Files
CHOMPStation2/code/game/machinery/embedded_controller/embedded_controller_base.dm
Loganbacca d35fbfd562 Airlock controller rewrite
- /datum/computer/file/embedded_program moved from embedded_controller_base.dm to code/game/machinery/embedded_controller/airlock_program.dm
- embedded_controller_base.dm cleaned up and identical parts of the controller subtypes were moved here
- embedded_controller subtypes moved to code/game/machinery/embedded_controller/airlock_controllers.dm
- Added nanoUI templates for airlock controllers
- Added a couple of classes to nano/css/shared.css for colouring buttons
- Minor map update to maintain airlock compatibility and fix a broken airlock near virology
2014-02-13 14:23:02 +13:00

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2.9 KiB
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/obj/machinery/embedded_controller
var/datum/computer/file/embedded_program/program
name = "Embedded Controller"
anchored = 1
var/on = 1
/obj/machinery/embedded_controller/proc/post_signal(datum/signal/signal, comm_line)
return 0
/obj/machinery/embedded_controller/receive_signal(datum/signal/signal, receive_method, receive_param)
if(!signal || signal.encryption) return
if(program)
program.receive_signal(signal, receive_method, receive_param)
//spawn(5) program.process() //no, program.process sends some signals and machines respond and we here again and we lag -rastaf0
/obj/machinery/embedded_controller/process()
if(program)
program.process()
update_icon()
src.updateDialog()
/obj/machinery/embedded_controller/attack_ai(mob/user as mob)
src.ui_interact(user)
/obj/machinery/embedded_controller/attack_paw(mob/user as mob)
user << "You do not have the dexterity to use this."
return
/obj/machinery/embedded_controller/attack_hand(mob/user as mob)
src.ui_interact(user)
/obj/machinery/embedded_controller/ui_interact()
return
/obj/machinery/embedded_controller/radio
icon = 'icons/obj/airlock_machines.dmi'
icon_state = "airlock_control_standby"
power_channel = ENVIRON
density = 0
// Setup parameters only
var/id_tag
var/tag_exterior_door
var/tag_interior_door
var/tag_airpump
var/tag_chamber_sensor
var/tag_exterior_sensor
var/tag_interior_sensor
var/tag_secure = 0
var/frequency = 1379
var/datum/radio_frequency/radio_connection
unacidable = 1
/obj/machinery/embedded_controller/radio/initialize()
set_frequency(frequency)
var/datum/computer/file/embedded_program/new_prog = new
new_prog.id_tag = id_tag
new_prog.tag_exterior_door = tag_exterior_door
new_prog.tag_interior_door = tag_interior_door
new_prog.tag_airpump = tag_airpump
new_prog.tag_chamber_sensor = tag_chamber_sensor
new_prog.tag_exterior_sensor = tag_exterior_sensor
new_prog.tag_interior_sensor = tag_interior_sensor
new_prog.memory["secure"] = tag_secure
new_prog.master = src
program = new_prog
spawn(10)
program.signalDoor(tag_exterior_door, "update") //signals connected doors to update their status
program.signalDoor(tag_interior_door, "update")
/obj/machinery/embedded_controller/radio/update_icon()
if(on && program)
if(program.memory["processing"])
icon_state = "airlock_control_process"
else
icon_state = "airlock_control_standby"
else
icon_state = "airlock_control_off"
/obj/machinery/embedded_controller/radio/post_signal(datum/signal/signal)
signal.transmission_method = TRANSMISSION_RADIO
if(radio_connection)
return radio_connection.post_signal(src, signal)
else
del(signal)
/obj/machinery/embedded_controller/radio/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency)