mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-01-03 14:04:41 +00:00
BoH is no longer an instakill on a singularity, the chance the singularity will die from bombs now 25% from 10%. Finished removing Metabslow from the game because delaying Interface rebuilds is a bad idea. Sadly THE SUN is gone due to lighting lag issues, the current mob max luminosity is set to 7. Damage and stun from doors shocking people has been lowered. process() is now an obj level proc as it was already used by several procs and they can now jump onto the ticker if needed. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2199 316c924e-a436-60f5-8080-3fe189b3f50e
555 lines
16 KiB
Plaintext
555 lines
16 KiB
Plaintext
|
|
|
|
/atom/proc/MouseDrop_T()
|
|
return
|
|
|
|
/atom/proc/attack_hand(mob/user as mob)
|
|
return
|
|
|
|
/atom/proc/attack_paw(mob/user as mob)
|
|
return
|
|
|
|
/atom/proc/attack_ai(mob/user as mob)
|
|
return
|
|
|
|
/atom/proc/attack_animal(mob/user as mob)
|
|
return
|
|
|
|
//for aliens, it works the same as monkeys except for alien-> mob interactions which will be defined in the
|
|
//appropiate mob files
|
|
/atom/proc/attack_alien(mob/user as mob)
|
|
src.attack_paw(user)
|
|
return
|
|
|
|
|
|
// for metroids
|
|
/atom/proc/attack_metroid(mob/user as mob)
|
|
return
|
|
|
|
|
|
|
|
/atom/proc/hand_h(mob/user as mob)
|
|
return
|
|
|
|
/atom/proc/hand_p(mob/user as mob)
|
|
return
|
|
|
|
/atom/proc/hand_a(mob/user as mob)
|
|
return
|
|
|
|
/atom/proc/hand_al(mob/user as mob)
|
|
src.hand_p(user)
|
|
return
|
|
|
|
|
|
/atom/proc/hitby(atom/movable/AM as mob|obj)
|
|
return
|
|
|
|
/atom/proc/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
|
if (istype(W, /obj/item/device/detective_scanner))
|
|
for(var/mob/O in viewers(src, null))
|
|
if ((O.client && !( O.blinded )))
|
|
O << text("\red [src] has been scanned by [user] with the [W]")
|
|
else
|
|
if (!( istype(W, /obj/item/weapon/grab) ) && !(istype(W, /obj/item/weapon/plastique)) &&!(istype(W, /obj/item/weapon/cleaner)) &&!(istype(W, /obj/item/weapon/chemsprayer)) && !(istype(W, /obj/item/weapon/plantbgone)) )
|
|
for(var/mob/O in viewers(src, null))
|
|
if ((O.client && !( O.blinded )))
|
|
O << text("\red <B>[] has been hit by [] with []</B>", src, user, W)
|
|
return
|
|
|
|
|
|
/atom/proc/add_fingerprint(mob/living/M as mob)
|
|
if(isnull(M)) return
|
|
if(isnull(M.key)) return
|
|
if (!( src.flags ) & 256)
|
|
return
|
|
if (ishuman(M))
|
|
var/mob/living/carbon/human/H = M
|
|
if (!istype(H.dna, /datum/dna))
|
|
return 0
|
|
if (H.gloves)
|
|
if(src.fingerprintslast != H.key)
|
|
src.fingerprintshidden += text("(Wearing gloves). Real name: [], Key: []",H.real_name, H.key)
|
|
src.fingerprintslast = H.key
|
|
return 0
|
|
if (!( src.fingerprints ))
|
|
src.fingerprints = text("[]", md5(H.dna.uni_identity))
|
|
if(src.fingerprintslast != H.key)
|
|
src.fingerprintshidden += text("Real name: [], Key: []",H.real_name, H.key)
|
|
src.fingerprintslast = H.key
|
|
return 1
|
|
else
|
|
var/list/L = params2list(src.fingerprints)
|
|
L -= md5(H.dna.uni_identity)
|
|
while(L.len >= 3)
|
|
L -= L[1]
|
|
L += md5(H.dna.uni_identity)
|
|
src.fingerprints = list2params(L)
|
|
if(src.fingerprintslast != H.key)
|
|
src.fingerprintshidden += text("Real name: [], Key: []",H.real_name, H.key)
|
|
src.fingerprintslast = H.key
|
|
else
|
|
if(src.fingerprintslast != M.key)
|
|
src.fingerprintshidden += text("Real name: [], Key: []",M.real_name, M.key)
|
|
src.fingerprintslast = M.key
|
|
return
|
|
|
|
|
|
/atom/proc/add_blood(mob/living/carbon/human/M as mob)
|
|
if (!( istype(M, /mob/living/carbon/human) ))
|
|
return 0
|
|
if (!( src.flags ) & 256)
|
|
return
|
|
if (!( src.blood_DNA ))
|
|
if (istype(src, /obj/item)&&!istype(src, /obj/item/weapon/melee/energy))//Only regular items. Energy melee weapon are not affected.
