Files
CHOMPStation2/code/game/objects/items/devices/PDA/PDA.dm
2015-05-14 22:35:50 +01:00

1431 lines
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//The advanced pea-green monochrome lcd of tomorrow.
var/global/list/obj/item/device/pda/PDAs = list()
/obj/item/device/pda
name = "\improper PDA"
desc = "A portable microcomputer by Thinktronic Systems, LTD. Functionality determined by a preprogrammed ROM cartridge."
icon = 'icons/obj/pda.dmi'
icon_state = "pda"
item_state = "electronic"
w_class = 2.0
slot_flags = SLOT_ID | SLOT_BELT
//Main variables
var/owner = null
var/default_cartridge = 0 // Access level defined by cartridge
var/obj/item/weapon/cartridge/cartridge = null //current cartridge
var/mode = 0 //Controls what menu the PDA will display. 0 is hub; the rest are either built in or based on cartridge.
var/lastmode = 0
var/ui_tick = 0
var/nanoUI[0]
//Secondary variables
var/scanmode = 0 //1 is medical scanner, 2 is forensics, 3 is reagent scanner.
var/fon = 0 //Is the flashlight function on?
var/f_lum = 2 //Luminosity for the flashlight function
var/message_silent = 0 //To beep or not to beep, that is the question
var/news_silent = 1 //To beep or not to beep, that is the question. The answer is No.
var/toff = 0 //If 1, messenger disabled
var/tnote[0] //Current Texts
var/last_text //No text spamming
var/last_honk //Also no honk spamming that's bad too
var/ttone = "beep" //The PDA ringtone!
var/newstone = "beep, beep" //The news ringtone!
var/lock_code = "" // Lockcode to unlock uplink
var/honkamt = 0 //How many honks left when infected with honk.exe
var/mimeamt = 0 //How many silence left when infected with mime.exe
var/note = "Congratulations, your station has chosen the Thinktronic 5230 Personal Data Assistant!" //Current note in the notepad function
var/notehtml = ""
var/cart = "" //A place to stick cartridge menu information
var/detonate = 1 // Can the PDA be blown up?
var/hidden = 0 // Is the PDA hidden from the PDA list?
var/active_conversation = null // New variable that allows us to only view a single conversation.
var/list/conversations = list() // For keeping up with who we have PDA messsages from.
var/new_message = 0 //To remove hackish overlay check
var/new_news = 0
var/active_feed // The selected feed
var/list/warrant // The warrant as we last knew it
var/list/feeds = list() // The list of feeds as we last knew them
var/list/feed_info = list() // The data and contents of each feed as we last knew them
var/list/cartmodes = list(40, 42, 43, 433, 44, 441, 45, 451, 46, 48, 47, 49) // If you add more cartridge modes add them to this list as well.
var/list/no_auto_update = list(1, 40, 43, 44, 441, 45, 451) // These modes we turn off autoupdate
var/list/update_every_five = list(3, 41, 433, 46, 47, 48, 49) // These we update every 5 ticks
var/obj/item/weapon/card/id/id = null //Making it possible to slot an ID card into the PDA so it can function as both.
var/ownjob = null //related to above - this is assignment (potentially alt title)
var/ownrank = null // this one is rank, never alt title
var/obj/item/device/paicard/pai = null // A slot for a personal AI device
/obj/item/device/pda/examine(mob/user)
if(..(user, 1))
user << "The time [worldtime2text()] is displayed in the corner of the screen."
/obj/item/device/pda/medical
default_cartridge = /obj/item/weapon/cartridge/medical
icon_state = "pda-m"
/obj/item/device/pda/viro
default_cartridge = /obj/item/weapon/cartridge/medical
icon_state = "pda-v"
/obj/item/device/pda/engineering
default_cartridge = /obj/item/weapon/cartridge/engineering
icon_state = "pda-e"
/obj/item/device/pda/security
default_cartridge = /obj/item/weapon/cartridge/security
icon_state = "pda-s"
/obj/item/device/pda/detective
default_cartridge = /obj/item/weapon/cartridge/detective
icon_state = "pda-det"
/obj/item/device/pda/warden
default_cartridge = /obj/item/weapon/cartridge/security
icon_state = "pda-warden"
/obj/item/device/pda/janitor
default_cartridge = /obj/item/weapon/cartridge/janitor
icon_state = "pda-j"
ttone = "slip"
/obj/item/device/pda/science
default_cartridge = /obj/item/weapon/cartridge/signal/science
icon_state = "pda-tox"
ttone = "boom"
/obj/item/device/pda/clown
default_cartridge = /obj/item/weapon/cartridge/clown
icon_state = "pda-clown"
desc = "A portable microcomputer by Thinktronic Systems, LTD. The surface is coated with polytetrafluoroethylene and banana drippings."
ttone = "honk"
/obj/item/device/pda/mime
default_cartridge = /obj/item/weapon/cartridge/mime
icon_state = "pda-mime"
message_silent = 1
news_silent = 1
ttone = "silence"
newstone = "silence"
/obj/item/device/pda/heads
default_cartridge = /obj/item/weapon/cartridge/head
icon_state = "pda-h"
news_silent = 1
/obj/item/device/pda/heads/hop
default_cartridge = /obj/item/weapon/cartridge/hop
icon_state = "pda-hop"
/obj/item/device/pda/heads/hos
default_cartridge = /obj/item/weapon/cartridge/hos
icon_state = "pda-hos"
/obj/item/device/pda/heads/ce
default_cartridge = /obj/item/weapon/cartridge/ce
icon_state = "pda-ce"
/obj/item/device/pda/heads/cmo
default_cartridge = /obj/item/weapon/cartridge/cmo
icon_state = "pda-cmo"
/obj/item/device/pda/heads/rd
default_cartridge = /obj/item/weapon/cartridge/rd
icon_state = "pda-rd"
/obj/item/device/pda/captain
default_cartridge = /obj/item/weapon/cartridge/captain
icon_state = "pda-c"
detonate = 0
//toff = 1
/obj/item/device/pda/ert
default_cartridge = /obj/item/weapon/cartridge/captain
icon_state = "pda-h"
detonate = 0
hidden = 1
/obj/item/device/pda/cargo
default_cartridge = /obj/item/weapon/cartridge/quartermaster
icon_state = "pda-cargo"
/obj/item/device/pda/quartermaster
default_cartridge = /obj/item/weapon/cartridge/quartermaster
icon_state = "pda-q"
/obj/item/device/pda/shaftminer
icon_state = "pda-miner"
/obj/item/device/pda/syndicate
default_cartridge = /obj/item/weapon/cartridge/syndicate
icon_state = "pda-syn"
name = "Military PDA"
owner = "John Doe"
hidden = 1
/obj/item/device/pda/chaplain
icon_state = "pda-holy"
ttone = "holy"
/obj/item/device/pda/lawyer
default_cartridge = /obj/item/weapon/cartridge/lawyer
icon_state = "pda-lawyer"
ttone = "..."
