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CHOMPStation2/code/modules/admin/admin_verbs.dm
2022-06-22 19:42:55 -04:00

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/client/proc/hide_most_verbs()//Allows you to keep some functionality while hiding some verbs
set name = "Adminverbs - Hide Most"
set category = "Admin"
verbs.Remove(/client/proc/hide_most_verbs, admin_verbs_hideable)
verbs += /client/proc/show_verbs
to_chat(src, "<span class='filter_system interface'>Most of your adminverbs have been hidden.</span>")
feedback_add_details("admin_verb","HMV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/hide_verbs()
set name = "Adminverbs - Hide All"
set category = "Admin"
remove_admin_verbs()
verbs += /client/proc/show_verbs
to_chat(src, "<span class='filter_system interface'>Almost all of your adminverbs have been hidden.</span>")
feedback_add_details("admin_verb","TAVVH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/show_verbs()
set name = "Adminverbs - Show"
set category = "Admin"
verbs -= /client/proc/show_verbs
add_admin_verbs()
to_chat(src, "<span class='filter_adminlog interface'>All of your adminverbs are now visible.</span>")
feedback_add_details("admin_verb","TAVVS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_ghost()
set category = "Admin"
set name = "Aghost"
if(!holder) return
var/build_mode
if(src.buildmode)
build_mode = tgui_alert(src, "You appear to be currently in buildmode. Do you want to re-enter buildmode after aghosting?", "Buildmode", list("Yes", "No"))
if(build_mode != "Yes")
to_chat(src, "Will not re-enter buildmode after switch.")
if(istype(mob,/mob/observer/dead))
//re-enter
var/mob/observer/dead/ghost = mob
if(ghost.can_reenter_corpse)
if(build_mode)
togglebuildmode(mob)
ghost.reenter_corpse()
if(build_mode == "Yes")
togglebuildmode(mob)
else
ghost.reenter_corpse()
else
to_chat(ghost, "<span class='filter_system warning'>Error: Aghost: Can't reenter corpse.</span>")
return
feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
else if(istype(mob,/mob/new_player))
to_chat(src, "<span class='filter_system warning'>Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first.</span>")
else
//ghostize
var/mob/body = mob
var/mob/observer/dead/ghost = body.ghostize(1)
ghost.admin_ghosted = 1
log_and_message_admins("[key_name(src)] admin-ghosted.") // CHOMPEdit - Add logging.
var/mob/observer/dead/ghost
if(build_mode)
togglebuildmode(body)
ghost = body.ghostize(1)
ghost.admin_ghosted = 1
if(build_mode == "Yes")
togglebuildmode(ghost)
else
ghost = body.ghostize(1)
ghost.admin_ghosted = 1
if(body)
body.teleop = ghost
if(!body.key)
body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/invisimin()
set name = "Invisimin"
set category = "Admin"
set desc = "Toggles ghost-like invisibility (Don't abuse this)"
if(holder && mob)
if(mob.invisibility == INVISIBILITY_OBSERVER)
mob.invisibility = initial(mob.invisibility)
to_chat(mob, "<span class='filter_system danger'>Invisimin off. Invisibility reset.</span>")
mob.alpha = max(mob.alpha + 100, 255)
else
mob.invisibility = INVISIBILITY_OBSERVER
to_chat(mob, "<span class='filter_system notice'><b>Invisimin on. You are now as invisible as a ghost.</b></span>")
mob.alpha = max(mob.alpha - 100, 0)
/client/proc/player_panel()
set name = "Player Panel"
set category = "Admin"
if(holder)
holder.player_panel_old()
feedback_add_details("admin_verb","PP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/player_panel_new()
set name = "Player Panel New"
set category = "Admin"
if(holder)
holder.player_panel_new()
feedback_add_details("admin_verb","PPN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/check_antagonists()
set name = "Check Antagonists"
set category = "Admin"
if(holder)
holder.check_antagonists()
log_admin("[key_name(usr)] checked antagonists.") //for tsar~
feedback_add_details("admin_verb","CHA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/jobbans()
set name = "Display Job bans"
set category = "Admin"
if(holder)
if(config.ban_legacy_system)
holder.Jobbans()
else
holder.DB_ban_panel()
feedback_add_details("admin_verb","VJB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/unban_panel()
set name = "Unban Panel"
set category = "Admin"
if(holder)
if(config.ban_legacy_system)
holder.unbanpanel()
else
holder.DB_ban_panel()
feedback_add_details("admin_verb","UBP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/game_panel()
set name = "Game Panel"
set category = "Admin"
if(holder)
holder.Game()
feedback_add_details("admin_verb","GP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/secrets()
set name = "Secrets"
set category = "Admin"
if (holder)
holder.Secrets()
feedback_add_details("admin_verb","S") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/colorooc()
set category = "Fun"
set name = "OOC Text Color"
if(!holder) return
var/response = tgui_alert(src, "Please choose a distinct color that is easy to read and doesn't mix with all the other chat and radio frequency colors.", "Change own OOC color", list("Pick new color", "Reset to default", "Cancel"))
if(response == "Pick new color")
prefs.ooccolor = input(src, "Please select your OOC colour.", "OOC colour") as color
else if(response == "Reset to default")
prefs.ooccolor = initial(prefs.ooccolor)
SScharacter_setup.queue_preferences_save(prefs)
feedback_add_details("admin_verb","OC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/findStealthKey(txt)
if(txt)
for(var/P in GLOB.stealthminID)
if(GLOB.stealthminID[P] == txt)
return P
txt = GLOB.stealthminID[ckey]
return txt
/client/proc/createStealthKey()
var/num = (rand(0,1000))
var/i = 0
while(i == 0)
i = 1
for(var/P in GLOB.stealthminID)
if(num == GLOB.stealthminID[P])
num++
i = 0
GLOB.stealthminID["[ckey]"] = "@[num2text(num)]"
/client/proc/stealth()
set category = "Admin"
set name = "Stealth Mode"
if(holder)
if(holder.fakekey)
holder.fakekey = null
if(istype(src.mob, /mob/new_player))
mob.name = capitalize(ckey)
else
var/new_key = ckeyEx(input(usr, "Enter your desired display name.", "Fake Key", key) as text|null)
if(!new_key)
return
if(length(new_key) >= 26)
new_key = copytext(new_key, 1, 26)
holder.fakekey = new_key
createStealthKey()
if(istype(mob, /mob/new_player))
mob.name = new_key
log_and_message_admins("[key_name(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]")
feedback_add_details("admin_verb","SM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
#define MAX_WARNS 3
#define AUTOBANTIME 10
/client/proc/warn(warned_ckey)
if(!check_rights(R_ADMIN)) return
if(!warned_ckey || !istext(warned_ckey)) return
if(warned_ckey in admin_datums)
to_chat(usr, "<span class='warning'>Error: warn(): You can't warn admins.</span>")
return
var/datum/preferences/D
var/client/C = GLOB.directory[warned_ckey]
if(C) D = C.prefs
else D = preferences_datums[warned_ckey]
if(!D)
to_chat(src, "<span class='warning'>Error: warn(): No such ckey found.</span>")
return
if(++D.warns >= MAX_WARNS) //uh ohhhh...you'reee iiiiin trouuuubble O:)
ban_unban_log_save("[ckey] warned [warned_ckey], resulting in a [AUTOBANTIME] minute autoban.")
if(C)
message_admins("[key_name_admin(src)] has warned [key_name_admin(C)] resulting in a [AUTOBANTIME] minute ban.")
to_chat(C, "<span class='filter_system danger'><BIG>You have been autobanned due to a warning by [ckey].</BIG><br>This is a temporary ban, it will be removed in [AUTOBANTIME] minutes.</span>")
del(C)
else
message_admins("[key_name_admin(src)] has warned [warned_ckey] resulting in a [AUTOBANTIME] minute ban.")
