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* Adds Body Designer computer, which allows you to customize body designs similarly to character setup, but in game. * Designs are savable to disks which can be loaded into the the resleeving controller console to print and resleeve into. * Fixes line breaks on OOC notes in the resleeving computer. * Added circuits so the body designer is constructable, and designs so the circuit is researchable. * Added a proc for reverse lookup of size_multiplier -> scale name (0.25 -> Micro etc)
48 lines
1.8 KiB
Plaintext
48 lines
1.8 KiB
Plaintext
#ifndef T_BOARD
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#error T_BOARD macro is not defined but we need it!
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#endif
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/obj/item/weapon/circuitboard/transhuman_clonepod
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name = T_BOARD("grower pod")
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board_type = new /datum/frame/frame_types/machine
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build_path = /obj/machinery/clonepod/transhuman
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origin_tech = list(TECH_DATA = 3, TECH_BIO = 3)
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req_components = list(
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/obj/item/stack/cable_coil = 2,
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/obj/item/weapon/stock_parts/scanning_module = 2,
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/obj/item/weapon/stock_parts/manipulator = 2,
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/obj/item/weapon/stock_parts/console_screen = 1)
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/obj/item/weapon/circuitboard/transhuman_synthprinter
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name = T_BOARD("SynthFab 3000")
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board_type = new /datum/frame/frame_types/machine
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build_path = /obj/machinery/transhuman/synthprinter
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origin_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3)
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req_components = list(
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/obj/item/stack/cable_coil = 2,
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/obj/item/weapon/stock_parts/matter_bin = 1,
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/obj/item/weapon/stock_parts/scanning_module = 1,
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/obj/item/weapon/stock_parts/manipulator = 2)
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/obj/item/weapon/circuitboard/transhuman_resleever
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name = T_BOARD("resleeving pod")
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board_type = new /datum/frame/frame_types/machine
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build_path = /obj/machinery/transhuman/resleever
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origin_tech = list(TECH_ENGINEERING = 4, TECH_BIO = 4)
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req_components = list(
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/obj/item/stack/cable_coil = 2,
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/obj/item/weapon/stock_parts/scanning_module = 2,
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/obj/item/weapon/stock_parts/manipulator = 2,
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/obj/item/weapon/stock_parts/console_screen = 1)
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/obj/item/weapon/circuitboard/resleeving_control
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name = T_BOARD("resleeving control console")
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build_path = /obj/machinery/computer/transhuman/resleeving
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origin_tech = list(TECH_DATA = 5)
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/obj/item/weapon/circuitboard/body_designer
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name = T_BOARD("body design console")
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build_path = /obj/machinery/computer/transhuman/designer
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origin_tech = list(TECH_DATA = 5)
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