|
|
var/obj/item/source2 = src
|
|
source2.icon_old = src.icon
|
|
var/icon/I = new /icon(src.icon, src.icon_state)
|
|
I.Blend(new /icon('blood.dmi', "thisisfuckingstupid"),ICON_ADD)
|
|
I.Blend(new /icon('blood.dmi', "itemblood"),ICON_MULTIPLY)
|
|
I.Blend(new /icon(src.icon, src.icon_state),ICON_UNDERLAY)
|
|
src.icon = I
|
|
src.blood_DNA = M.dna.unique_enzymes
|
|
src.blood_type = M.b_type
|
|
else if (istype(src, /turf/simulated))
|
|
var/turf/simulated/source2 = src
|
|
var/list/objsonturf = range(0,src)
|
|
var/i
|
|
for(i=1, i<=objsonturf.len, i++)
|
|
if(istype(objsonturf[i],/obj/decal/cleanable/blood))
|
|
return
|
|
var/obj/decal/cleanable/blood/this = new /obj/decal/cleanable/blood(source2)
|
|
this.blood_DNA = M.dna.unique_enzymes
|
|
this.blood_type = M.b_type
|
|
for(var/datum/disease/D in M.viruses)
|
|
var/datum/disease/newDisease = new D.type
|
|
this.viruses += newDisease
|
|
newDisease.holder = this
|
|
else if (istype(src, /mob/living/carbon/human))
|
|
src.blood_DNA = M.dna.unique_enzymes
|
|
src.blood_type = M.b_type
|
|
else
|
|
return
|
|
else
|
|
var/list/L = params2list(src.blood_DNA)
|
|
L -= M.dna.unique_enzymes
|
|
while(L.len >= 3)
|
|
L -= L[1]
|
|
L += M.dna.unique_enzymes
|
|
src.blood_DNA = list2params(L)
|
|
return
|
|
|
|
/atom/proc/add_vomit_floor(mob/living/carbon/M as mob)
|
|
if( istype(src, /turf/simulated) )
|
|
var/obj/decal/cleanable/vomit/this = new /obj/decal/cleanable/vomit(src)
|
|
for(var/datum/disease/D in M.viruses)
|
|
var/datum/disease/newDisease = new D.type
|
|
this.viruses += newDisease
|
|
newDisease.holder = this
|
|
|
|
// Only adds blood on the floor -- Skie
|
|
/atom/proc/add_blood_floor(mob/living/carbon/M as mob)
|
|
if( istype(M, /mob/living/carbon/monkey) )
|
|
if( istype(src, /turf/simulated) )
|
|
var/turf/simulated/source1 = src
|
|
var/obj/decal/cleanable/blood/this = new /obj/decal/cleanable/blood(source1)
|
|
this.blood_DNA = M.dna.unique_enzymes
|
|
for(var/datum/disease/D in M.viruses)
|
|
var/datum/disease/newDisease = new D.type
|
|
this.viruses += newDisease
|
|
newDisease.holder = this
|
|
|
|
else if( istype(M, /mob/living/carbon/alien ))
|
|
if( istype(src, /turf/simulated) )
|
|
var/turf/simulated/source2 = src
|
|
var/obj/decal/cleanable/xenoblood/this = new /obj/decal/cleanable/xenoblood(source2)
|
|
for(var/datum/disease/D in M.viruses)
|
|
var/datum/disease/newDisease = new D.type
|
|
this.viruses += newDisease
|
|
newDisease.holder = this
|
|
|
|
else if( istype(M, /mob/living/silicon/robot ))
