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CHOMPStation2/code/modules/organs/internal/brain.dm
CHOMPStation2StaffMirrorBot d82d0807a5 [MIRROR] Polaris Hook Removal Part 1 (#11887)
Co-authored-by: Will <7099514+Willburd@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
2025-10-30 21:40:35 +01:00

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GLOBAL_LIST_BOILERPLATE(all_brain_organs, /obj/item/organ/internal/brain)
/obj/item/organ/internal/brain
name = "brain"
health = 400 //They need to live awhile longer than other organs. Is this even used by organ code anymore?
desc = "A piece of juicy meat found in a person's head."
organ_tag = O_BRAIN
parent_organ = BP_HEAD
vital = 1
icon_state = "brain2"
force = 1.0
w_class = ITEMSIZE_SMALL
throwforce = 1.0
throw_speed = 3
throw_range = 5
origin_tech = list(TECH_BIO = 3)
attack_verb = list("attacked", "slapped", "whacked")
var/clone_source = FALSE
var/mob/living/carbon/brain/brainmob = null
var/can_assist = TRUE
var/defib_timer = -1
/obj/item/organ/internal/brain/process()
..()
if(owner && owner.stat != DEAD) // So there's a lower risk of ticking twice.
tick_defib_timer()
// This is called by `process()` when the owner is alive, or brain is not in a body, and by `Life()` directly when dead.
/obj/item/organ/internal/brain/proc/tick_defib_timer()
if(preserved) // In an MMI/ice box/etc.
return
if(!owner || owner.stat == DEAD)
defib_timer = max(--defib_timer, 0)
else
defib_timer = min(++defib_timer, (CONFIG_GET(number/defib_timer) MINUTES) / 2)
/obj/item/organ/internal/brain/proc/can_assist()
return can_assist
/obj/item/organ/internal/brain/proc/implant_assist(var/targ_icon_state = null)
name = "[owner.real_name]'s assisted [initial(name)]"
if(targ_icon_state)
icon_state = targ_icon_state
if(dead_icon)
dead_icon = "[targ_icon_state]_dead"
else
icon_state = "[initial(icon_state)]_assisted"
if(dead_icon)
dead_icon = "[initial(dead_icon)]_assisted"
/obj/item/organ/internal/brain/robotize()
replace_self_with(/obj/item/organ/internal/mmi_holder/posibrain)
/obj/item/organ/internal/brain/mechassist()
replace_self_with(/obj/item/organ/internal/mmi_holder)
/obj/item/organ/internal/brain/digitize()
replace_self_with(/obj/item/organ/internal/mmi_holder/robot)
/obj/item/organ/internal/brain/handle_germ_effects()
. = ..() //Up should return an infection level as an integer
if(!.) return
//Bacterial meningitis (more of a spine thing but 'brain infection' isn't a common thing)
if (. >= 1)
if(prob(1))
owner.custom_pain("Your neck aches, and feels very stiff!",0)
if (. >= 2)
if(prob(1))
owner.custom_pain("Your feel very dizzy for a moment!",0)
owner.Confuse(2)
/obj/item/organ/internal/brain/proc/replace_self_with(replace_path)
var/mob/living/carbon/human/tmp_owner = owner
qdel(src)
if(tmp_owner)
tmp_owner.internal_organs_by_name[organ_tag] = new replace_path(tmp_owner, 1)
tmp_owner = null
/obj/item/organ/internal/brain/Initialize(mapload)
..()
health = CONFIG_GET(number/default_brain_health)
defib_timer = (CONFIG_GET(number/defib_timer) MINUTES) / 2 // CHOMPEdit // Time vars measure things in ticks. Life tick happens every ~2 seconds, therefore dividing by 20
return INITIALIZE_HINT_LATELOAD
/obj/item/organ/internal/brain/LateInitialize()
if(brainmob)
butcherable = FALSE
if(brainmob.client)
brainmob.client.screen.len = null //clear the hud
/obj/item/organ/internal/brain/Destroy()
if(brainmob && brainmob.dna)
qdel(brainmob.dna)
QDEL_NULL(brainmob)
. = ..()
/obj/item/organ/internal/brain/proc/transfer_identity(var/mob/living/carbon/H)
if(!brainmob)
brainmob = new(src)
brainmob.name = H.real_name
brainmob.real_name = H.real_name
if(istype(H))
QDEL_SWAP(brainmob.dna, H.dna.Clone())
brainmob.timeofhostdeath = H.timeofdeath
brainmob.ooc_notes = H.ooc_notes
brainmob.ooc_notes_likes = H.ooc_notes_likes
brainmob.ooc_notes_dislikes = H.ooc_notes_dislikes
brainmob.ooc_notes_favs = H.ooc_notes_favs
brainmob.ooc_notes_maybes = H.ooc_notes_maybes
brainmob.ooc_notes_style = H.ooc_notes_style
// Copy modifiers.