AddBan(warned_ckey, D.last_id, "Autobanning due to too many formal warnings", ckey, 1, AUTOBANTIME)
feedback_inc("ban_warn",1)
else
if(C)
to_chat(C, "<span class='filter_system danger'><BIG>You have been formally warned by an administrator.</BIG><br>Further warnings will result in an autoban.</span>")
message_admins("[key_name_admin(src)] has warned [key_name_admin(C)]. They have [MAX_WARNS-D.warns] strikes remaining.")
else
message_admins("[key_name_admin(src)] has warned [warned_ckey] (DC). They have [MAX_WARNS-D.warns] strikes remaining.")
feedback_add_details("admin_verb","WARN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
#undef MAX_WARNS
#undef AUTOBANTIME
/client/proc/drop_bomb() // Some admin dickery that can probably be done better -- TLE
set category = "Special Verbs"
set name = "Drop Bomb"
set desc = "Cause an explosion of varying strength at your location."
var/turf/epicenter = mob.loc
var/list/choices = list("Small Bomb", "Medium Bomb", "Big Bomb", "Custom Bomb", "Cancel")
var/choice = tgui_input_list(usr, "What size explosion would you like to produce?", "Explosion Choice", choices)
switch(choice)
if(null)
return 0
if("Cancel")
return 0
if("Small Bomb")
explosion(epicenter, 1, 2, 3, 3)
if("Medium Bomb")
explosion(epicenter, 2, 3, 4, 4)
if("Big Bomb")
explosion(epicenter, 3, 5, 7, 5)
if("Custom Bomb")
var/devastation_range = input(usr, "Devastation range (in tiles):") as num
var/heavy_impact_range = input(usr, "Heavy impact range (in tiles):") as num
var/light_impact_range = input(usr, "Light impact range (in tiles):") as num
var/flash_range = input(usr, "Flash range (in tiles):") as num
explosion(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range)
message_admins("<font color='blue'>[ckey] creating an admin explosion at [epicenter.loc].</font>")
feedback_add_details("admin_verb","DB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/give_disease2(mob/T as mob in mob_list) // -- Giacom
set category = "Fun"
set name = "Give Disease"
set desc = "Gives a Disease to a mob."
var/datum/disease2/disease/D = new /datum/disease2/disease()
var/severity = 1
var/greater = tgui_input_list(usr, "Is this a lesser, greater, or badmin disease?", "Give Disease", list("Lesser", "Greater", "Badmin"))
switch(greater)
if ("Lesser") severity = 1
if ("Greater") severity = 2
if ("Badmin") severity = 99
D.makerandom(severity)
D.infectionchance = input(usr, "How virulent is this disease? (1-100)", "Give Disease", D.infectionchance) as num
if(istype(T,/mob/living/carbon/human))
var/mob/living/carbon/human/H = T
if (H.species)
D.affected_species = list(H.species.get_bodytype())
if(H.species.primitive_form)
D.affected_species |= H.species.primitive_form
if(H.species.greater_form)
D.affected_species |= H.species.greater_form
infect_virus2(T,D,1)
feedback_add_details("admin_verb","GD2") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] gave [key_name(T)] a [greater] disease2 with infection chance [D.infectionchance].")
message_admins("<font color='blue'>[key_name_admin(usr)] gave [key_name(T)] a [greater] disease2 with infection chance [D.infectionchance].</font>", 1)
/client/proc/admin_give_modifier(var/mob/living/L)
set category = "Debug"
set name = "Give Modifier"
set desc = "Makes a mob weaker or stronger by adding a specific modifier to them."
set popup_menu = FALSE //VOREStation Edit - Declutter.
if(!L)
to_chat(usr, "<span class='warning'>Looks like you didn't select a mob.</span>")
return
var/list/possible_modifiers = subtypesof(/datum/modifier)
var/new_modifier_type = tgui_input_list(usr, "What modifier should we add to [L]?", "Modifier Type", possible_modifiers)
if(!new_modifier_type)
return
var/duration = input(usr, "How long should the new modifier last, in seconds. To make it last forever, write '0'.", "Modifier Duration") as num
if(duration == 0)
duration = null
else
duration = duration SECONDS
L.add_modifier(new_modifier_type, duration)
log_and_message_admins("has given [key_name(L)] the modifer [new_modifier_type], with a duration of [duration ? "[duration / 600] minutes" : "forever"].")
