
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CHOMPStation2
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cf04246f96fc72dde8d6c1e4942c040e89067451
CHOMPStation2
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code
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ZAS
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SkyMarshal
ffa80e2e94
Ultralight update, less laggy and less buggy. Might still need to be removed, time will tell. Also: Added an Ion Storm law, and reverted the radio mode change back to the new subspace radios. Also added myself to the admins.txt since I am a dev again and the main server already is updated like that.
2012-08-21 17:25:57 -07:00
..
Airflow.dm
Rebalanced sleepy pen, takes about 30 seconds to fall asleep, and 2 minutes total from stabbing to wear off. Fixes aliens, can no longer be pushed over by airflow, and all their powers work correctly. CentComm console has a 5 second cooldown now.
2012-08-18 21:32:21 +01:00
Connection.dm
Fix for the runtime Mloc sent me.
2012-08-03 10:40:54 -07:00
Debug.dm
ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map. Some cleanup to the code, and added scaling and sanity to air movement so that stuff isn't pants on head retarded.
2012-08-11 00:50:19 -07:00
FEA_gas_mixture.dm
Experimental change to speed up atmos
2012-07-29 03:29:45 +03:00
FEA_system.dm
Fixes for ZAS, including fire, geometry, rebuilding consideration, and atmospheric lockdowns. In addition, improved supermatter, and humans now absorb all the oxygen they inhale, due to the ludicrous volumes of air normally encountered (Does not reduce effectiveness of air tanks)
2012-08-21 01:18:01 -07:00
Fire.dm
Ultralight update, less laggy and less buggy. Might still need to be removed, time will tell. Also: Added an Ion Storm law, and reverted the radio mode change back to the new subspace radios. Also added myself to the admins.txt since I am a dev again and the main server already is updated like that.
2012-08-21 17:25:57 -07:00
Functions.dm
Fix for ZAS being derped.
2012-08-14 16:25:17 -07:00
Plasma.dm
Adds further checking and variable presets to ZAS, and made the contamination overlay actually work.
2012-07-24 22:12:25 -07:00
Variable Settings.dm
Revert "Revert pull request
#1605
and
#1606
due to temperature bugs killing the crew" since that code did not touch any temperature things, or even any ZAS things and I got no answers even after asking for about 18 hours...
2012-08-12 18:41:27 -07:00
ZAS_Turfs.dm
Fixes for ZAS, including fire, geometry, rebuilding consideration, and atmospheric lockdowns. In addition, improved supermatter, and humans now absorb all the oxygen they inhale, due to the ludicrous volumes of air normally encountered (Does not reduce effectiveness of air tanks)
2012-08-21 01:18:01 -07:00
ZAS_Zones.dm
Fixes for ZAS, including fire, geometry, rebuilding consideration, and atmospheric lockdowns. In addition, improved supermatter, and humans now absorb all the oxygen they inhale, due to the ludicrous volumes of air normally encountered (Does not reduce effectiveness of air tanks)
2012-08-21 01:18:01 -07:00