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https://github.com/CHOMPStation2/CHOMPStation2.git
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129 lines
4.4 KiB
Plaintext
129 lines
4.4 KiB
Plaintext
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//Hat Station 13
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/obj/item/clothing/head/collectable
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name = "collectable hat"
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desc = "A rare collectable hat."
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/obj/item/clothing/head/collectable/petehat
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name = "ultra rare hat"
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desc = "an ultra rare hat. It commands a certain respect."
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icon_state = "petehat"
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sprite_sheets = list(
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SPECIES_TESHARI = 'icons/mob/species/seromi/head.dmi',
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SPECIES_VOX = 'icons/mob/species/vox/head.dmi'
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)
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/obj/item/clothing/head/collectable/slime
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name = "collectable slime cap!"
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desc = "It just latches right in place!"
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icon_state = "headslime"
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body_parts_covered = 0
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/obj/item/clothing/head/collectable/xenom
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name = "collectable xenomorph helmet!"
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desc = "Hiss hiss hiss!"
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icon_state = "xenom"
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item_state_slots = list(slot_r_hand_str = "xenos_helm", slot_l_hand_str = "xenos_helm")
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body_parts_covered = HEAD|FACE|EYES
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/obj/item/clothing/head/collectable/chef
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name = "collectable chef's hat"
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desc = "A rare Chef's Hat meant for hat collectors!"
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icon_state = "chefhat"
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/obj/item/clothing/head/collectable/paper
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name = "collectable paper hat"
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desc = "What looks like an ordinary paper hat, is actually a rare and valuable collector's edition paper hat. Keep away from water, fire and Librarians."
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icon_state = "paper"
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body_parts_covered = 0
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drop_sound = 'sound/items/drop/paper.ogg'
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pickup_sound = 'sound/items/pickup/paper.ogg'
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/obj/item/clothing/head/collectable/tophat
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name = "collectable top hat"
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desc = "A top hat worn by only the most prestigious hat collectors."
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icon_state = "tophat"
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body_parts_covered = 0
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/obj/item/clothing/head/collectable/captain
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name = "collectable colony director's hat"
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desc = "A Collectable Hat that'll make you look just like a real comdom!"
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icon_state = "captain"
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body_parts_covered = 0
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/obj/item/clothing/head/collectable/police
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name = "collectable police officer's hat"
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desc = "A Collectable Police Officer's Hat. This hat emphasizes that you are THE LAW."
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icon_state = "policehelm"
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body_parts_covered = 0
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/obj/item/clothing/head/collectable/beret
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name = "collectable beret"
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desc = "A Collectable red Beret. It smells faintly of Garlic."
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icon_state = "beret"
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body_parts_covered = 0
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/obj/item/clothing/head/collectable/welding
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name = "collectable welding helmet"
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desc = "A Collectable Welding Helmet. Now with 80% less lead! Not for actual welding. Any welding done while wearing this Helmet is done so at the owner's own risk!"
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icon_state = "welding"
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body_parts_covered = HEAD|FACE|EYES
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/obj/item/clothing/head/collectable/slime
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name = "collectable slime hat"
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desc = "Just like a real Brain Slug!"
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icon_state = "headslime"
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item_state_slots = list(slot_r_hand_str = "greenbandana", slot_l_hand_str = "greenbandana")
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/obj/item/clothing/head/collectable/flatcap
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name = "collectable flat cap"
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desc = "A Collectible farmer's Flat Cap!"
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icon_state = "flat_cap"
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item_state_slots = list(slot_r_hand_str = "detective", slot_l_hand_str = "detective")
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/obj/item/clothing/head/collectable/pirate
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name = "collectable pirate hat"
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desc = "You'd make a great Dread Syndie Roberts!"
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icon_state = "pirate"
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body_parts_covered = 0
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/obj/item/clothing/head/collectable/kitty
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name = "collectable kitty ears"
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desc = "The fur feels.....a bit too realistic."
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icon_state = "kitty"
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body_parts_covered = 0
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/obj/item/clothing/head/collectable/rabbitears
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name = "collectable rabbit ears"
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desc = "Not as lucky as the feet!"
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icon_state = "bunny"
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body_parts_covered = 0
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/obj/item/clothing/head/collectable/wizard
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name = "collectable wizard's hat"
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desc = "NOTE:Any magical powers gained from wearing this hat are purely coincidental."
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icon_state = "wizard"
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/obj/item/clothing/head/collectable/hardhat
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name = "collectable hard hat"
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desc = "WARNING! Offers no real protection, or luminosity, but it is damn fancy!"
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icon_state = "hardhat0_yellow"
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body_parts_covered = 0
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/obj/item/clothing/head/collectable/HoS
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name = "collectable HoS hat"
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desc = "Now you can beat prisoners, set silly sentences and arrest for no reason too!"
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icon_state = "hoscap"
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body_parts_covered = 0
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/obj/item/clothing/head/collectable/thunderdome
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name = "collectable Thunderdome helmet"
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desc = "Go Red! I mean Green! I mean Red! No Green!"
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icon_state = "thunderdome"
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/obj/item/clothing/head/collectable/swat
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name = "collectable SWAT helmet"
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desc = "Now you can be in the Deathsquad too!"
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icon_state = "swat"
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