|
|
if( istype(src, /turf/simulated) )
|
|
var/turf/simulated/source2 = src
|
|
var/obj/decal/cleanable/oil/this = new /obj/decal/cleanable/oil(source2)
|
|
for(var/datum/disease/D in M.viruses)
|
|
var/datum/disease/newDisease = new D.type
|
|
this.viruses += newDisease
|
|
newDisease.holder = this
|
|
|
|
|
|
|
|
/atom/proc/clean_blood()
|
|
|
|
if (!( src.flags ) & 256)
|
|
return
|
|
if ( src.blood_DNA )
|
|
if (istype (src, /mob/living/carbon))
|
|
var/obj/item/source2 = src
|
|
source2.blood_DNA = null
|
|
//var/icon/I = new /icon(source2.icon_old, source2.icon_state) //doesnt have icon_old
|
|
//source2.icon = I
|
|
if (istype (src, /obj/item))
|
|
var/obj/item/source2 = src
|
|
source2.blood_DNA = null
|
|
// var/icon/I = new /icon(source2.icon_old, source2.icon_state)
|
|
source2.icon = source2.icon_old
|
|
source2.update_icon()
|
|
if (istype(src, /turf/simulated))
|
|
var/obj/item/source2 = src
|
|
source2.blood_DNA = null
|
|
var/icon/I = new /icon(source2.icon_old, source2.icon_state)
|
|
source2.icon = I
|
|
return
|
|
|
|
/atom/MouseDrop(atom/over_object as mob|obj|turf|area)
|
|
spawn( 0 )
|
|
if (istype(over_object, /atom))
|
|
over_object.MouseDrop_T(src, usr)
|
|
return
|
|
..()
|
|
return
|
|
|
|
/atom/Click(location,control,params)
|
|
//world << "atom.Click() on [src] by [usr] : src.type is [src.type]"
|
|
|
|
if(usr.client.buildmode)
|
|
build_click(usr, usr.client.buildmode, location, control, params, src)
|
|
return
|
|
|
|
return DblClick()
|
|
|
|
/atom/DblClick() //TODO: DEFERRED: REWRITE
|
|
// world << "checking if this shit gets called at all"
|
|
if (world.time <= usr:lastDblClick+1)
|
|
// world << "BLOCKED atom.DblClick() on [src] by [usr] : src.type is [src.type]"
|
|
return
|
|
else
|
|
// world << "atom.DblClick() on [src] by [usr] : src.type is [src.type]"
|
|
usr:lastDblClick = world.time
|
|
if (istype(usr, /mob/living/silicon/ai))
|
|
var/mob/living/silicon/ai/ai = usr
|
|
if (ai.control_disabled)
|
|
return
|
|
if (istype (usr, /mob/living/silicon/robot))
|
|
var/mob/living/silicon/robot/bot = usr
|
|
if (bot.lockcharge) return
|
|
..()
|
|
|
|
|
|
if(usr.in_throw_mode)
|
|
return usr:throw_item(src)
|
|
|
|
var/obj/item/W = usr.equipped()
|
|
|
|
|
|
if(istype(usr, /mob/living/silicon/robot))
|
|
if(!isnull(usr:module_active))
|
|
W = usr:module_active
|
|
else
|
|
W = null
|
|
|
|
if (W == src && usr.stat == 0)
|
|
spawn (0)
|
|
W.attack_self(usr)
|
|
return
|
|
|
|
if (((usr.paralysis || usr.stunned || usr.weakened) && !istype(usr, /mob/living/silicon/ai)) || usr.stat != 0)