for(var/datum/modifier/M in H.modifiers)
if(M.flags & MODIFIER_GENETIC)
brainmob.add_modifier(M.type)
if(H.mind)
H.mind.transfer_to(brainmob)
brainmob.languages = H.languages
to_chat(brainmob, span_notice("You feel slightly disoriented. That's normal when you're just \a [initial(src.name)]."))
SEND_GLOBAL_SIGNAL(COMSIG_GLOB_BRAIN_REMOVED, brainmob)
/obj/item/organ/internal/brain/examine(mob/user) // -- TLE
. = ..()
if(brainmob && brainmob.client)//if thar be a brain inside... the brain.
. += "You can feel the small spark of life still left in this one."
else
. += "This one seems particularly lifeless. Perhaps it will regain some of its luster later..."
/obj/item/organ/internal/brain/removed(var/mob/living/user)
if(name == initial(name))
name = "\the [owner.real_name]'s [initial(name)]"
var/mob/living/simple_mob/animal/borer/borer = owner?.has_brain_worms()
if(borer)
borer.detatch() //Should remove borer if the brain is removed - RR
var/obj/item/organ/internal/brain/B = src
if(istype(B) && owner)
if(istype(owner, /mob/living/carbon) && owner.ckey)
B.transfer_identity(owner)
..()
/obj/item/organ/internal/brain/replaced(var/mob/living/target)
if(target.key)
target.ghostize()
if(brainmob)
if(brainmob.mind)
brainmob.mind.transfer_to(target)
else
target.key = brainmob.key
..()
/obj/item/organ/internal/brain/proc/get_control_efficiency()
. = max(0, 1 - (round(damage / max_damage * 10) / 10))
return .
/obj/item/organ/internal/brain/pariah_brain
name = "brain remnants"
desc = "Did someone tread on this? It looks useless for cloning or cyborgification."
organ_tag = O_BRAIN
parent_organ = BP_HEAD
icon = 'icons/mob/alien.dmi'
icon_state = "chitin"
vital = 1
can_assist = FALSE
/obj/item/organ/internal/brain/xeno
name = "thinkpan"
desc = "It looks kind of like an enormous wad of purple bubblegum."
icon = 'icons/mob/alien.dmi'
icon_state = "chitin"
can_assist = FALSE
/obj/item/organ/internal/brain/slime
icon = 'icons/obj/surgery.dmi'
name = "slime core"
desc = "A complex, organic knot of jelly and crystalline particles."
icon_state = "core"
decays = FALSE
parent_organ = BP_TORSO
clone_source = TRUE
flags = OPENCONTAINER
var/list/owner_flavor_text = list()
/obj/item/organ/internal/brain/slime/is_open_container()
return 1
/obj/item/organ/internal/brain/slime/Initialize(mapload)
. = ..()
create_reagents(50)
/obj/item/organ/internal/brain/slime/LateInitialize()
. = ..()
//Match the core to the Promethean's starting color.
if(ishuman(loc))
var/mob/living/carbon/human/H = loc
color = rgb(min(H.r_skin + 40, 255), min(H.g_skin + 40, 255), min(H.b_skin + 40, 255))
/obj/item/organ/internal/brain/slime/removed(var/mob/living/user)
if(istype(owner))
owner_flavor_text = owner.flavor_texts.Copy()
..()
/obj/item/organ/internal/brain/slime/proc/reviveBody()
// TODO - Reference how xenochimera component handles revival from bodyrecord in the future.
// This requires a promie/protean component for transformation and regeneration.