/obj/item/device/pda/botanist
//default_cartridge = /obj/item/weapon/cartridge/botanist
icon_state = "pda-hydro"
/obj/item/device/pda/roboticist
icon_state = "pda-robot"
/obj/item/device/pda/librarian
icon_state = "pda-libb"
desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a WGW-11 series e-reader."
note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!"
message_silent = 1 //Quiet in the library!
news_silent = 0 // Librarian is above the law! (That and alt job title is reporter)
/obj/item/device/pda/clear
icon_state = "pda-transp"
desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition with a transparent case."
note = "Congratulations, you have chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Max Turbo Limited Edition!"
/obj/item/device/pda/chef
icon_state = "pda-chef"
/obj/item/device/pda/bar
icon_state = "pda-bar"
/obj/item/device/pda/atmos
default_cartridge = /obj/item/weapon/cartridge/atmos
icon_state = "pda-atmo"
/obj/item/device/pda/chemist
default_cartridge = /obj/item/weapon/cartridge/chemistry
icon_state = "pda-chem"
/obj/item/device/pda/geneticist
default_cartridge = /obj/item/weapon/cartridge/medical
icon_state = "pda-gene"
// Special AI/pAI PDAs that cannot explode.
/obj/item/device/pda/ai
icon_state = "NONE"
ttone = "data"
newstone = "news"
detonate = 0
/obj/item/device/pda/ai/proc/set_name_and_job(newname as text, newjob as text, newrank as null|text)
owner = newname
ownjob = newjob
if(newrank)
ownrank = newrank
else
ownrank = ownjob
name = newname + " (" + ownjob + ")"
//AI verb and proc for sending PDA messages.
/obj/item/device/pda/ai/verb/cmd_send_pdamesg()
set category = "AI IM"
set name = "Send Message"
set src in usr
if(usr.stat == 2)
usr << "You can't send PDA messages because you are dead!"
return
var/list/plist = available_pdas()
if (plist)
var/c = input(usr, "Please select a PDA") as null|anything in sortList(plist)
if (!c) // if the user hasn't selected a PDA file we can't send a message
return
var/selected = plist[c]
create_message(usr, selected, 0)
/obj/item/device/pda/ai/verb/cmd_toggle_pda_receiver()
set category = "AI IM"
set name = "Toggle Sender/Receiver"
set src in usr
if(usr.stat == 2)
usr << "You can't do that because you are dead!"
return
toff = !toff
usr << "<span class='notice'>PDA sender/receiver toggled [(toff ? "Off" : "On")]!</span>"
/obj/item/device/pda/ai/verb/cmd_toggle_pda_silent()
set category = "AI IM"
set name = "Toggle Ringer"
set src in usr
if(usr.stat == 2)
usr << "You can't do that because you are dead!"
return
message_silent=!message_silent
usr << "<span class='notice'>PDA ringer toggled [(message_silent ? "Off" : "On")]!</span>"
/obj/item/device/pda/ai/verb/cmd_show_message_log()
set category = "AI IM"
set name = "Show Message Log"
set src in usr
if(usr.stat == 2)
usr << "You can't do that because you are dead!"
return
var/HTML = "<html><head><title>AI PDA Message Log</title></head><body>"
for(var/index in tnote)
if(index["sent"])
HTML += addtext("<i><b>&rarr; To <a href='byond://?src=\ref[src];choice=Message;notap=1;target=",index["src"],"'>", index["owner"],"</a>:</b></i><br>", index["message"], "<br>")
else
HTML += addtext("<i><b>&larr; From <a href='byond://?src=\ref[src];choice=Message;notap=1;target=",index["target"],"'>", index["owner"],"</a>:</b></i><br>", index["message"], "<br>")
HTML +="</body></html>"
usr << browse(HTML, "window=log;size=400x444;border=1;can_resize=1;can_close=1;can_minimize=0")
/obj/item/device/pda/ai/can_use()
return 1
/obj/item/device/pda/ai/attack_self(mob/user as mob)
if ((honkamt > 0) && (prob(60)))//For clown virus.
honkamt--
playsound(loc, 'sound/items/bikehorn.ogg', 30, 1)
return
/obj/item/device/pda/ai/pai
ttone = "assist"
/*
* The Actual PDA
*/
/obj/item/device/pda/New()
..()
PDAs += src
PDAs = sortAtom(PDAs)
if(default_cartridge)
cartridge = new default_cartridge(src)
new /obj/item/weapon/pen(src)
/obj/item/device/pda/proc/can_use()
if(!ismob(loc))
return 0
var/mob/M = loc
if(M.stat || M.restrained() || M.paralysis || M.stunned || M.weakened)
return 0
if((src in M.contents) || ( istype(loc, /turf) && in_range(src, M) ))
return 1
else
return 0
/obj/item/device/pda/GetAccess()
if(id)
return id.GetAccess()
else
return ..()
/obj/item/device/pda/GetID()
return id
/obj/item/device/pda/MouseDrop(obj/over_object as obj, src_location, over_location)
var/mob/M = usr
if((!istype(over_object, /obj/screen)) && can_use())
return attack_self(M)
return
/obj/item/device/pda/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
ui_tick++
var/datum/nanoui/old_ui = nanomanager.get_open_ui(user, src, "main")
var/auto_update = 1
if(mode in no_auto_update)
auto_update = 0
if(old_ui && (mode == lastmode && ui_tick % 5 && mode in update_every_five))
return
lastmode = mode
var/title = "Personal Data Assistant"
var/data[0] // This is the data that will be sent to the PDA
data["owner"] = owner // Who is your daddy...
data["ownjob"] = ownjob // ...and what does he do?
data["mode"] = mode // The current view
data["scanmode"] = scanmode // Scanners
data["fon"] = fon // Flashlight on?
