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https://github.com/CHOMPStation2/CHOMPStation2.git
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63 lines
3.0 KiB
Plaintext
63 lines
3.0 KiB
Plaintext
/obj/item/clothing/gloves/arm_guard
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name = "arm guards"
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desc = "These arm guards will protect your hands and arms."
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body_parts_covered = HANDS|ARMS
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overgloves = 1
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punch_force = 3
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w_class = ITEMSIZE_NORMAL
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drop_sound = 'sound/items/drop/metalshield.ogg'
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pickup_sound = 'sound/items/pickup/axe.ogg'
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/obj/item/clothing/gloves/arm_guard/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = FALSE)
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if(..()) //This will only run if no other problems occured when equiping.
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if(H.wear_suit)
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if(H.wear_suit.body_parts_covered & ARMS)
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to_chat(H, "<span class='warning'>You can't wear \the [src] with \the [H.wear_suit], it's in the way.</span>")
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return 0
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for(var/obj/item/clothing/accessory/A in H.wear_suit)
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if(A.body_parts_covered & ARMS)
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to_chat(H, "<span class='warning'>You can't wear \the [src] with \the [H.wear_suit]'s [A], it's in the way.</span>")
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return 0
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return 1
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/obj/item/clothing/gloves/arm_guard/laserproof
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name = "ablative arm guards"
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desc = "These arm guards will protect your hands and arms from energy weapons."
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icon_state = "arm_guards_laser"
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item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat")
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siemens_coefficient = 0.4 //This is worse than the other ablative pieces, to avoid this from becoming the poor warden's insulated gloves.
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armor = list(melee = 10, bullet = 10, laser = 80, energy = 50, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/gloves/arm_guard/bulletproof
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name = "bullet resistant arm guards"
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desc = "These arm guards will protect your hands and arms from ballistic weapons."
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icon_state = "arm_guards_bullet"
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item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat")
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siemens_coefficient = 0.7
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armor = list(melee = 10, bullet = 80, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/gloves/arm_guard/riot
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name = "riot arm guards"
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desc = "These arm guards will protect your hands and arms from close combat weapons."
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icon_state = "arm_guards_riot"
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item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat")
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siemens_coefficient = 0.5
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armor = list(melee = 80, bullet = 10, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/gloves/arm_guard/combat
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name = "combat arm guards"
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desc = "These arm guards will protect your hands and arms from a variety of weapons."
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icon_state = "arm_guards_combat"
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item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat")
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siemens_coefficient = 0.6
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armor = list(melee = 50, bullet = 50, laser = 50, energy = 30, bomb = 30, bio = 0, rad = 0)
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/obj/item/clothing/gloves/arm_guard/flexitac
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name = "tactical arm guards"
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desc = "These arm guards will protect your hands and arms from a variety of weapons while still allowing mobility."
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icon_state = "arm_guards_flexitac"
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item_state_slots = list(slot_r_hand_str = "swat", slot_l_hand_str = "swat")
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siemens_coefficient = 0.6
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armor = list(melee = 40, bullet = 40, laser = 60, energy = 35, bomb = 30, bio = 0, rad = 0)
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min_cold_protection_temperature = T0C - 20
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cold_protection = ARMS |