/client/proc/make_sound(var/obj/O in world) // -- TLE
set category = "Special Verbs"
set name = "Make Sound"
set desc = "Display a message to everyone who can hear the target"
if(O)
var/message = sanitize(input(usr, "What do you want the message to be?", "Make Sound") as text|null)
if(!message)
return
O.audible_message(message)
log_admin("[key_name(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound")
message_admins("<font color='blue'>[key_name_admin(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound.</font>", 1)
feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/togglebuildmodeself()
set name = "Toggle Build Mode Self"
set category = "Special Verbs"
if(src.mob)
togglebuildmode(src.mob)
feedback_add_details("admin_verb","TBMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/object_talk(var/msg as text) // -- TLE
set category = "Special Verbs"
set name = "oSay"
set desc = "Display a message to everyone who can hear the target"
if(mob.control_object)
if(!msg)
return
for (var/mob/V in hearers(mob.control_object))
V.show_message("<span class='filter_say'><b>[mob.control_object.name]</b> says: \"[msg]\"</span>", 2)
feedback_add_details("admin_verb","OT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/kill_air() // -- TLE
set category = "Debug"
set name = "Kill Air"
set desc = "Toggle Air Processing"
SSair.can_fire = !SSair.can_fire
to_chat(usr, "<span class='filter_system'><b>[SSair.can_fire ? "En" : "Dis"]abled air processing.</b></span>")
feedback_add_details("admin_verb","KA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] used 'kill air'.")
message_admins("<font color='blue'>[key_name_admin(usr)] used 'kill air'.</font>", 1)
/client/proc/readmin_self()
set name = "Re-Admin self"
set category = "Admin"
if(deadmin_holder)
deadmin_holder.reassociate()
log_admin("[src] re-admined themself.")
message_admins("[src] re-admined themself.", 1)
to_chat(src, "<span class='filter_system interface'>You now have the keys to control the planet, or at least a small space station</span>")
verbs -= /client/proc/readmin_self
/client/proc/deadmin_self()
set name = "De-admin self"
set category = "Admin"
if(holder)
if(tgui_alert(usr, "Confirm self-deadmin for the round? You can't re-admin yourself without someone promoting you.","Deadmin",list("Yes","No")) == "Yes")
log_admin("[src] deadmined themself.")
message_admins("[src] deadmined themself.", 1)
deadmin()
to_chat(src, "<span class='filter_system interface'>You are now a normal player.</span>")
verbs |= /client/proc/readmin_self
feedback_add_details("admin_verb","DAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_log_hrefs()
set name = "Toggle href logging"
set category = "Server"
if(!holder) return
if(config)
config.log_hrefs = !config.log_hrefs
message_admins("<b>[key_name_admin(usr)] [config.log_hrefs ? "started" : "stopped"] logging hrefs</b>")
/client/proc/check_ai_laws()
set name = "Check AI Laws"
set category = "Admin"
if(holder)
src.holder.output_ai_laws()
/client/proc/rename_silicon()
set name = "Rename Silicon"
set category = "Admin"
if(!check_rights(R_ADMIN|R_FUN|R_EVENT)) return
var/mob/living/silicon/S = tgui_input_list(usr, "Select silicon.", "Rename Silicon.", silicon_mob_list)
if(!S) return
var/new_name = sanitizeSafe(input(src, "Enter new name. Leave blank or as is to cancel.", "[S.real_name] - Enter new silicon name", S.real_name))
if(new_name && new_name != S.real_name)
log_and_message_admins("has renamed the silicon '[S.real_name]' to '[new_name]'")
S.SetName(new_name)
feedback_add_details("admin_verb","RAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/manage_silicon_laws()
set name = "Manage Silicon Laws"
set category = "Admin"
if(!check_rights(R_ADMIN|R_EVENT)) return
var/mob/living/silicon/S = tgui_input_list(usr, "Select silicon.", "Manage Silicon Laws", silicon_mob_list)
if(!S) return
var/datum/tgui_module/law_manager/admin/L = new(S)
L.tgui_interact(usr)
log_and_message_admins("has opened [S]'s law manager.")
feedback_add_details("admin_verb","MSL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/change_security_level()
set name = "Set security level"
set desc = "Sets the station security level"
set category = "Admin"
if(!check_rights(R_ADMIN|R_EVENT)) return
var/sec_level = tgui_input_list(usr, "It's currently code [get_security_level()].", "Select Security Level", (list("green","yellow","violet","orange","blue","red","delta")-get_security_level()))
if(!sec_level)
return
if(tgui_alert(usr, "Switch from code [get_security_level()] to code [sec_level]?","Change security level?",list("Yes","No")) == "Yes")
set_security_level(sec_level)
log_admin("[key_name(usr)] changed the security level to code [sec_level].")