data["pai"] = (isnull(pai) ? 0 : 1) // pAI inserted?
data["note"] = note // current pda notes
data["message_silent"] = message_silent // does the pda make noise when it receives a message?
data["news_silent"] = news_silent // does the pda make noise when it receives news?
data["toff"] = toff // is the messenger function turned off?
data["active_conversation"] = active_conversation // Which conversation are we following right now?
data["idInserted"] = (id ? 1 : 0)
data["idLink"] = (id ? text("[id.registered_name], [id.assignment]") : "--------")
data["cart_loaded"] = cartridge ? 1:0
if(cartridge)
var/cartdata[0]
cartdata["access"] = list(\
"access_security" = cartridge.access_security,\
"access_engine" = cartridge.access_engine,\
"access_atmos" = cartridge.access_atmos,\
"access_medical" = cartridge.access_medical,\
"access_clown" = cartridge.access_clown,\
"access_mime" = cartridge.access_mime,\
"access_janitor" = cartridge.access_janitor,\
"access_quartermaster" = cartridge.access_quartermaster,\
"access_hydroponics" = cartridge.access_hydroponics,\
"access_reagent_scanner" = cartridge.access_reagent_scanner,\
"access_remote_door" = cartridge.access_remote_door,\
"access_status_display" = cartridge.access_status_display,\
"access_detonate_pda" = cartridge.access_detonate_pda\
)
if(mode in cartmodes)
data["records"] = cartridge.create_NanoUI_values()
if(mode == 0)
cartdata["name"] = cartridge.name
if(isnull(cartridge.radio))
cartdata["radio"] = 0
else
if(istype(cartridge.radio, /obj/item/radio/integrated/beepsky))
cartdata["radio"] = 1
if(istype(cartridge.radio, /obj/item/radio/integrated/signal))
cartdata["radio"] = 2
if(istype(cartridge.radio, /obj/item/radio/integrated/mule))
cartdata["radio"] = 3
if(mode == 2)
cartdata["charges"] = cartridge.charges ? cartridge.charges : 0
data["cartridge"] = cartdata
data["stationTime"] = worldtime2text()
data["new_Message"] = new_message
data["new_News"] = new_news
var/datum/reception/reception = get_reception(src, do_sleep = 0)
var/has_reception = reception.telecomms_reception & TELECOMMS_RECEPTION_SENDER
data["reception"] = has_reception
if(mode==2)
var/convopdas[0]
var/pdas[0]
var/count = 0
for (var/obj/item/device/pda/P in PDAs)
if (!P.owner||P.toff||P == src||P.hidden) continue
if(conversations.Find("\ref[P]"))
convopdas.Add(list(list("Name" = "[P]", "Reference" = "\ref[P]", "Detonate" = "[P.detonate]", "inconvo" = "1")))
else
pdas.Add(list(list("Name" = "[P]", "Reference" = "\ref[P]", "Detonate" = "[P.detonate]", "inconvo" = "0")))
count++
data["convopdas"] = convopdas
data["pdas"] = pdas
data["pda_count"] = count
if(mode==21)
data["messagescount"] = tnote.len
data["messages"] = tnote
else
data["messagescount"] = null
data["messages"] = null
if(active_conversation)
for(var/c in tnote)
if(c["target"] == active_conversation)
data["convo_name"] = sanitize(c["owner"])
data["convo_job"] = sanitize(c["job"])
break
if(mode==41)
data_core.get_manifest_json()
if(mode==3)
var/turf/T = get_turf(user.loc)
if(!isnull(T))
var/datum/gas_mixture/environment = T.return_air()
var/pressure = environment.return_pressure()
var/total_moles = environment.total_moles
if (total_moles)
var/o2_level = environment.gas["oxygen"]/total_moles
var/n2_level = environment.gas["nitrogen"]/total_moles
var/co2_level = environment.gas["carbon_dioxide"]/total_moles
var/phoron_level = environment.gas["phoron"]/total_moles
var/unknown_level = 1-(o2_level+n2_level+co2_level+phoron_level)
data["aircontents"] = list(\
"pressure" = "[round(pressure,0.1)]",\
"nitrogen" = "[round(n2_level*100,0.1)]",\
"oxygen" = "[round(o2_level*100,0.1)]",\
"carbon_dioxide" = "[round(co2_level*100,0.1)]",\
"phoron" = "[round(phoron_level*100,0.01)]",\
"other" = "[round(unknown_level, 0.01)]",\
"temp" = "[round(environment.temperature-T0C,0.1)]",\
"reading" = 1\
)
if(isnull(data["aircontents"]))
data["aircontents"] = list("reading" = 0)
if(mode==6)
if(has_reception)
feeds.Cut()
for(var/datum/feed_channel/channel in news_network.network_channels)
feeds[++feeds.len] = list("name" = channel.channel_name, "censored" = channel.censored)
data["feedChannels"] = feeds
if(mode==61)
var/datum/feed_channel/FC
for(FC in news_network.network_channels)
if(FC.channel_name == active_feed["name"])
break
var/list/feed = feed_info[active_feed]
if(!feed)
feed = list()
feed["channel"] = FC.channel_name
feed["author"] = "Unknown"
feed["censored"]= 0
feed["updated"] = -1
feed_info[active_feed] = feed
if(FC.updated > feed["updated"] && has_reception)
feed["author"] = FC.author
feed["updated"] = FC.updated
feed["censored"] = FC.censored
var/list/messages = list()
if(!FC.censored)
var/index = 0
for(var/datum/feed_message/FM in FC.messages)
index++
if(FM.img)
usr << browse_rsc(FM.img, "pda_news_tmp_photo_[feed["channel"]]_[index].png")
// News stories are HTML-stripped but require newline replacement to be properly displayed in NanoUI
var/body = replacetext(FM.body, "\n", "<br>")
messages[++messages.len] = list("author" = FM.author, "body" = body, "message_type" = FM.message_type, "time_stamp" = FM.time_stamp, "has_image" = (FM.img != null), "caption" = FM.caption, "index" = index)
feed["messages"] = messages
data["feed"] = feed
data["manifest"] = list("__json_cache" = ManifestJSON)
nanoUI = data
// update the ui if it exists, returns null if no ui is passed/found
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "pda.tmpl", title, 520, 400, state = inventory_state)
// when the ui is first opened this is the data it will use
ui.set_initial_data(data)
// open the new ui window
ui.open()
// auto update every Master Controller tick
ui.set_auto_update(auto_update)
//NOTE: graphic resources are loaded on client login
/obj/item/device/pda/attack_self(mob/user as mob)
user.set_machine(src)
if(active_uplink_check(user))
return
ui_interact(user) //NanoUI requires this proc
return
/obj/item/device/pda/Topic(href, href_list)
if(href_list["cartmenu"] && !isnull(cartridge))
cartridge.Topic(href, href_list)
return 1
if(href_list["radiomenu"] && !isnull(cartridge) && !isnull(cartridge.radio))
cartridge.radio.Topic(href, href_list)
return 1
..()
var/mob/user = usr
var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main")
var/mob/living/U = usr
//Looking for master was kind of pointless since PDAs don't appear to have one.
