Files
CHOMPStation2/code/modules/economy/cash.dm

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/obj/item/weapon/spacecash
name = "0 Thaler"
desc = "It's worth 0 Thalers."
gender = PLURAL
icon = 'icons/obj/items.dmi'
icon_state = "spacecash1"
opacity = 0
density = 0
anchored = 0.0
force = 1.0
throwforce = 1.0
throw_speed = 1
throw_range = 2
w_class = ITEMSIZE_SMALL
var/access = list()
access = access_crate_cash
var/worth = 0
drop_sound = 'sound/items/drop/paper.ogg'
pickup_sound = 'sound/items/pickup/paper.ogg'
/obj/item/weapon/spacecash/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/spacecash))
if(istype(W, /obj/item/weapon/spacecash/ewallet)) return 0
var/obj/item/weapon/spacecash/SC = W
SC.adjust_worth(src.worth)
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/h_user = user
h_user.drop_from_inventory(src)
h_user.drop_from_inventory(SC)
h_user.put_in_hands(SC)
to_chat(user, "<span class='notice'>You combine the Thalers to a bundle of [SC.worth] Thalers.</span>")
qdel(src)
/obj/item/weapon/spacecash/update_icon()
overlays.Cut()
name = "[worth] Thaler\s"
if(worth in list(1000,500,200,100,50,20,10,1))
icon_state = "spacecash[worth]"
desc = "It's worth [worth] Thalers."
return
var/sum = src.worth
var/num = 0
for(var/i in list(1000,500,200,100,50,20,10,1))
while(sum >= i && num < 50)
sum -= i
num++
var/image/banknote = image('icons/obj/items.dmi', "spacecash[i]")
var/matrix/M = matrix()
M.Translate(rand(-6, 6), rand(-4, 8))
M.Turn(pick(-45, -27.5, 0, 0, 0, 0, 0, 0, 0, 27.5, 45))
banknote.transform = M
src.overlays += banknote
if(num == 0) // Less than one thaler, let's just make it look like 1 for ease
var/image/banknote = image('icons/obj/items.dmi', "spacecash1")
var/matrix/M = matrix()
M.Translate(rand(-6, 6), rand(-4, 8))
M.Turn(pick(-45, -27.5, 0, 0, 0, 0, 0, 0, 0, 27.5, 45))
banknote.transform = M
src.overlays += banknote
src.desc = "They are worth [worth] Thalers."
/obj/item/weapon/spacecash/proc/adjust_worth(var/adjust_worth = 0, var/update = 1)
worth += adjust_worth
if(worth > 0)
if(update)
update_icon()
return worth
else
qdel(src)
return 0
/obj/item/weapon/spacecash/proc/set_worth(var/new_worth = 0, var/update = 1)
worth = max(0, new_worth)
if(update)
update_icon()
return worth
/obj/item/weapon/spacecash/attack_self()
var/amount = input(usr, "How many Thalers do you want to take? (0 to [src.worth])", "Take Money", 20) as num
if(!src || QDELETED(src))
return
amount = round(CLAMP(amount, 0, src.worth))
if(!amount)
return
adjust_worth(-amount)
var/obj/item/weapon/spacecash/SC = new (usr.loc)
SC.set_worth(amount)
usr.put_in_hands(SC)
/obj/item/weapon/spacecash/c1
name = "1 Thaler"
icon_state = "spacecash1"
desc = "It's worth 1 credit."
worth = 1
/obj/item/weapon/spacecash/c10
name = "10 Thaler"
icon_state = "spacecash10"
desc = "It's worth 10 Thalers."
worth = 10
/obj/item/weapon/spacecash/c20
name = "20 Thaler"
icon_state = "spacecash20"
desc = "It's worth 20 Thalers."
worth = 20
/obj/item/weapon/spacecash/c50
name = "50 Thaler"
icon_state = "spacecash50"
desc = "It's worth 50 Thalers."
worth = 50
/obj/item/weapon/spacecash/c100
name = "100 Thaler"
icon_state = "spacecash100"
desc = "It's worth 100 Thalers."
worth = 100
/obj/item/weapon/spacecash/c200
name = "200 Thaler"
icon_state = "spacecash200"
desc = "It's worth 200 Thalers."
worth = 200
/obj/item/weapon/spacecash/c500
name = "500 Thaler"
icon_state = "spacecash500"
desc = "It's worth 500 Thalers."
worth = 500
/obj/item/weapon/spacecash/c1000
name = "1000 Thaler"
icon_state = "spacecash1000"
desc = "It's worth 1000 Thalers."
worth = 1000
proc/spawn_money(var/sum, spawnloc, mob/living/carbon/human/human_user as mob)
var/obj/item/weapon/spacecash/SC = new (spawnloc)
SC.set_worth(sum)
if (ishuman(human_user) && !human_user.get_active_hand())
human_user.put_in_hands(SC)
return
/obj/item/weapon/spacecash/ewallet
name = "charge card"
icon_state = "efundcard"
desc = "A card that holds an amount of money."
drop_sound = 'sound/items/drop/card.ogg'
pickup_sound = 'sound/items/pickup/card.ogg'
var/owner_name = "" //So the ATM can set it so the EFTPOS can put a valid name on transactions.
attack_self() return //Don't act
attackby() return //like actual
update_icon() return //space cash
/obj/item/weapon/spacecash/ewallet/examine(mob/user)
. = ..()
if(Adjacent(user))
. += "<span class='notice'>Charge card's owner: [src.owner_name]. Thalers remaining: [src.worth].</span>"