mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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169 lines
6.0 KiB
Plaintext
169 lines
6.0 KiB
Plaintext
/obj/item/clothing/gloves/captain
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desc = "Regal blue gloves, with a nice gold trim. Swanky."
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name = "colony director's gloves"
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icon_state = "captain"
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item_state_slots = list(slot_r_hand_str = "blue", slot_l_hand_str = "blue")
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/obj/item/clothing/gloves/cyborg
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desc = "beep boop borp"
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name = "cyborg gloves"
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icon_state = "black"
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item_state = "r_hands"
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siemens_coefficient = 1.0
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/obj/item/clothing/gloves/forensic
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desc = "Specially made gloves for forensic technicians. The luminescent threads woven into the material stand out under scrutiny."
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name = "forensic gloves"
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icon_state = "forensic"
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item_state = "black"
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permeability_coefficient = 0.05
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECTION_TEMPERATURE
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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/obj/item/clothing/gloves/swat
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desc = "These tactical gloves are somewhat fire and impact-resistant."
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name = "\improper SWAT Gloves"
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icon_state = "swat"
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item_state = "swat"
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siemens_coefficient = 0.50
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permeability_coefficient = 0.05
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECTION_TEMPERATURE
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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/obj/item/clothing/gloves/combat //Combined effect of SWAT gloves and insulated gloves
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desc = "These tactical gloves are somewhat fire and impact resistant."
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name = "combat gloves"
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icon_state = "swat"
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item_state = "swat"
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siemens_coefficient = 0
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permeability_coefficient = 0.05
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECTION_TEMPERATURE
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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/obj/item/clothing/gloves/sterile
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name = "sterile gloves"
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desc = "Sterile gloves."
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icon_state = "latex"
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item_state_slots = list(slot_r_hand_str = "white", slot_l_hand_str = "white")
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siemens_coefficient = 1.0 //thin latex gloves, much more conductive than fabric gloves (basically a capacitor for AC)
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permeability_coefficient = 0.01
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germ_level = 0
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fingerprint_chance = 25
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drop_sound = 'sound/items/drop/rubber.ogg'
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pickup_sound = 'sound/items/pickup/rubber.ogg'
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// var/balloonPath = /obj/item/latexballon
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//TODO: Make inflating gloves a thing
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/*/obj/item/clothing/gloves/sterile/proc/Inflate(/mob/living/carbon/human/user)
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user.visible_message("<span class='notice'>\The [src] expands!</span>")
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qdel(src)*/
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/obj/item/clothing/gloves/sterile/latex
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name = "latex gloves"
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desc = "Sterile latex gloves."
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/obj/item/clothing/gloves/sterile/nitrile
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name = "nitrile gloves"
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desc = "Sterile nitrile gloves"
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icon_state = "nitrile"
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item_state = "ngloves"
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// balloonPath = /obj/item/nitrileballoon
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/obj/item/clothing/gloves/botanic_leather
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desc = "These leather work gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin."
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name = "botanist's leather gloves"
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icon_state = "leather"
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item_state_slots = list(slot_r_hand_str = "lightbrown", slot_l_hand_str = "lightbrown")
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permeability_coefficient = 0.05
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siemens_coefficient = 0.75 //thick work gloves
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drop_sound = 'sound/items/drop/leather.ogg'
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pickup_sound = 'sound/items/pickup/leather.ogg'
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/obj/item/clothing/gloves/duty
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desc = "These brown duty gloves are made from a durable synthetic."
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name = "work gloves"
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icon_state = "work"
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item_state = "wgloves"
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armor = list(melee = 10, bullet = 10, laser = 10, energy = 5, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/gloves/tactical
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desc = "These brown tactical gloves are made from a durable synthetic, and have hardened knuckles."
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name = "tactical gloves"
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icon_state = "work"
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item_state = "wgloves"
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force = 5
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punch_force = 3
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siemens_coefficient = 0.75
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permeability_coefficient = 0.05
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armor = list(melee = 30, bullet = 10, laser = 10, energy = 15, bomb = 20, bio = 0, rad = 0)
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/obj/item/clothing/gloves/vox
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desc = "These bizarre gauntlets seem to be fitted for... bird claws?"
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name = "insulated gauntlets"
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icon_state = "gloves-vox"
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item_state = "gloves-vox"
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flags = PHORONGUARD
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siemens_coefficient = 0
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permeability_coefficient = 0.05
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species_restricted = list("Vox")
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drop_sound = 'sound/items/drop/metalboots.ogg'
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pickup_sound = 'sound/items/pickup/toolbox.ogg'
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_COLD_PROTECTION_TEMPERATURE
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_HEAT_PROTECTION_TEMPERATURE
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/obj/item/clothing/gloves/knuckledusters
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name = "knuckle dusters"
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desc = "A pair of brass knuckles. Generally used to enhance the user's punches."
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icon_state = "knuckledusters"
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matter = list(DEFAULT_WALL_MATERIAL = 500)
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attack_verb = list("punched", "beaten", "struck")
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flags = THICKMATERIAL // Stops rings from increasing hit strength
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siemens_coefficient = 1
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fingerprint_chance = 100
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overgloves = 1
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force = 5
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punch_force = 5
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drop_sound = 'sound/items/drop/metalboots.ogg'
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pickup_sound = 'sound/items/pickup/toolbox.ogg'
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/obj/item/clothing/gloves/ranger
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var/glovecolor = "white"
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name = "ranger gloves"
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desc = "The gloves of the Rangers are the least memorable part. They're not even insulated in the show, so children \
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don't try and take apart a toaster with inadequate protection. They only serve to complete the fancy outfit."
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icon = 'icons/obj/clothing/ranger.dmi'
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icon_state = "ranger_gloves"
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/obj/item/clothing/gloves/ranger/Initialize()
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. = ..()
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if(icon_state == "ranger_gloves")
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name = "[glovecolor] ranger gloves"
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icon_state = "[glovecolor]_ranger_gloves"
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/obj/item/clothing/gloves/ranger/black
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glovecolor = "black"
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/obj/item/clothing/gloves/ranger/pink
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glovecolor = "pink"
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/obj/item/clothing/gloves/ranger/green
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glovecolor = "green"
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/obj/item/clothing/gloves/ranger/cyan
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glovecolor = "cyan"
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/obj/item/clothing/gloves/ranger/orange
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glovecolor = "orange"
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/obj/item/clothing/gloves/ranger/yellow
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glovecolor = "yellow" |