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https://github.com/CHOMPStation2/CHOMPStation2.git
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Crew members with tracking sensors enabled can now be tracked without the need of camera coverage.
259 lines
8.8 KiB
Plaintext
259 lines
8.8 KiB
Plaintext
//#define TESTING
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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var/global/obj/effect/datacore/data_core = null
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var/global/list/all_areas = list()
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var/global/list/machines = list()
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var/global/list/processing_objects = list()
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var/global/list/active_diseases = list()
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var/global/list/med_hud_users = list() //list of all entities using a medical HUD.
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var/global/list/sec_hud_users = list() //list of all entities using a security HUD.
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//items that ask to be called every cycle
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var/global/defer_powernet_rebuild = 0 // true if net rebuild will be called manually after an event
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var/global/list/global_map = null
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//list/global_map = list(list(1,5),list(4,3))//an array of map Z levels.
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//Resulting sector map looks like
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//|_1_|_4_|
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//|_5_|_3_|
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//
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//1 - SS13
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//4 - Derelict
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//3 - AI satellite
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//5 - empty space
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//////////////
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var/list/paper_tag_whitelist = list("center","p","div","span","h1","h2","h3","h4","h5","h6","hr","pre", \
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"big","small","font","i","u","b","s","sub","sup","tt","br","hr","ol","ul","li","caption","col", \
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"table","td","th","tr")
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var/list/paper_blacklist = list("java","onblur","onchange","onclick","ondblclick","onfocus","onkeydown", \
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"onkeypress","onkeyup","onload","onmousedown","onmousemove","onmouseout","onmouseover", \
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"onmouseup","onreset","onselect","onsubmit","onunload")
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var/BLINDBLOCK = 0
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var/DEAFBLOCK = 0
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var/HULKBLOCK = 0
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var/TELEBLOCK = 0
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var/FIREBLOCK = 0
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var/XRAYBLOCK = 0
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var/CLUMSYBLOCK = 0
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var/FAKEBLOCK = 0
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var/COUGHBLOCK = 0
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var/GLASSESBLOCK = 0
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var/EPILEPSYBLOCK = 0
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var/TWITCHBLOCK = 0
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var/NERVOUSBLOCK = 0
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var/MONKEYBLOCK = 27
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var/BLOCKADD = 0
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var/DIFFMUT = 0
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var/HEADACHEBLOCK = 0
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var/NOBREATHBLOCK = 0
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var/REMOTEVIEWBLOCK = 0
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var/REGENERATEBLOCK = 0
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var/INCREASERUNBLOCK = 0
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var/REMOTETALKBLOCK = 0
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var/MORPHBLOCK = 0
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var/BLENDBLOCK = 0
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var/HALLUCINATIONBLOCK = 0
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var/NOPRINTSBLOCK = 0
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var/SHOCKIMMUNITYBLOCK = 0
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var/SMALLSIZEBLOCK = 0
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var/skipupdate = 0
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///////////////
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var/eventchance = 10 //% per 5 mins
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var/event = 0
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var/hadevent = 0
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var/blobevent = 0
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///////////////
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var/diary = null
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var/diaryofmeanpeople = null
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var/href_logfile = null
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var/station_name = "NSS Exodus"
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var/game_version = "Baystation12"
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var/changelog_hash = ""
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var/game_year = (text2num(time2text(world.realtime, "YYYY")) + 544)
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var/datum/air_tunnel/air_tunnel1/SS13_airtunnel = null
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var/going = 1.0
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var/master_mode = "extended"//"extended"
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var/secret_force_mode = "secret" // if this is anything but "secret", the secret rotation will forceably choose this mode
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var/datum/engine_eject/engine_eject_control = null
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var/host = null
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var/aliens_allowed = 0
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var/ooc_allowed = 1
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var/dsay_allowed = 1
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var/dooc_allowed = 1
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var/traitor_scaling = 1
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//var/goonsay_allowed = 0
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var/dna_ident = 1
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var/abandon_allowed = 1
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var/enter_allowed = 1
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var/guests_allowed = 1
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var/shuttle_frozen = 0
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var/shuttle_left = 0
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var/tinted_weldhelh = 1
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var/list/jobMax = list()
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var/list/bombers = list( )
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var/list/admin_log = list ( )
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var/list/lastsignalers = list( ) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]"
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var/list/lawchanges = list( ) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
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var/list/reg_dna = list( )
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// list/traitobj = list( )
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var/mouse_respawn_time = 5 //Amount of time that must pass between a player dying as a mouse and repawning as a mouse. In minutes.
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var/CELLRATE = 0.002 // multiplier for watts per tick <> cell storage (eg: 0.02 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
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//It's a conversion constant. power_used*CELLRATE = charge_provided, or charge_used/CELLRATE = power_provided
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var/CHARGELEVEL = 0.0005 // Cap for how fast cells charge, as a percentage-per-tick (0.01 means cellcharge is capped to 1% per second)
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var/shuttle_z = 2 //default
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var/airtunnel_start = 68 // default
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var/airtunnel_stop = 68 // default
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var/airtunnel_bottom = 72 // default
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var/list/monkeystart = list()
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var/list/wizardstart = list()
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var/list/newplayer_start = list()
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//Spawnpoints.
