mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
398 lines
19 KiB
Plaintext
398 lines
19 KiB
Plaintext
//Procedures in this file: Inernal wound patching, Implant removal.
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//////////////////////////////////////////////////////////////////
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// INTERNAL WOUND PATCHING //
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//////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////
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// Internal Bleeding Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/fix_vein
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surgery_name = "Fix Vein"
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priority = 2
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allowed_tools = list(
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/obj/item/weapon/surgical/FixOVein = 100, \
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/obj/item/stack/cable_coil = 75
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)
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can_infect = 1
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blood_level = 1
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min_duration = 70
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max_duration = 90
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/datum/surgery_step/fix_vein/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if(!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(!affected) return
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if(coverage_check(user, target, affected, tool))
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return 0
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var/internal_bleeding = 0
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for(var/datum/wound/W in affected.wounds) if(W.internal)
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internal_bleeding = 1
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break
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return affected.open == (affected.encased ? 3 : 2) && internal_bleeding
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/datum/surgery_step/fix_vein/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("[user] starts patching the damaged vein in [target]'s [affected.name] with \the [tool]." , \
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"You start patching the damaged vein in [target]'s [affected.name] with \the [tool].")
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target.custom_pain("The pain in [affected.name] is unbearable!", 100)
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..()
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/datum/surgery_step/fix_vein/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='notice'>[user] has patched the damaged vein in [target]'s [affected.name] with \the [tool].</span>", \
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"<span class='notice'>You have patched the damaged vein in [target]'s [affected.name] with \the [tool].</span>")
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for(var/datum/wound/W in affected.wounds) if(W.internal)
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affected.wounds -= W
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affected.update_damages()
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if (ishuman(user) && prob(40)) user:bloody_hands(target, 0)
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/datum/surgery_step/fix_vein/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='danger'>[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</span>" , \
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"<span class='danger'>Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</span>")
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affected.take_damage(5, 0)
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///////////////////////////////////////////////////////////////
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// Necrosis Surgery Step 1
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/fix_dead_tissue //Debridement
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surgery_name = "Remove Dead Tissue"
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priority = 2
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allowed_tools = list(
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/obj/item/weapon/surgical/scalpel = 100, \
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/obj/item/weapon/material/knife = 75, \
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/obj/item/weapon/material/shard = 50, \
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)
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can_infect = 1
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blood_level = 1
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min_duration = 110
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max_duration = 160
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/datum/surgery_step/fix_dead_tissue/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if(!hasorgans(target))
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return 0
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if (target_zone == O_MOUTH || target_zone == O_EYES)
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(coverage_check(user, target, affected, tool))
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return 0
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return affected && affected.open >= 2 && (affected.status & ORGAN_DEAD)
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/datum/surgery_step/fix_dead_tissue/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("[user] starts cutting away necrotic tissue in [target]'s [affected.name] with \the [tool]." , \
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"You start cutting away necrotic tissue in [target]'s [affected.name] with \the [tool].")