/client/proc/shuttle_panel()
set name = "Shuttle Control Panel"
set category = "Admin"
if(!check_rights(R_ADMIN | R_EVENT))
return
var/datum/tgui_module/admin_shuttle_controller/A = new(src)
A.tgui_interact(usr)
log_and_message_admins("has opened the shuttle panel.")
feedback_add_details("admin_verb","SHCP")
//---- bs12 verbs ----
/client/proc/mod_panel()
set name = "Moderator Panel"
set category = "Admin"
/* if(holder)
holder.mod_panel()*/
// feedback_add_details("admin_verb","MP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/playernotes()
set name = "Show Player Info"
set category = "Admin"
if(holder)
holder.PlayerNotes()
return
/client/proc/free_slot()
set name = "Free Job Slot"
set category = "Admin"
if(holder)
var/list/jobs = list()
for (var/datum/job/J in job_master.occupations)
if (J.current_positions >= J.total_positions && J.total_positions != -1)
jobs += J.title
if (!jobs.len)
to_chat(usr, "There are no fully staffed jobs.")
return
var/job = tgui_input_list(usr, "Please select job slot to free", "Free job slot", jobs)
if (job)
job_master.FreeRole(job)
message_admins("A job slot for [job] has been opened by [key_name_admin(usr)]")
return
/client/proc/toggleghostwriters()
set name = "Toggle ghost writers"
set category = "Server"
if(!holder) return
if(config)
config.cult_ghostwriter = !config.cult_ghostwriter
message_admins("Admin [key_name_admin(usr)] has [config.cult_ghostwriter ? "en" : "dis"]abled ghost writers.", 1)
/client/proc/toggledrones()
set name = "Toggle maintenance drones"
set category = "Server"
if(!holder) return
if(config)
config.allow_drone_spawn = !config.allow_drone_spawn
message_admins("Admin [key_name_admin(usr)] has [config.allow_drone_spawn ? "en" : "dis"]abled maintenance drones.", 1)
/client/proc/man_up(mob/T as mob in mob_list)
set category = "Fun"
set name = "Man Up"
set desc = "Tells mob to man up and deal with it."
set popup_menu = FALSE //VOREStation Edit - Declutter.
if(tgui_alert(usr, "Are you sure you want to tell them to man up?","Confirmation",list("Deal with it","No"))=="No") return
to_chat(T, "<span class='filter_system notice'><b><font size=3>Man up and deal with it.</font></b></span>")
to_chat(T, "<span class='filter_system notice'>Move along.</span>")
log_admin("[key_name(usr)] told [key_name(T)] to man up and deal with it.")
message_admins("<font color='blue'>[key_name_admin(usr)] told [key_name(T)] to man up and deal with it.</font>", 1)
/client/proc/global_man_up()
set category = "Fun"
set name = "Man Up Global"
set desc = "Tells everyone to man up and deal with it."
if(tgui_alert(usr, "Are you sure you want to tell the whole server up?","Confirmation",list("Deal with it","No"))=="No") return
for (var/mob/T as mob in mob_list)
to_chat(T, "<br><center><span class='filter_system notice'><b><font size=4>Man up.<br> Deal with it.</font></b><br>Move along.</span></center><br>")
T << 'sound/voice/ManUp1.ogg'
log_admin("[key_name(usr)] told everyone to man up and deal with it.")
message_admins("<font color='blue'>[key_name_admin(usr)] told everyone to man up and deal with it.</font>", 1)
/client/proc/give_spell(mob/T as mob in mob_list) // -- Urist
set category = "Fun"
set name = "Give Spell"
set desc = "Gives a spell to a mob."
var/spell/S = tgui_input_list(usr, "Choose the spell to give to that guy", "ABRAKADABRA", spells)
if(!S) return
T.spell_list += new S
feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].")
message_admins("<font color='blue'>[key_name_admin(usr)] gave [key_name(T)] the spell [S].</font>", 1)