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var/list/latejoin = list()
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var/list/latejoin_gateway = list()
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var/list/latejoin_cryo = list()
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var/list/latejoin_cyborg = list()
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var/list/prisonwarp = list() //prisoners go to these
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var/list/holdingfacility = list() //captured people go here
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var/list/xeno_spawn = list()//Aliens spawn at these.
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// list/mazewarp = list()
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var/list/tdome1 = list()
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var/list/tdome2 = list()
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var/list/tdomeobserve = list()
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var/list/tdomeadmin = list()
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var/list/prisonsecuritywarp = list() //prison security goes to these
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var/list/prisonwarped = list() //list of players already warped
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var/list/blobstart = list()
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var/list/ninjastart = list()
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// list/traitors = list() //traitor list
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var/list/cardinal = list( NORTH, SOUTH, EAST, WEST )
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var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
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// reverse_dir[dir] = reverse of dir
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var/list/reverse_dir = list(2, 1, 3, 8, 10, 9, 11, 4, 6, 5, 7, 12, 14, 13, 15, 32, 34, 33, 35, 40, 42, 41, 43, 36, 38, 37, 39, 44, 46, 45, 47, 16, 18, 17, 19, 24, 26, 25, 27, 20, 22, 21, 23, 28, 30, 29, 31, 48, 50, 49, 51, 56, 58, 57, 59, 52, 54, 53, 55, 60, 62, 61, 63)
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var/datum/station_state/start_state = null
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var/datum/configuration/config = null
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var/datum/sun/sun = null
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var/list/combatlog = list()
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var/list/IClog = list()
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var/list/OOClog = list()
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var/list/adminlog = list()
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var/list/powernets = list()
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var/Debug = 0 // global debug switch
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var/Debug2 = 0
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var/datum/debug/debugobj
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var/datum/moduletypes/mods = new()
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var/wavesecret = 0
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var/gravity_is_on = 1
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var/shuttlecoming = 0
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var/join_motd = null
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var/forceblob = 0
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// nanomanager, the manager for Nano UIs
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var/datum/nanomanager/nanomanager = new()
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// event manager, the manager for events
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var/datum/event_manager/event_manager = new()
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#define SPEED_OF_LIGHT 3e8 //not exact but hey!
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#define SPEED_OF_LIGHT_SQ 9e+16
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#define FIRE_DAMAGE_MODIFIER 0.0215 //Higher values result in more external fire damage to the skin (default 0.0215)
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#define AIR_DAMAGE_MODIFIER 2.025 //More means less damage from hot air scalding lungs, less = more damage. (default 2.025)
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#define INFINITY 1.#INF
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#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can cause gradual lag and is recommended you only turn this on if necessary.
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// 1 will enable set background. 0 will disable set background.
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//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
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#define MAX_MESSAGE_LEN 1024
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#define MAX_PAPER_MESSAGE_LEN 3072
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#define MAX_BOOK_MESSAGE_LEN 9216
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#define MAX_NAME_LEN 26
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#define shuttle_time_in_station 1800 // 3 minutes in the station
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#define shuttle_time_to_arrive 6000 // 10 minutes to arrive
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#define EVENT_LEVEL_MUNDANE 1
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#define EVENT_LEVEL_MODERATE 2
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#define EVENT_LEVEL_MAJOR 3
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// Suit sensor levels
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#define SUIT_SENSOR_OFF 0
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#define SUIT_SENSOR_BINARY 1
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#define SUIT_SENSOR_VITAL 2
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#define SUIT_SENSOR_TRACKING 3
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//away missions
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var/list/awaydestinations = list() //a list of landmarks that the warpgate can take you to
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// MySQL configuration
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var/sqladdress = "localhost"
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var/sqlport = "3306"
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var/sqldb = "tgstation"
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var/sqllogin = "root"
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var/sqlpass = ""
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// Feedback gathering sql connection
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var/sqlfdbkdb = "test"
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var/sqlfdbklogin = "root"
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var/sqlfdbkpass = ""
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var/sqllogging = 0 // Should we log deaths, population stats, etc?
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// Forum MySQL configuration (for use with forum account/key authentication)
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// These are all default values that will load should the forumdbconfig.txt
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// file fail to read for whatever reason.
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var/forumsqladdress = "localhost"
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var/forumsqlport = "3306"
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var/forumsqldb = "tgstation"
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var/forumsqllogin = "root"
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var/forumsqlpass = ""
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var/forum_activated_group = "2"
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var/forum_authenticated_group = "10"
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// For FTP requests. (i.e. downloading runtime logs.)
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// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
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var/fileaccess_timer = 0
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var/custom_event_msg = null
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//Database connections
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//A connection is established on world creation. Ideally, the connection dies when the server restarts (After feedback logging.).
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var/DBConnection/dbcon = new() //Feedback database (New database)
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var/DBConnection/dbcon_old = new() //Tgstation database (Old database) - See the files in the SQL folder for information what goes where.
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// Reference list for disposal sort junctions. Filled up by sorting junction's New()
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/var/list/tagger_locations = list()
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//added for Xenoarchaeology, might be useful for other stuff
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var/global/list/alphabet_uppercase = list("A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z")
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