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target.custom_pain("The pain in [affected.name] is unbearable!", 100)
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..()
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/datum/surgery_step/fix_dead_tissue/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='notice'>[user] has cut away necrotic tissue in [target]'s [affected.name] with \the [tool].</span>", \
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"<span class='notice'>You have cut away necrotic tissue in [target]'s [affected.name] with \the [tool].</span>")
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affected.open = 3
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/datum/surgery_step/fix_dead_tissue/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='danger'>[user]'s hand slips, slicing an artery inside [target]'s [affected.name] with \the [tool]!</span>", \
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"<span class='danger'>Your hand slips, slicing an artery inside [target]'s [affected.name] with \the [tool]!</span>")
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affected.createwound(CUT, 20, 1)
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///////////////////////////////////////////////////////////////
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// Necrosis Surgery Step 2
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/treat_necrosis
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surgery_name = "Treat Necrosis"
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priority = 2
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allowed_tools = list(
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/obj/item/weapon/reagent_containers/dropper = 100,
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/obj/item/weapon/reagent_containers/glass/bottle = 75,
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/obj/item/weapon/reagent_containers/glass/beaker = 75,
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/obj/item/weapon/reagent_containers/spray = 50,
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/obj/item/weapon/reagent_containers/glass/bucket = 50,
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)
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can_infect = 0
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blood_level = 0
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min_duration = 50
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max_duration = 60
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/datum/surgery_step/treat_necrosis/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!istype(tool, /obj/item/weapon/reagent_containers))
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return 0
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var/obj/item/weapon/reagent_containers/container = tool
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if(!container.reagents.has_reagent("peridaxon"))
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return 0
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if(!hasorgans(target))
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return 0
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if (target_zone == O_MOUTH || target_zone == O_EYES)
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(coverage_check(user, target, affected, tool))
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return 0
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return affected && affected.open == 3 && (affected.status & ORGAN_DEAD)
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/datum/surgery_step/treat_necrosis/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("[user] starts applying medication to the affected tissue in [target]'s [affected.name] with \the [tool]." , \
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"You start applying medication to the affected tissue in [target]'s [affected.name] with \the [tool].")
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target.custom_pain("Something in your [affected.name] is causing you a lot of pain!", 50)
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..()
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/datum/surgery_step/treat_necrosis/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if (!istype(tool, /obj/item/weapon/reagent_containers))
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return
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var/obj/item/weapon/reagent_containers/container = tool
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var/trans = container.reagents.trans_to_mob(target, container.amount_per_transfer_from_this, CHEM_BLOOD) //technically it's contact, but the reagents are being applied to internal tissue
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if (trans > 0)
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affected.status &= ~ORGAN_DEAD
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affected.owner.update_icons_body()
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user.visible_message("<span class='notice'>[user] applies [trans] units of the solution to affected tissue in [target]'s [affected.name].</span>", \
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"<span class='notice'>You apply [trans] units of the solution to affected tissue in [target]'s [affected.name] with \the [tool].</span>")
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/datum/surgery_step/treat_necrosis/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if (!istype(tool, /obj/item/weapon/reagent_containers))
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return
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var/obj/item/weapon/reagent_containers/container = tool
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var/trans = container.reagents.trans_to_mob(target, container.amount_per_transfer_from_this, CHEM_BLOOD)
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user.visible_message("<span class='danger'>[user]'s hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.name] with the [tool]!</span>" , \
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"<span class='danger'>Your hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.name] with the [tool]!</span>")
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//no damage or anything, just wastes medicine
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///////////////////////////////////////////////////////////////
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// Hardsuit Removal Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/hardsuit
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surgery_name = "Remove Hardsuit"
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allowed_tools = list(
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/obj/item/weapon/weldingtool = 80,
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/obj/item/weapon/surgical/circular_saw = 60,
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/obj/item/weapon/pickaxe/plasmacutter = 100
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)
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req_open = 0
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can_infect = 0
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blood_level = 0
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min_duration = 120
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max_duration = 180
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/datum/surgery_step/hardsuit/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if(!istype(target))
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return 0
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if(istype(tool,/obj/item/weapon/weldingtool))
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var/obj/item/weapon/weldingtool/welder = tool
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if(!welder.isOn() || !welder.remove_fuel(1,user))
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return 0
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return (target_zone == BP_TORSO) && ((istype(target.back, /obj/item/weapon/rig) && !(target.back.canremove)) || (istype(target.belt, /obj/item/weapon/rig) && !(target.belt.canremove)))
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/datum/surgery_step/hardsuit/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/weapon/rig/rig = target.back
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if(!istype(rig))
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rig = target.belt
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if(!istype(rig))
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return
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user.visible_message("[user] starts cutting through the support systems of \the [rig] on [target] with \the [tool]." , \
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"You start cutting through the support systems of \the [rig] on [target] with \the [tool].")