//if ((src in U.contents) || ( istype(loc, /turf) && in_range(src, U) ) )
if (usr.stat == DEAD)
return 0
if(!can_use()) //Why reinvent the wheel? There's a proc that does exactly that.
U.unset_machine()
if(ui)
ui.close()
return 0
add_fingerprint(U)
U.set_machine(src)
switch(href_list["choice"])
//BASIC FUNCTIONS===================================
if("Close")//Self explanatory
U.unset_machine()
ui.close()
return 0
if("Refresh")//Refresh, goes to the end of the proc.
if("Return")//Return
if(mode<=9)
mode = 0
else
mode = round(mode/10)
if(mode==2)
active_conversation = null
if(mode==4)//Fix for cartridges. Redirects to hub.
mode = 0
else if(mode >= 40 && mode <= 49)//Fix for cartridges. Redirects to refresh the menu.
cartridge.mode = mode
if ("Authenticate")//Checks for ID
id_check(U, 1)
if("UpdateInfo")
ownjob = id.assignment
ownrank = id.rank
name = "PDA-[owner] ([ownjob])"
if("Eject")//Ejects the cart, only done from hub.
verb_remove_cartridge()
//MENU FUNCTIONS===================================
if("0")//Hub
mode = 0
if("1")//Notes
mode = 1
if("2")//Messenger
mode = 2
if("21")//Read messages
mode = 21
if("3")//Atmos scan
mode = 3
if("4")//Redirects to hub
mode = 0
if("chatroom") // chatroom hub
mode = 5
if("41") //Manifest
mode = 41
//MAIN FUNCTIONS===================================
if("Light")
if(fon)
fon = 0
set_light(0)
else
fon = 1
set_light(f_lum)
if("Medical Scan")
if(scanmode == 1)
scanmode = 0
else if((!isnull(cartridge)) && (cartridge.access_medical))
scanmode = 1
if("Reagent Scan")
if(scanmode == 3)
scanmode = 0
else if((!isnull(cartridge)) && (cartridge.access_reagent_scanner))
scanmode = 3
if("Halogen Counter")
if(scanmode == 4)
scanmode = 0
else if((!isnull(cartridge)) && (cartridge.access_engine))
scanmode = 4
if("Honk")
if ( !(last_honk && world.time < last_honk + 20) )
playsound(loc, 'sound/items/bikehorn.ogg', 50, 1)
last_honk = world.time
if("Gas Scan")
if(scanmode == 5)
scanmode = 0
else if((!isnull(cartridge)) && (cartridge.access_atmos))
scanmode = 5
//MESSENGER/NOTE FUNCTIONS===================================
if ("Edit")
var/n = input(U, "Please enter message", name, notehtml) as message
if (in_range(src, U) && loc == U)
n = sanitizeSafe(n, extra = 0)
if (mode == 1)
note = html_decode(n)
notehtml = note
note = replacetext(note, "\n", "<br>")
else
ui.close()
if("Toggle Messenger")
toff = !toff
if("Toggle Ringer")//If viewing texts then erase them, if not then toggle silent status
message_silent = !message_silent
if("Toggle News")
news_silent = !news_silent
if("Clear")//Clears messages
if(href_list["option"] == "All")
tnote.Cut()
conversations.Cut()
if(href_list["option"] == "Convo")
var/new_tnote[0]
for(var/i in tnote)
if(i["target"] != active_conversation)
new_tnote[++new_tnote.len] = i
tnote = new_tnote
conversations.Remove(active_conversation)
active_conversation = null
if(mode==21)
mode=2
if("Ringtone")
var/t = input(U, "Please enter new ringtone", name, ttone) as text
if (in_range(src, U) && loc == U)
if (t)
if(src.hidden_uplink && hidden_uplink.check_trigger(U, lowertext(t), lowertext(lock_code)))
U << "The PDA softly beeps."
ui.close()
else
t = sanitize(t, 20)
ttone = t
else
ui.close()
return 0
if("Newstone")
var/t = input(U, "Please enter new news tone", name, newstone) as text
if (in_range(src, U) && loc == U)
if (t)
t = sanitize(t, 20)
newstone = t
else
ui.close()
return 0
if("Message")
var/obj/item/device/pda/P = locate(href_list["target"])
src.create_message(U, P, !href_list["notap"])
if(mode == 2)
if(href_list["target"] in conversations) // Need to make sure the message went through, if not welp.
active_conversation = href_list["target"]
mode = 21
if("Select Conversation")
var/P = href_list["convo"]
for(var/n in conversations)
if(P == n)
active_conversation=P
mode=21
if("Select Feed")
var/n = href_list["name"]
for(var/f in feeds)
if(f["name"] == n)
active_feed = f
mode=61
if("Send Honk")//Honk virus
if(cartridge && cartridge.access_clown)//Cartridge checks are kind of unnecessary since everything is done through switch.
var/obj/item/device/pda/P = locate(href_list["target"])//Leaving it alone in case it may do something useful, I guess.
if(!isnull(P))
if (!P.toff && cartridge.charges > 0)
cartridge.charges--
U.show_message("\blue Virus sent!", 1)
P.honkamt = (rand(15,20))
else
U << "PDA not found."
else
ui.close()
return 0
if("Send Silence")//Silent virus
if(cartridge && cartridge.access_mime)
var/obj/item/device/pda/P = locate(href_list["target"])
if(!isnull(P))
if (!P.toff && cartridge.charges > 0)
cartridge.charges--
U.show_message("\blue Virus sent!", 1)
P.message_silent = 1
P.news_silent = 1
P.ttone = "silence"
P.newstone = "silence"
else
U << "PDA not found."
else
ui.close()
return 0
//SYNDICATE FUNCTIONS===================================
if("Toggle Door")
if(cartridge && cartridge.access_remote_door)
for(var/obj/machinery/door/blast/M in world)
if(M.id == cartridge.remote_door_id)
if(M.density)
M.open()
else
M.close()
if("Detonate")//Detonate PDA... maybe
if(cartridge && cartridge.access_detonate_pda)
var/obj/item/device/pda/P = locate(href_list["target"])
var/datum/reception/reception = get_reception(src, P, "", do_sleep = 0)
if(!(reception.message_server && reception.telecomms_reception & TELECOMMS_RECEPTION_SENDER))
U.show_message("\red An error flashes on your [src]: Connection unavailable", 1)
return
if(reception.telecomms_reception & TELECOMMS_RECEPTION_RECEIVER == 0) // Does our recepient have a broadcaster on their level?
