Files
CHOMPStation2/code/modules/mob/logout.dm
CHOMPStation2StaffMirrorBot 56a4a1a592 [MIRROR] lobby screen subsystem (#10859)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-05-11 13:32:23 +02:00

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/mob/Logout()
SEND_SIGNAL(src, COMSIG_MOB_LOGOUT)
SStgui.on_logout(src) // Cleanup any TGUIs the user has open
player_list -= src
disconnect_time = world.realtime //VOREStation Addition: logging when we disappear.
update_client_z(null)
log_access_out(src)
unset_machine()
if(GLOB.admin_datums[src.ckey])
message_admins("Staff logout: [key_name(src)]") // Staff logout notice displays no matter what
if (ticker && ticker.current_state == GAME_STATE_PLAYING) //Only report this stuff if we are currently playing.
var/admins_number = GLOB.admins.len
if(admins_number == 0) //Apparently the admin logging out is no longer an admin at this point, so we have to check this towards 0 and not towards 1. Awell.
send2adminirc("[key_name(src)] logged out - no more admins online.")
set_listening(NON_LISTENING_ATOM) //maybe remove this, even if it will cause a teensy bit more lag
..()
return 1