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..()
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/datum/surgery_step/hardsuit/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/weapon/rig/rig = target.back
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if(!istype(rig))
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rig = target.belt
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if(!istype(rig))
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return
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rig.cut_suit()
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user.visible_message("<span class='notice'>[user] has cut through the support systems of \the [rig] on [target] with \the [tool].</span>", \
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"<span class='notice'>You have cut through the support systems of \the [rig] on [target] with \the [tool].</span>")
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/datum/surgery_step/hardsuit/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='danger'>[user]'s [tool] can't quite seem to get through the metal...</span>", \
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"<span class='danger'>\The [tool] can't quite seem to get through the metal. It's weakening, though - try again.</span>")
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///////////////////////////////////////////
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// De-Husking Surgery //
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/////////////////////////////////////////
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/datum/surgery_status/
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var/dehusk = 0
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/datum/surgery_step/dehusk/
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surgery_name = "Dehusk"
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priority = 1
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can_infect = 0
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blood_level = 1
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/datum/surgery_step/dehusk/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if (!affected || (affected.robotic >= ORGAN_ROBOT))
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return 0
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if(coverage_check(user,target,affected,tool))
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return 0
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return target_zone == BP_TORSO && (HUSK in target.mutations)
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/datum/surgery_step/dehusk/structinitial
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surgery_name = "Create Structure"
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allowed_tools = list(
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/obj/item/weapon/surgical/bioregen = 100
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)
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min_duration = 90
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max_duration = 120
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/datum/surgery_step/dehusk/structinitial/can_use(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target.op_stage.dehusk == 0
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/datum/surgery_step/dehusk/structinitial/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] begins to create a fleshy but rigid looking mesh over gaps in [target]'s flesh with \the [tool].</span>", \
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"<span class='notice'>You begin to create a fleshy but rigid looking mesh over gaps in [target]'s flesh with \the [tool].</span>")
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..()
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/datum/surgery_step/dehusk/structinitial/end_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] creates a fleshy but rigid looking mesh over gaps in [target]'s flesh with \the [tool].</span>", \
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"<span class='notice'>You create a fleshy but rigid looking mesh over gaps in [target]'s flesh with \the [tool].</span>")
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target.op_stage.dehusk = 1
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..()
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/datum/surgery_step/dehusk/structinitial/fail_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='danger'>[user]'s hand slips, and the mesh falls, with \the [tool] scraping [target]'s body.</span>", \
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"<span class='danger'>Your hand slips, and the mesh falls, with \the [tool] scraping [target]'s body.</span>")
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affected.createwound(CUT, 15)
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affected.createwound(BRUISE, 10)
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..()
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/datum/surgery_step/dehusk/relocateflesh
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surgery_name = "Relocate Flesh"
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allowed_tools = list(
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/obj/item/weapon/surgical/hemostat = 100, \
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/obj/item/stack/cable_coil = 75, \
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/obj/item/device/assembly/mousetrap = 20
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)
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min_duration = 90
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max_duration = 120
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/datum/surgery_step/dehusk/relocateflesh/can_use(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target.op_stage.dehusk == 1
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/datum/surgery_step/dehusk/relocateflesh/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] begins to relocate some of [target]'s flesh with \the [tool], using it to fill in gaps.</span>", \
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"<span class='notice'>You begin to relocate some of [target]'s flesh with \the [tool], using it to fill in gaps.</span>")
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..()
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/datum/surgery_step/dehusk/relocateflesh/end_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] relocates some of [target]'s flesh with \the [tool], using it to fill in gaps.</span>", \
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"<span class='notice'>You relocate some of [target]'s flesh with \the [tool], using it to fill in gaps.</span>")
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target.op_stage.dehusk = 2
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..()
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/datum/surgery_step/dehusk/relocateflesh/fail_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='danger'>[user] accidentally rips a massive chunk out of [target]'s flesh with \the [tool], causing massive damage.</span>", \