|
|
return
|
|
|
|
if ((!( src in usr.contents ) && (((!( isturf(src) ) && (!( isturf(src.loc) ) && (src.loc && !( isturf(src.loc.loc) )))) || !( isturf(usr.loc) )) && (src.loc != usr.loc && (!( istype(src, /obj/screen) ) && !( usr.contents.Find(src.loc) ))))))
|
|
if (istype(usr, /mob/living/silicon/ai))
|
|
var/mob/living/silicon/ai/ai = usr
|
|
if (ai.control_disabled || ai.malfhacking)
|
|
return
|
|
else
|
|
return
|
|
|
|
var/t5 = in_range(src, usr) || src.loc == usr
|
|
|
|
if (istype(usr, /mob/living/silicon/ai))
|
|
t5 = 1
|
|
|
|
if ((istype(usr, /mob/living/silicon/robot)) && W == null)
|
|
t5 = 1
|
|
|
|
if (istype(src, /datum/organ) && src in usr.contents)
|
|
return
|
|
|
|
// world << "according to dblclick(), t5 is [t5]"
|
|
if (((t5 || (W && (W.flags & 16))) && !( istype(src, /obj/screen) )))
|
|
if (usr.next_move < world.time)
|
|
usr.prev_move = usr.next_move
|
|
usr.next_move = world.time + 10
|
|
else
|
|
return
|
|
if ((src.loc && (get_dist(src, usr) < 2 || src.loc == usr.loc)))
|
|
var/direct = get_dir(usr, src)
|
|
var/obj/item/weapon/dummy/D = new /obj/item/weapon/dummy( usr.loc )
|
|
var/ok = 0
|
|
if ( (direct - 1) & direct)
|
|
var/turf/Step_1
|
|
var/turf/Step_2
|
|
switch(direct)
|
|
if(5.0)
|
|
Step_1 = get_step(usr, NORTH)
|
|
Step_2 = get_step(usr, EAST)
|
|
|
|
if(6.0)
|
|
Step_1 = get_step(usr, SOUTH)
|
|
Step_2 = get_step(usr, EAST)
|
|
|
|
if(9.0)
|
|
Step_1 = get_step(usr, NORTH)
|
|
Step_2 = get_step(usr, WEST)
|
|
|
|
if(10.0)
|
|
Step_1 = get_step(usr, SOUTH)
|
|
Step_2 = get_step(usr, WEST)
|
|
|
|
else
|
|
if(Step_1 && Step_2)
|
|
var/check_1 = 0
|
|
var/check_2 = 0
|
|
if(step_to(D, Step_1))
|
|
check_1 = 1
|
|
for(var/obj/border_obstacle in Step_1)
|
|
if(border_obstacle.flags & ON_BORDER)
|
|
if(!border_obstacle.CheckExit(D, src))
|
|
check_1 = 0
|
|
for(var/obj/border_obstacle in get_turf(src))
|
|
if((border_obstacle.flags & ON_BORDER) && (src != border_obstacle))
|
|
if(!border_obstacle.CanPass(D, D.loc, 1, 0))
|
|
check_1 = 0
|
|
|
|
D.loc = usr.loc
|
|
if(step_to(D, Step_2))
|
|
check_2 = 1
|
|
|
|
for(var/obj/border_obstacle in Step_2)
|
|
if(border_obstacle.flags & ON_BORDER)
|
|
if(!border_obstacle.CheckExit(D, src))
|
|
check_2 = 0
|
|
for(var/obj/border_obstacle in get_turf(src))
|
|
if((border_obstacle.flags & ON_BORDER) && (src != border_obstacle))
|
|
if(!border_obstacle.CanPass(D, D.loc, 1, 0))
|
|
check_2 = 0
|
|
if(check_1 || check_2)
|
|
ok = 1
|
|
else
|
|
if(loc == usr.loc)