U.show_message("\red An error flashes on your [src]: Recipient unavailable", 1)
return
if(!isnull(P))
if (!P.toff && cartridge.charges > 0)
cartridge.charges--
var/difficulty = 2
if(P.cartridge)
difficulty += P.cartridge.access_medical
difficulty += P.cartridge.access_security
difficulty += P.cartridge.access_engine
difficulty += P.cartridge.access_clown
difficulty += P.cartridge.access_janitor
if(P.hidden_uplink)
difficulty += 3
if(prob(difficulty))
U.show_message("\red An error flashes on your [src].", 1)
else if (prob(difficulty * 7))
U.show_message("\red Energy feeds back into your [src]!", 1)
ui.close()
detonate_act(src)
log_admin("[key_name(U)] just attempted to blow up [P] with the Detomatix cartridge but failed, blowing themselves up")
message_admins("[key_name_admin(U)] just attempted to blow up [P] with the Detomatix cartridge but failed.", 1)
else
U.show_message("\blue Success!", 1)
log_admin("[key_name(U)] just attempted to blow up [P] with the Detomatix cartridge and succeeded")
message_admins("[key_name_admin(U)] just attempted to blow up [P] with the Detomatix cartridge and succeeded.", 1)
detonate_act(P)
else
U << "No charges left."
else
U << "PDA not found."
else
U.unset_machine()
ui.close()
return 0
//pAI FUNCTIONS===================================
if("pai")
if(pai)
if(pai.loc != src)
pai = null
else
switch(href_list["option"])
if("1") // Configure pAI device
pai.attack_self(U)
if("2") // Eject pAI device
var/turf/T = get_turf_or_move(src.loc)
if(T)
pai.loc = T
pai = null
else
mode = text2num(href_list["choice"])
if(cartridge)
cartridge.mode = mode
//EXTRA FUNCTIONS===================================
if (mode == 2||mode == 21)//To clear message overlays.
new_message = 0
update_icon()
if (mode == 6||mode == 61)//To clear news overlays.
new_news = 0
update_icon()
if ((honkamt > 0) && (prob(60)))//For clown virus.
honkamt--
playsound(loc, 'sound/items/bikehorn.ogg', 30, 1)
return 1 // return 1 tells it to refresh the UI in NanoUI
/obj/item/device/pda/update_icon()
..()
overlays.Cut()
if(new_message || new_news)
overlays += image('icons/obj/pda.dmi', "pda-r")
/obj/item/device/pda/proc/detonate_act(var/obj/item/device/pda/P)
//TODO: sometimes these attacks show up on the message server
var/i = rand(1,100)
var/j = rand(0,1) //Possibility of losing the PDA after the detonation
var/message = ""
var/mob/living/M = null
if(ismob(P.loc))
M = P.loc
//switch(i) //Yes, the overlapping cases are intended.
if(i<=10) //The traditional explosion
P.explode()
j=1
message += "Your [P] suddenly explodes!"
if(i>=10 && i<= 20) //The PDA burns a hole in the holder.
j=1
if(M && isliving(M))
M.apply_damage( rand(30,60) , BURN)
message += "You feel a searing heat! Your [P] is burning!"
if(i>=20 && i<=25) //EMP
empulse(P.loc, 3, 6, 1)
message += "Your [P] emits a wave of electromagnetic energy!"
if(i>=25 && i<=40) //Smoke
var/datum/effect/effect/system/smoke_spread/chem/S = new /datum/effect/effect/system/smoke_spread/chem
S.attach(P.loc)
S.set_up(P, 10, 0, P.loc)
playsound(P.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
S.start()
message += "Large clouds of smoke billow forth from your [P]!"
if(i>=40 && i<=45) //Bad smoke
var/datum/effect/effect/system/smoke_spread/bad/B = new /datum/effect/effect/system/smoke_spread/bad
B.attach(P.loc)
B.set_up(P, 10, 0, P.loc)
playsound(P.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
B.start()
message += "Large clouds of noxious smoke billow forth from your [P]!"
if(i>=65 && i<=75) //Weaken
if(M && isliving(M))
M.apply_effects(0,1)
message += "Your [P] flashes with a blinding white light! You feel weaker."
if(i>=75 && i<=85) //Stun and stutter
if(M && isliving(M))
M.apply_effects(1,0,0,0,1)
message += "Your [P] flashes with a blinding white light! You feel weaker."
if(i>=85) //Sparks
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(2, 1, P.loc)
s.start()
message += "Your [P] begins to spark violently!"
if(i>45 && i<65 && prob(50)) //Nothing happens
message += "Your [P] bleeps loudly."
j = prob(10)
if(j) //This kills the PDA
qdel(P)
if(message)
message += "It melts in a puddle of plastic."
else
message += "Your [P] shatters in a thousand pieces!"
if(M && isliving(M))
message = "\red" + message
M.show_message(message, 1)
/obj/item/device/pda/proc/remove_id()
if (id)
if (ismob(loc))
var/mob/M = loc
M.put_in_hands(id)
usr << "<span class='notice'>You remove the ID from the [name].</span>"
else
id.loc = get_turf(src)
id = null
/obj/item/device/pda/proc/create_message(var/mob/living/U = usr, var/obj/item/device/pda/P, var/tap = 1)
if(tap)
U.visible_message("<span class='notice'>[U] taps on \his PDA's screen.</span>")
U.last_target_click = world.time
var/t = input(U, "Please enter message", P.name, null) as text
t = sanitize(t)
//t = readd_quotes(t)
t = replace_characters(t, list("&#34;" = "\""))
if (!t || !istype(P))
return
if (!in_range(src, U) && loc != U)
return
if (isnull(P)||P.toff || toff)
return
if (last_text && world.time < last_text + 5)
return
if(!can_use())
return
last_text = world.time
var/datum/reception/reception = get_reception(src, P, t)
t = reception.message
if(reception.message_server && (reception.telecomms_reception & TELECOMMS_RECEPTION_SENDER)) // only send the message if it's stable
if(reception.telecomms_reception & TELECOMMS_RECEPTION_RECEIVER == 0) // Does our recipient have a broadcaster on their level?