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"<span class='danger'>You accidentally rip a massive chunk out of [target]'s flesh with \the [tool], causing massive damage.</span>")
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affected.createwound(CUT, 25)
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affected.createwound(BRUISE, 10)
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..()
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/datum/surgery_step/dehusk/structfinish
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surgery_name = "Finish Structure"
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allowed_tools = list(
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/obj/item/weapon/surgical/bioregen = 100, \
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/obj/item/weapon/surgical/FixOVein = 30
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)
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min_duration = 90
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max_duration = 120
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/datum/surgery_step/dehusk/structfinish/can_use(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target.op_stage.dehusk == 2
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/datum/surgery_step/dehusk/structfinish/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if(istype(tool,/obj/item/weapon/surgical/bioregen))
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user.visible_message("<span class='notice'>[user] begins to recreate blood vessels and fill in the gaps in [target]'s flesh with \the [tool].</span>", \
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"<span class='notice'>You begin to recreate blood vessels and fill in the gaps in [target]'s flesh with \the [tool].</span>")
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else if(istype(tool,/obj/item/weapon/surgical/FixOVein))
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user.visible_message("<span class='notice'>[user] attempts to recreate blood vessels and fill in the gaps in [target]'s flesh with \the [tool].</span>", \
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"<span class='notice'>You attempt to recreate blood vessels and fill in the gaps in [target]'s flesh with \the [tool].</span>")
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..()
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/datum/surgery_step/dehusk/structfinish/end_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] finishes recreating the missing biological structures and filling in gaps in [target]'s flesh with \the [tool].</span>", \
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"<span class='notice'>You finish recreating the missing biological structures and filling in gaps in [target]'s flesh with \the [tool].</span>")
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target.op_stage.dehusk = 0
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target.mutations.Remove(HUSK)
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target.status_flags &= ~DISFIGURED
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target.update_icons_body()
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..()
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/datum/surgery_step/dehusk/structfinish/fail_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(istype(tool,/obj/item/weapon/surgical/bioregen))
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user.visible_message("<span class='danger'>[user]'s hand slips, causing \the [tool] to scrape [target]'s body.</span>", \
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"<span class='danger'>Your hand slips, causing \the [tool] to scrape [target]'s body.</span>")
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else if(istype(tool,/obj/item/weapon/surgical/FixOVein))
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user.visible_message("<span class='danger'>[user] fails to finish the structure over the gaps in [target]'s flesh, doing more damage than good.</span>", \
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"<span class='danger'>You fail to finish the structure over the gaps in [target]'s flesh, doing more damage than good.</span>")
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affected.createwound(CUT, 15)
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affected.createwound(BRUISE, 10)
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..()
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/datum/surgery_step/internal/detoxify
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surgery_name = "Detoxify"
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blood_level = 1
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allowed_tools = list(/obj/item/weapon/surgical/bioregen=100)
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min_duration = 90
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max_duration = 120
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/datum/surgery_step/internal/detoxify/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target_zone == BP_TORSO && (target.toxloss > 25 || target.oxyloss > 25)
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/datum/surgery_step/internal/detoxify/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] begins to pull toxins from, and restore oxygen to [target]'s musculature and organs with \the [tool].</span>", \
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"<span class='notice'>You begin to pull toxins from, and restore oxygen to [target]'s musculature and organs with \the [tool].</span>")
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..()
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/datum/surgery_step/internal/detoxify/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] finishes pulling toxins from, and restoring oxygen to [target]'s musculature and organs with \the [tool].</span>", \
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"<span class='notice'>You finish pulling toxins from, and restoring oxygen to [target]'s musculature and organs with \the [tool].</span>")
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if(target.toxloss>25)
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target.adjustToxLoss(-20)
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if(target.oxyloss>25)
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target.adjustOxyLoss(-20)
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..()
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/datum/surgery_step/internal/detoxify/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='danger'>[user]'s hand slips, failing to finish the surgery, and damaging [target] with \the [tool].</span>", \
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"<span class='danger'>Your hand slips, failing to finish the surgery, and damaging [target] with \the [tool].</span>")
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affected.createwound(CUT, 15)
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affected.createwound(BRUISE, 10)
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..()
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