|
|
ok = 1
|
|
else
|
|
ok = 1
|
|
|
|
//Now, check objects to block exit that are on the border
|
|
for(var/obj/border_obstacle in usr.loc)
|
|
if(border_obstacle.flags & ON_BORDER)
|
|
if(!border_obstacle.CheckExit(D, src))
|
|
ok = 0
|
|
|
|
//Next, check objects to block entry that are on the border
|
|
for(var/obj/border_obstacle in get_turf(src))
|
|
if((border_obstacle.flags & ON_BORDER) && (src != border_obstacle))
|
|
if(!border_obstacle.CanPass(D, D.loc, 1, 0))
|
|
ok = 0
|
|
|
|
del(D)
|
|
if (!( ok ))
|
|
|
|
return 0
|
|
|
|
if (!( usr.restrained() ))
|
|
if (W)
|
|
if (t5)
|
|
src.attackby(W, usr)
|
|
if (W)
|
|
W.afterattack(src, usr, (t5 ? 1 : 0))
|
|
else
|
|
if (istype(usr, /mob/living/carbon/human))
|
|
if (usr:a_intent == "help")
|
|
if(istype(src, /mob/living/carbon))
|
|
var/mob/living/carbon/C = src
|
|
if(usr:mutations & HEAL)
|
|
|
|
if(C.stat != 2)
|
|
var/t_him = "it"
|
|
if (src.gender == MALE)
|
|
t_him = "his"
|
|
else if (src.gender == FEMALE)
|
|
t_him = "her"
|
|
var/u_him = "it"
|
|
if (usr.gender == MALE)
|
|
t_him = "him"
|
|
else if (usr.gender == FEMALE)
|
|
t_him = "her"
|
|
|
|
if(src != usr)
|
|
usr.visible_message( \
|
|
"\blue <i>[usr] places [u_him] palms on [src], healing [t_him]!</i>", \
|
|
"\blue You place your palms on [src] and heal [t_him].", \
|
|
)
|
|
else
|
|
usr.visible_message( \
|
|
"\blue <i>[usr] places [u_him] palms on [u_him]self and heals.</i>", \
|
|
"\blue You place your palms on yourself and heal.", \
|
|
)
|
|
|
|
C.oxyloss = max(0, C.oxyloss-25)
|
|
C.toxloss = max(0, C.toxloss-25)
|
|
|
|
if (istype(C, /mob/living/carbon/human))
|
|
var/mob/living/carbon/human/H = C
|
|
var/datum/organ/external/affecting = H.organs["chest"]
|
|
|
|
var/t = usr:zone_sel:selecting
|
|
|
|
if (t in list("eyes", "mouth"))
|
|
t = "head"
|
|
|
|
if (H.organs[t])
|
|
affecting = H.organs[t]
|
|
|
|
if (affecting.heal_damage(25, 25))
|
|
H.UpdateDamageIcon()
|
|
else
|
|
H.UpdateDamage()
|
|
C.updatehealth()
|
|
else
|
|
C.heal_organ_damage(25, 25)
|
|
|
|
C.cloneloss = max(0, C.cloneloss-25)
|
|
|
|
C.stunned = max(0, C.stunned-5)
|
|
C.paralysis = max(0, C.paralysis-5)
|
|
C.stuttering = max(0, C.stuttering-5)
|
|
C.drowsyness = max(0, C.drowsyness-5)
|
|
C.weakened = max(0, C.weakened-5)
|
|
|
|
if(C.client)
|
|
C.updatehealth()
|
|
C:handle_regular_hud_updates()
|
|
usr:nutrition -= rand(1,10)
|
|
usr:handle_regular_hud_updates()
|
|
usr.next_move = world.time + 6
|
|
else
|
|
usr << "\red [src] is dead and can't be healed."