// This shouldn't use a brain mob for caching dna. That's what BRs are for.
var/datum/dna2/record/R = new /datum/dna2/record()
QDEL_SWAP(R.dna, brainmob.dna.Clone())
R.ckey = brainmob.ckey
R.id = copytext(md5(brainmob.real_name), 2, 6)
R.name = R.dna.real_name
R.types = DNA2_BUF_UI|DNA2_BUF_UE|DNA2_BUF_SE
R.languages = brainmob.languages
R.flavor = list()
if(islist(owner_flavor_text))
R.flavor = owner_flavor_text.Copy()
for(var/datum/modifier/mod in brainmob.modifiers)
if(mod.flags & MODIFIER_GENETIC)
R.genetic_modifiers.Add(mod.type)
var/datum/mind/clonemind = brainmob.mind
if(!istype(clonemind, /datum/mind)) //not a mind
return 0
if(clonemind.current && clonemind.current.stat != DEAD) //mind is associated with a non-dead body
return 0
if(clonemind.active) //somebody is using that mind
if(ckey(clonemind.key) != R.ckey)
return 0
else
for(var/mob/observer/dead/G in GLOB.player_list)
if(G.ckey == R.ckey)
if(G.can_reenter_corpse)
break
else
return 0
for(var/modifier_type in R.genetic_modifiers) //Can't be revived. Probably won't happen...?
if(ispath(modifier_type, /datum/modifier/no_clone))
return 0
var/mob/living/carbon/human/H = new /mob/living/carbon/human(get_turf(src), R.dna.species)
if(!R.dna)
H.dna = new /datum/dna()
H.dna.real_name = H.real_name
else
QDEL_SWAP(H.dna, R.dna.Clone())
H.UpdateAppearance()
H.sync_dna_traits(FALSE) // Traitgenes Sync traits to genetics if needed
H.sync_organ_dna()
H.initialize_vessel()
if(!R.dna.real_name) //to prevent null names
R.dna.real_name = "promethean ([rand(0,999)])"
H.real_name = R.dna.real_name
H.ooc_notes = brainmob.ooc_notes // VOREStation Edit
H.ooc_notes_likes = brainmob.ooc_notes_likes
H.ooc_notes_dislikes = brainmob.ooc_notes_dislikes
//CHOMPEdit Start
H.ooc_notes_favs = brainmob.ooc_notes_favs
H.ooc_notes_maybes = brainmob.ooc_notes_maybes
H.ooc_notes_style = brainmob.ooc_notes_style
//CHOMPEdit End
H.nutrition = 260 //Enough to try to regenerate ONCE.
H.adjustBruteLoss(40)
H.adjustFireLoss(40)
H.Paralyse(4)
H.updatehealth()
for(var/obj/item/organ/external/E in H.organs) //They've still gotta congeal, but it's faster than the clone sickness they'd normally get.
if(E && E.organ_tag == BP_L_ARM || E.organ_tag == BP_R_ARM || E.organ_tag == BP_L_LEG || E.organ_tag == BP_R_LEG)
E.removed()
qdel(E)
E = null
H.regenerate_icons()
clonemind.transfer_to(H)
for(var/modifier_type in R.genetic_modifiers)
H.add_modifier(modifier_type)
for(var/datum/language/L in R.languages)
H.add_language(L.name)
H.flavor_texts = R.flavor.Copy()
SEND_SIGNAL(H, COMSIG_HUMAN_DNA_FINALIZED)
qdel(R) // Record already deletes dna
qdel(src)
return 1
/decl/chemical_reaction/instant/promethean_brain_revival
name = "Promethean Revival"
id = "prom_revival"
result = null
required_reagents = list(REAGENT_ID_PHORON = 40)
result_amount = 1
/decl/chemical_reaction/instant/promethean_brain_revival/can_happen(var/datum/reagents/holder)
if(holder.my_atom && istype(holder.my_atom, /obj/item/organ/internal/brain/slime))
return ..()
return FALSE
/decl/chemical_reaction/instant/promethean_brain_revival/on_reaction(var/datum/reagents/holder)
var/obj/item/organ/internal/brain/slime/brain = holder.my_atom
if(brain.reviveBody())
brain.visible_message(span_notice("[brain] bubbles, surrounding itself with a rapidly expanding mass of slime!"))
else
brain.visible_message(span_warning("[brain] shifts strangely, but falls still."))
/obj/item/organ/internal/brain/golem
name = "chem"
desc = "A tightly furled roll of paper, covered with indecipherable runes."
icon = 'icons/obj/wizard.dmi'
icon_state = "scroll"
can_assist = FALSE
/obj/item/organ/internal/brain/grey
desc = "A piece of juicy meat found in a person's head. This one is strange."
icon_state = "brain_grey"
/obj/item/organ/internal/brain/grey/colormatch/LateInitialize()
. = ..()
if(ishuman(loc))
var/mob/living/carbon/human/H = loc
color = H.species.blood_color