mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-13 11:43:31 +00:00
Added Ausops gateway sprite. Added placeholder structures so the people working on the map have something to mark where the recieving gate will be. And unfinished Behemoth code because the dme needed to be updated to include Ausops stuff. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3572 316c924e-a436-60f5-8080-3fe189b3f50e
55 lines
2.2 KiB
Plaintext
55 lines
2.2 KiB
Plaintext
|
|
|
|
/client/proc/rightandwrong()
|
|
set category = "Spells"
|
|
set desc = "Summon Guns"
|
|
set name = "Wizards: No sense of right and wrong!"
|
|
|
|
for(var/mob/living/carbon/human/H in world)
|
|
if(H.stat == 2 || !(H.client)) continue
|
|
if(is_special_character(H)) continue
|
|
if(prob(25))
|
|
ticker.mode.traitors += H.mind
|
|
H.mind.special_role = "traitor"
|
|
var/datum/objective/survive/survive = new
|
|
survive.owner = H.mind
|
|
H.mind.objectives += survive
|
|
H << "<B>You are the survivor! Your own safety matters above all else, trust no one and kill anyone who gets in your way. However, armed as you are, now would be the perfect time to settle that score or grab that pair of yellow gloves you've been eyeing...</B>"
|
|
var/obj_count = 1
|
|
for(var/datum/objective/OBJ in H.mind.objectives)
|
|
H << "<B>Objective #[obj_count]</B>: [OBJ.explanation_text]"
|
|
obj_count++
|
|
var/randomize = pick("taser","egun","laser","revolver","smg","nuclear","deagle","gyrojet","pulse","silenced","cannon","shotgun","mateba","uzi","crossbow")
|
|
switch (randomize)
|
|
if("taser")
|
|
new /obj/item/weapon/gun/energy/taser(get_turf(H))
|
|
if("egun")
|
|
new /obj/item/weapon/gun/energy/gun(get_turf(H))
|
|
if("laser")
|
|
new /obj/item/weapon/gun/energy/laser(get_turf(H))
|
|
if("revolver")
|
|
new /obj/item/weapon/gun/projectile(get_turf(H))
|
|
if("smg")
|
|
new /obj/item/weapon/gun/projectile/automatic/c20r(get_turf(H))
|
|
if("nuclear")
|
|
new /obj/item/weapon/gun/energy/gun/nuclear(get_turf(H))
|
|
if("deagle")
|
|
new /obj/item/weapon/gun/projectile/deagle/camo(get_turf(H))
|
|
if("gyrojet")
|
|
new /obj/item/weapon/gun/projectile/gyropistol(get_turf(H))
|
|
if("pulse")
|
|
new /obj/item/weapon/gun/energy/pulse_rifle(get_turf(H))
|
|
if("silenced")
|
|
new /obj/item/weapon/gun/projectile/silenced(get_turf(H))
|
|
if("cannon")
|
|
new /obj/item/weapon/gun/energy/lasercannon(get_turf(H))
|
|
if("shotgun")
|
|
new /obj/item/weapon/gun/projectile/shotgun/pump/combat(get_turf(H))
|
|
if("mateba")
|
|
new /obj/item/weapon/gun/projectile/mateba(get_turf(H))
|
|
if("uzi")
|
|
new /obj/item/weapon/gun/projectile/automatic/mini_uzi(get_turf(H))
|
|
if("crossbow")
|
|
new /obj/item/weapon/gun/energy/crossbow(get_turf(H))
|
|
usr.verbs -= /client/proc/rightandwrong
|