U << "ERROR: Cannot reach recipient."
return
var/send_result = reception.message_server.send_pda_message("[P.owner]","[owner]","[t]")
if (send_result)
U << "ERROR: Messaging server rejected your message. Reason: contains '[send_result]'."
return
tnote.Add(list(list("sent" = 1, "owner" = "[P.owner]", "job" = "[P.ownjob]", "message" = "[t]", "target" = "\ref[P]")))
P.tnote.Add(list(list("sent" = 0, "owner" = "[owner]", "job" = "[ownjob]", "message" = "[t]", "target" = "\ref[src]")))
for(var/mob/M in player_list)
if(M.stat == DEAD && M.client && (M.client.prefs.toggles & CHAT_GHOSTEARS)) // src.client is so that ghosts don't have to listen to mice
if(istype(M, /mob/new_player))
continue
M.show_message("<span class='game say'>PDA Message - <span class='name'>[owner]</span> -> <span class='name'>[P.owner]</span>: <span class='message'>[t]</span></span>")
if(!conversations.Find("\ref[P]"))
conversations.Add("\ref[P]")
if(!P.conversations.Find("\ref[src]"))
P.conversations.Add("\ref[src]")
if (prob(15)) //Give the AI a chance of intercepting the message
var/who = src.owner
if(prob(50))
who = P.owner
for(var/mob/living/silicon/ai/ai in mob_list)
// Allows other AIs to intercept the message but the AI won't intercept their own message.
if(ai.aiPDA != P && ai.aiPDA != src)
ai.show_message("<i>Intercepted message from <b>[who]</b>: [t]</i>")
P.new_message_from_pda(src, t)
nanomanager.update_user_uis(U, src) // Update the sending user's PDA UI so that they can see the new message
else
U << "<span class='notice'>ERROR: Messaging server is not responding.</span>"
/obj/item/device/pda/proc/new_info(var/beep_silent, var/message_tone, var/reception_message)
if (!beep_silent)
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
for (var/mob/O in hearers(2, loc))
O.show_message(text("\icon[src] *[message_tone]*"))
//Search for holder of the PDA.
var/mob/living/L = null
if(loc && isliving(loc))
L = loc
//Maybe they are a pAI!
else
L = get(src, /mob/living/silicon)
if(L)
if(reception_message)
L << reception_message
nanomanager.update_user_uis(L, src) // Update the receiving user's PDA UI so that they can see the new message
/obj/item/device/pda/proc/new_news(var/message)
new_info(news_silent, newstone, news_silent ? "" : "\icon[src] <b>[message]</b>")
if(!news_silent)
new_news = 1
update_icon()
/obj/item/device/pda/ai/new_news(var/message)
// Do nothing
/obj/item/device/pda/proc/new_message_from_pda(var/obj/item/device/pda/sending_device, var/message)
new_message(sending_device, sending_device.owner, sending_device.ownjob, message)
/obj/item/device/pda/proc/new_message(var/sending_unit, var/sender, var/sender_job, var/message)
var/reception_message = "\icon[src] <b>Message from [sender] ([sender_job]), </b>\"[message]\" (<a href='byond://?src=\ref[src];choice=Message;notap=[istype(loc, /mob/living/silicon)];skiprefresh=1;target=\ref[sending_unit]'>Reply</a>)"
new_info(message_silent, newstone, reception_message)
log_pda("[usr] (PDA: [sending_unit]) sent \"[message]\" to [name]")
new_message = 1
update_icon()
/obj/item/device/pda/ai/new_message(var/atom/movable/sending_unit, var/sender, var/sender_job, var/message)
var/track = ""
if(ismob(sending_unit.loc) && isAI(loc))
track = "(<a href='byond://?src=\ref[loc];track=\ref[sending_unit.loc];trackname=[html_encode(sender)]'>Follow</a>)"
var/reception_message = "\icon[src] <b>Message from [sender] ([sender_job]), </b>\"[message]\" (<a href='byond://?src=\ref[src];choice=Message;notap=1;skiprefresh=1;target=\ref[sending_unit]'>Reply</a>) [track]"
new_info(message_silent, newstone, reception_message)
log_pda("[usr] (PDA: [sending_unit]) sent \"[message]\" to [name]")
new_message = 1
/obj/item/device/pda/verb/verb_remove_id()
set category = "Object"
set name = "Remove id"
set src in usr
if(issilicon(usr))
return
if ( can_use(usr) )
if(id)
remove_id()
else
usr << "<span class='notice'>This PDA does not have an ID in it.</span>"
else
usr << "<span class='notice'>You cannot do this while restrained.</span>"
/obj/item/device/pda/verb/verb_remove_pen()
set category = "Object"
set name = "Remove pen"
set src in usr
if(issilicon(usr))
return
if ( can_use(usr) )
var/obj/item/weapon/pen/O = locate() in src
if(O)
if (istype(loc, /mob))
var/mob/M = loc
if(M.get_active_hand() == null)
M.put_in_hands(O)
usr << "<span class='notice'>You remove \the [O] from \the [src].</span>"
return
O.loc = get_turf(src)
else
usr << "<span class='notice'>This PDA does not have a pen in it.</span>"
else
usr << "<span class='notice'>You cannot do this while restrained.</span>"
/obj/item/device/pda/verb/verb_remove_cartridge()
set category = "Object"
set name = "Remove cartridge"
set src in usr
if(issilicon(usr))
return
if (can_use(usr) && !isnull(cartridge))
var/turf/T = get_turf(src)
cartridge.loc = T
if (ismob(loc))
var/mob/M = loc
M.put_in_hands(cartridge)
else
cartridge.loc = get_turf(src)
mode = 0
scanmode = 0
if (cartridge.radio)
cartridge.radio.hostpda = null
cartridge = null
usr << "<span class='notice'>You remove \the [cartridge] from the [name].</span>"
else
usr << "<span class='notice'>You cannot do this while restrained.</span>"
/obj/item/device/pda/proc/id_check(mob/user as mob, choice as num)//To check for IDs; 1 for in-pda use, 2 for out of pda use.
