Files
CHOMPStation2/code/game/objects
Ren Erthilo dd2b3cc816 TG: Added two new variables, "canstun" and "canweaken". They can be modified in
runtime to prevent mobs from ever being weakened and stunned by
tasers/batons/electrified doors.

Xenos are immune to stunning and weakening. This basically means you cannot run
up to a xeno and shoot them with a taser and game over. This makes them a lot
more dangerous. To compensate, I've added in a xeno-exclusive variable
controlling movement delay addition. When a xeno is stunned, its movement speed
goes down. The speed is recovered in the life() proc.

Modifications to critter.dmi (manhacks). Added a new lighting icon, floor
lights. Possible implementation later. r2886
2012-03-26 23:51:00 +01:00
..
2012-03-08 15:16:54 +10:30
2012-03-20 17:31:10 +00:00
2012-02-21 18:58:28 -07:00
2012-02-14 11:59:16 -05:00
2012-02-17 21:45:12 -05:00
2012-03-15 23:23:53 +02:00