|
|
return
|
|
|
|
src.attack_hand(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/monkey))
|
|
src.attack_paw(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/alien/humanoid))
|
|
src.attack_alien(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/silicon/ai) || istype(usr, /mob/living/silicon/robot))
|
|
src.attack_ai(usr, usr.hand)
|
|
|
|
else
|
|
if(istype(usr, /mob/living/carbon/metroid))
|
|
src.attack_metroid(usr)
|
|
else
|
|
if(istype(usr, /mob/living/simple_animal))
|
|
src.attack_animal(usr)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/human))
|
|
src.hand_h(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/monkey))
|
|
src.hand_p(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/alien/humanoid))
|
|
src.hand_al(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/silicon/ai) || istype(usr, /mob/living/silicon/robot))
|
|
src.hand_a(usr, usr.hand)
|
|
|
|
else
|
|
if (istype(src, /obj/screen))
|
|
usr.prev_move = usr.next_move
|
|
usr:lastDblClick = world.time + 2
|
|
if (usr.next_move < world.time)
|
|
usr.next_move = world.time + 2
|
|
else
|
|
return
|
|
if (!( usr.restrained() ))
|
|
if ((W && !( istype(src, /obj/screen) )))
|
|
src.attackby(W, usr)
|
|
|
|
if (W)
|
|
W.afterattack(src, usr)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/human))
|
|
src.attack_hand(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/monkey))
|
|
src.attack_paw(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/alien/humanoid))
|
|
src.attack_alien(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/human))
|
|
src.hand_h(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/monkey))
|
|
src.hand_p(usr, usr.hand)
|
|
else
|
|
if (istype(usr, /mob/living/carbon/alien/humanoid))
|
|
src.hand_al(usr, usr.hand)
|
|
else
|
|
if(usr:mutations & LASER && usr:a_intent == "hurt" && world.time >= usr.next_move)
|
|
var/turf/oloc
|
|
var/turf/T = get_turf(usr)
|
|
var/turf/U = get_turf(src)
|
|
if(istype(src, /turf)) oloc = src
|
|
else
|
|
oloc = loc
|
|
|
|
if(istype(usr, /mob/living/carbon/human))
|
|
usr:nutrition -= rand(1,5)
|
|
usr:handle_regular_hud_updates()
|
|
|
|
var/obj/item/projectile/beam/A = new /obj/item/projectile/beam( usr.loc )
|
|
A.icon = 'genetics.dmi'
|
|
A.icon_state = "eyelasers"
|
|
playsound(usr.loc, 'taser2.ogg', 75, 1)
|
|
|
|
A.firer = usr
|
|
A.def_zone = usr:get_organ_target()
|
|
A.original = oloc
|
|
A.current = T
|
|
A.yo = U.y - T.y
|
|
A.xo = U.x - T.x
|
|
spawn( 1 )
|
|
A.process()
|
|
|
|
usr.next_move = world.time + 6
|
|
return
|
|
|
|
|
|
/atom/proc/get_global_map_pos()
|
|
if(!islist(global_map) || isemptylist(global_map)) return
|
|
var/cur_x = null
|
|
var/cur_y = null
|
|
var/list/y_arr = null
|
|
for(cur_x=1,cur_x<=global_map.len,cur_x++)
|
|
y_arr = global_map[cur_x]
|
|
cur_y = y_arr.Find(src.z)
|
|
if(cur_y)
|
|
break
|
|
// world << "X = [cur_x]; Y = [cur_y]"
|
|
if(cur_x && cur_y)
|
|
return list("x"=cur_x,"y"=cur_y)
|
|
else
|
|
return 0
|
|
|
|
/atom/proc/checkpass(passflag)
|
|
return pass_flags&passflag
|
|
|
|
|
|
//Could not find object proc defines and this could almost be an atom level one.
|
|
/obj/proc/process()
|
|
processing_objects.Remove(src)
|
|
return 0 |