This website requires JavaScript.
Explore
Help
Sign In
cyberpresidentvanellope
/
CHOMPStation2
Watch
1
Star
0
Fork
0
You've already forked CHOMPStation2
mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced
2025-12-15 12:43:13 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
d09d744f7fb1c3d4c62a6ee208b96e665afa1791
CHOMPStation2
/
code
/
modules
/
projectiles
/
projectile
History
Albert Iordache
188e7e3a2a
Revert "Optimized the code regarding the beam projectiles leaving a fleeting beam behind them, however the count of deletions is still quite high despite this. 30-50 deletions per second."
...
This reverts commit
45c8a37bd1
.
2012-07-22 23:35:38 +03:00
..
beams.dm
Revert "Optimized the code regarding the beam projectiles leaving a fleeting beam behind them, however the count of deletions is still quite high despite this. 30-50 deletions per second."
2012-07-22 23:35:38 +03:00
bullets.dm
Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now.
2012-03-05 12:27:55 -07:00
change.dm
The change projectile code is a lovely copypaste again.
2012-05-29 15:45:00 +02:00
energy.dm
Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements.
2012-03-24 17:21:31 -07:00
special.dm
TG: Sieve stuff, this is a stupidly big commit, I'm sorry, I really am.
2012-06-19 21:37:44 +01:00