Files
CHOMPStation2/code/modules/admin/verbs/adminhelp.dm
elly1989@rocketmail.com d775e1ac80 Runtime fixes for:
runtime error: Cannot modify null.layer. proc name: done (/obj/effect/equip_e/human/done) usr: Ramona Fawkes (/mob/living/carbon/human) src: the human (/obj/effect/equip_e/human)
call stack: the human (/obj/effect/equip_e/human): done() the human (/obj/effect/equip_e/human): process()

runtime error: Cannot execute null.use(). proc name: attackby (/obj/structure/barricade/wooden/attackby) usr: Jeffery Long (/mob/living/carbon/human) src: the wooden barricade (/obj/structure/barricade/wooden) call stack: the wooden barricade (/obj/structure/barricade/wooden): attackby(null, Jeffery Long (/mob/living/carbon/human)) the wooden barricade (/obj/structure/barricade/wooden): DblClick(the floor (159,129,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=15;icon-y=12;left=1;scr...")

Rewrote wielded weapons to be their own weapon subclass. There was no point having a var/wielded var/twohanded var/force_unwielded var/force_wielded for every damn item when there is only 1 wield-able weapon anyway. All the wield-able stuff is now in twohanded.dm

Changed the adminhelpsound to some creative commons sound I pinched. Until somebody can get a better one. I'm sick of MAAAAAAAAOOOOOOW.

All PMs trigger the adminhelp sound. That means when you OM a player they get the sound, if a admin is PMed they only hear it if their adminhelp sounds are enabled. This should allow people to get eachother's attention when t he chat is busy.

Fixed some bad code with poddoors (which is used for the shutters in QM)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3435 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-11 05:01:44 +00:00

32 lines
1.1 KiB
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/mob/verb/adminhelp(msg as text)
set category = "Admin"
set name = "Adminhelp"
if(!usr.client.authenticated)
src << "Please authorize before sending these messages."
return
msg = copytext(sanitize(msg), 1, MAX_MESSAGE_LEN)
if (!msg)
return
if (usr.client && usr.client.muted_complete)
return
for (var/client/X)
if (X.holder)
if(X.sound_adminhelp)
X << 'adminhelp.ogg'
X << "\blue <b><font color=red>HELP: </font>[key_name(src, X)] (<A HREF='?src=\ref[X.holder];adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?src=\ref[X.holder];adminplayervars=\ref[src]'>VV</A>) (<A HREF='?src=\ref[X.holder];adminplayersubtlemessage=\ref[src]'>SM</A>) (<A HREF='?src=\ref[X.holder];adminplayerobservejump=\ref[src]'>JMP</A>) (<A HREF='?src=\ref[X.holder];secretsadmin=check_antagonist'>CA</A>):</b> [msg]"
usr << "Your message has been broadcast to administrators."
log_admin("HELP: [key_name(src)]: [msg]")
if(tension_master)
tension_master.new_adminhelp()
send2irc(usr.ckey, msg)
return
proc/send2irc(msg,msg2)
if(config.useircbot)
shell("python nudge.py [msg] [msg2]")
return