if(choice == 1)
if (id)
remove_id()
else
var/obj/item/I = user.get_active_hand()
if (istype(I, /obj/item/weapon/card/id))
user.drop_item()
I.loc = src
id = I
else
var/obj/item/weapon/card/I = user.get_active_hand()
if (istype(I, /obj/item/weapon/card/id) && I:registered_name)
var/obj/old_id = id
user.drop_item()
I.loc = src
id = I
user.put_in_hands(old_id)
return
// access to status display signals
/obj/item/device/pda/attackby(obj/item/C as obj, mob/user as mob)
..()
if(istype(C, /obj/item/weapon/cartridge) && !cartridge)
cartridge = C
user.drop_item()
cartridge.loc = src
user << "<span class='notice'>You insert [cartridge] into [src].</span>"
nanomanager.update_uis(src) // update all UIs attached to src
if(cartridge.radio)
cartridge.radio.hostpda = src
else if(istype(C, /obj/item/weapon/card/id))
var/obj/item/weapon/card/id/idcard = C
if(!idcard.registered_name)
user << "<span class='notice'>\The [src] rejects the ID.</span>"
return
if(!owner)
owner = idcard.registered_name
ownjob = idcard.assignment
ownrank = idcard.rank
name = "PDA-[owner] ([ownjob])"
user << "<span class='notice'>Card scanned.</span>"
else
//Basic safety check. If either both objects are held by user or PDA is on ground and card is in hand.
if(((src in user.contents) && (C in user.contents)) || (istype(loc, /turf) && in_range(src, user) && (C in user.contents)) )
id_check(user, 2)
user << "<span class='notice'>You put the ID into \the [src]'s slot.</span>"
updateSelfDialog()//Update self dialog on success.
return //Return in case of failed check or when successful.
updateSelfDialog()//For the non-input related code.
else if(istype(C, /obj/item/device/paicard) && !src.pai)
user.drop_item()
C.loc = src
pai = C
user << "<span class='notice'>You slot \the [C] into [src].</span>"
nanomanager.update_uis(src) // update all UIs attached to src
else if(istype(C, /obj/item/weapon/pen))
var/obj/item/weapon/pen/O = locate() in src
if(O)
user << "<span class='notice'>There is already a pen in \the [src].</span>"
else
user.drop_item()
C.loc = src
user << "<span class='notice'>You slide \the [C] into \the [src].</span>"
return
/obj/item/device/pda/attack(mob/living/C as mob, mob/living/user as mob)
if (istype(C, /mob/living/carbon))
switch(scanmode)
if(1)
for (var/mob/O in viewers(C, null))
O.show_message("\red [user] has analyzed [C]'s vitals!", 1)
user.show_message("\blue Analyzing Results for [C]:")
user.show_message("\blue \t Overall Status: [C.stat > 1 ? "dead" : "[C.health - C.halloss]% healthy"]", 1)
user.show_message("\blue \t Damage Specifics: [C.getOxyLoss() > 50 ? "\red" : "\blue"][C.getOxyLoss()]-[C.getToxLoss() > 50 ? "\red" : "\blue"][C.getToxLoss()]-[C.getFireLoss() > 50 ? "\red" : "\blue"][C.getFireLoss()]-[C.getBruteLoss() > 50 ? "\red" : "\blue"][C.getBruteLoss()]", 1)
user.show_message("\blue \t Key: Suffocation/Toxin/Burns/Brute", 1)
user.show_message("\blue \t Body Temperature: [C.bodytemperature-T0C]&deg;C ([C.bodytemperature*1.8-459.67]&deg;F)", 1)
if(C.tod && (C.stat == DEAD || (C.status_flags & FAKEDEATH)))
user.show_message("\blue \t Time of Death: [C.tod]")
if(istype(C, /mob/living/carbon/human))
var/mob/living/carbon/human/H = C
var/list/damaged = H.get_damaged_organs(1,1)
user.show_message("\blue Localized Damage, Brute/Burn:",1)
if(length(damaged)>0)
for(var/obj/item/organ/external/org in damaged)
user.show_message(text("\blue \t []: []\blue-[]",capitalize(org.name),(org.brute_dam > 0)?"\red [org.brute_dam]":0,(org.burn_dam > 0)?"\red [org.burn_dam]":0),1)
else
user.show_message("\blue \t Limbs are OK.",1)
for(var/datum/disease/D in C.viruses)
if(!D.hidden[SCANNER])
user.show_message(text("\red <b>Warning: [D.form] Detected</b>\nName: [D.name].\nType: [D.spread].\nStage: [D.stage]/[D.max_stages].\nPossible Cure: [D.cure]"))
if(2)
if (!istype(C:dna, /datum/dna))
user << "\blue No fingerprints found on [C]"
else
user << text("\blue [C]'s Fingerprints: [md5(C:dna.uni_identity)]")
if ( !(C:blood_DNA) )
user << "\blue No blood found on [C]"
if(C:blood_DNA)
qdel(C:blood_DNA)
else
user << "\blue Blood found on [C]. Analysing..."
spawn(15)
for(var/blood in C:blood_DNA)
user << "\blue Blood type: [C:blood_DNA[blood]]\nDNA: [blood]"
if(4)
for (var/mob/O in viewers(C, null))
O.show_message("\red [user] has analyzed [C]'s radiation levels!", 1)
user.show_message("\blue Analyzing Results for [C]:")
if(C.radiation)
user.show_message("\green Radiation Level: \black [C.radiation]")
else
user.show_message("\blue No radiation detected.")
/obj/item/device/pda/afterattack(atom/A as mob|obj|turf|area, mob/user as mob, proximity)
if(!proximity) return
switch(scanmode)
if(3)
if(!isobj(A))
return
if(!isnull(A.reagents))
if(A.reagents.reagent_list.len > 0)
var/reagents_length = A.reagents.reagent_list.len
user << "\blue [reagents_length] chemical agent[reagents_length > 1 ? "s" : ""] found."
for (var/re in A.reagents.reagent_list)
user << "\blue \t [re]"
else
user << "\blue No active chemical agents found in [A]."
else
user << "\blue No significant chemical agents found in [A]."
if(5)
if((istype(A, /obj/item/weapon/tank)) || (istype(A, /obj/machinery/portable_atmospherics)))
var/obj/icon = A
for (var/mob/O in viewers(user, null))
O << "\red [user] has used [src] on \icon[icon] [A]"
var/pressure = A:air_contents.return_pressure()
var/total_moles = A:air_contents.total_moles
user << "\blue Results of analysis of \icon[icon]"
if (total_moles>0)
user << "\blue Pressure: [round(pressure,0.1)] kPa"
for(var/g in A:air_contents.gas)
user << "\blue [gas_data.name[g]]: [round((A:air_contents.gas[g] / total_moles) * 100)]%"
user << "\blue Temperature: [round(A:air_contents.temperature-T0C)]&deg;C"
else
user << "\blue Tank is empty!"
if (istype(A, /obj/machinery/atmospherics/pipe/tank))
var/obj/icon = A
for (var/mob/O in viewers(user, null))
O << "\red [user] has used [src] on \icon[icon] [A]"
var/obj/machinery/atmospherics/pipe/tank/T = A
var/pressure = T.parent.air.return_pressure()
var/total_moles = T.parent.air.total_moles
user << "\blue Results of analysis of \icon[icon]"
if (total_moles>0)
user << "\blue Pressure: [round(pressure,0.1)] kPa"
for(var/g in T.parent.air.gas)
user << "\blue [gas_data.name[g]]: [round((T.parent.air.gas[g] / total_moles) * 100)]%"
user << "\blue Temperature: [round(T.parent.air.temperature-T0C)]&deg;C"
else
user << "\blue Tank is empty!"
if (!scanmode && istype(A, /obj/item/weapon/paper) && owner)
// JMO 20140705: Makes scanned document show up properly in the notes. Not pretty for formatted documents,
// as this will clobber the HTML, but at least it lets you scan a document. You can restore the original
// notes by editing the note again. (Was going to allow you to edit, but scanned documents are too long.)
var/raw_scan = (A:info)
var/formatted_scan = ""
// Scrub out the tags (replacing a few formatting ones along the way)
// Find the beginning and end of the first tag.
var/tag_start = findtext(raw_scan,"<")
var/tag_stop = findtext(raw_scan,">")
// Until we run out of complete tags...
while(tag_start&&tag_stop)
var/pre = copytext(raw_scan,1,tag_start) // Get the stuff that comes before the tag
var/tag = lowertext(copytext(raw_scan,tag_start+1,tag_stop)) // Get the tag so we can do intellegent replacement
var/tagend = findtext(tag," ") // Find the first space in the tag if there is one.
// Anything that's before the tag can just be added as is.
formatted_scan = formatted_scan+pre
// If we have a space after the tag (and presumably attributes) just crop that off.
if (tagend)
tag=copytext(tag,1,tagend)
if (tag=="p"||tag=="/p"||tag=="br") // Check if it's I vertical space tag.
formatted_scan=formatted_scan+"<br>" // If so, add some padding in.
raw_scan = copytext(raw_scan,tag_stop+1) // continue on with the stuff after the tag
// Look for the next tag in what's left
tag_start = findtext(raw_scan,"<")
tag_stop = findtext(raw_scan,">")
// Anything that is left in the page. just tack it on to the end as is
formatted_scan=formatted_scan+raw_scan
// If there is something in there already, pad it out.
if (length(note)>0)
note = note + "<br><br>"
// Store the scanned document to the notes
note = "Scanned Document. Edit to restore previous notes/delete scan.<br>----------<br>" + formatted_scan + "<br>"
// notehtml ISN'T set to allow user to get their old notes back. A better implementation would add a "scanned documents"
// feature to the PDA, which would better convey the availability of the feature, but this will work for now.
// Inform the user
user << "\blue Paper scanned and OCRed to notekeeper." //concept of scanning paper copyright brainoblivion 2009
/obj/item/device/pda/proc/explode() //This needs tuning. //Sure did.
if(!src.detonate) return
var/turf/T = get_turf(src.loc)
if(T)
T.hotspot_expose(700,125)
explosion(T, 0, 0, 1, rand(1,2))
return
/obj/item/device/pda/Destroy()
PDAs -= src
if (src.id && prob(90)) //IDs are kept in 90% of the cases
src.id.loc = get_turf(src.loc)
..()
/obj/item/device/pda/clown/Crossed(AM as mob|obj) //Clown PDA is slippery.
if (istype(AM, /mob/living))
var/mob/living/M = AM
if(M.slip("the PDA",8) && M.real_name != src.owner && istype(src.cartridge, /obj/item/weapon/cartridge/clown))
if(src.cartridge.charges < 5)
src.cartridge.charges++
/obj/item/device/pda/proc/available_pdas()
var/list/names = list()
var/list/plist = list()
var/list/namecounts = list()
if (toff)
usr << "Turn on your receiver in order to send messages."
return
for (var/obj/item/device/pda/P in PDAs)
if (!P.owner)
continue
else if(P.hidden)
continue
else if (P == src)
continue
else if (P.toff)
continue
var/name = P.owner
if (name in names)
namecounts[name]++
name = text("[name] ([namecounts[name]])")
else
names.Add(name)
namecounts[name] = 1
plist[text("[name]")] = P
return plist
//Some spare PDAs in a box
/obj/item/weapon/storage/box/PDAs
name = "box of spare PDAs"
desc = "A box of spare PDA microcomputers."
icon = 'icons/obj/pda.dmi'
icon_state = "pdabox"
New()
..()
new /obj/item/device/pda(src)
new /obj/item/device/pda(src)
new /obj/item/device/pda(src)
new /obj/item/device/pda(src)
new /obj/item/weapon/cartridge/head(src)
var/newcart = pick( /obj/item/weapon/cartridge/engineering,
/obj/item/weapon/cartridge/security,
/obj/item/weapon/cartridge/medical,
/obj/item/weapon/cartridge/signal/science,
/obj/item/weapon/cartridge/quartermaster)
new newcart(src)
// Pass along the pulse to atoms in contents, largely added so pAIs are vulnerable to EMP
/obj/item/device/pda/emp_act(severity)
for(var/atom/A in src)
A.emp_act(severity)