Files
CHOMPStation2/code/game/machinery/requests_console.dm
2018-08-25 21:13:16 -07:00

260 lines
8.9 KiB
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/******************** Requests Console ********************/
/** Originally written by errorage, updated by: Carn, needs more work though. I just added some security fixes */
//Request Console Department Types
#define RC_ASSIST 1 //Request Assistance
#define RC_SUPPLY 2 //Request Supplies
#define RC_INFO 4 //Relay Info
//Request Console Screens
#define RCS_MAINMENU 0 // Main menu
#define RCS_RQASSIST 1 // Request supplies
#define RCS_RQSUPPLY 2 // Request assistance
#define RCS_SENDINFO 3 // Relay information
#define RCS_SENTPASS 4 // Message sent successfully
#define RCS_SENTFAIL 5 // Message sent unsuccessfully
#define RCS_VIEWMSGS 6 // View messages
#define RCS_MESSAUTH 7 // Authentication before sending
#define RCS_ANNOUNCE 8 // Send announcement
var/req_console_assistance = list()
var/req_console_supplies = list()
var/req_console_information = list()
var/list/obj/machinery/requests_console/allConsoles = list()
/obj/machinery/requests_console
name = "requests console"
desc = "A console intended to send requests to different departments on the station."
anchored = 1
icon = 'icons/obj/terminals.dmi'
icon_state = "req_comp0"
plane = TURF_PLANE
layer = ABOVE_TURF_LAYER
circuit = /obj/item/weapon/circuitboard/request
var/department = "Unknown" //The list of all departments on the station (Determined from this variable on each unit) Set this to the same thing if you want several consoles in one department
var/list/message_log = list() //List of all messages
var/departmentType = 0 //Bitflag. Zero is reply-only. Map currently uses raw numbers instead of defines.
var/newmessagepriority = 0
// 0 = no new message
// 1 = normal priority
// 2 = high priority
var/screen = RCS_MAINMENU
var/silent = 0 // set to 1 for it not to beep all the time
// var/hackState = 0
// 0 = not hacked
// 1 = hacked
var/announcementConsole = 0
// 0 = This console cannot be used to send department announcements
// 1 = This console can send department announcementsf
var/open = 0 // 1 if open
var/announceAuth = 0 //Will be set to 1 when you authenticate yourself for announcements
var/msgVerified = "" //Will contain the name of the person who varified it
var/msgStamped = "" //If a message is stamped, this will contain the stamp name
var/message = "";
var/recipient = ""; //the department which will be receiving the message
var/priority = -1 ; //Priority of the message being sent
light_range = 0
var/datum/announcement/announcement = new
/obj/machinery/requests_console/power_change()
..()
update_icon()
/obj/machinery/requests_console/update_icon()
if(stat & NOPOWER)
if(icon_state != "req_comp_off")
icon_state = "req_comp_off"
else
if(icon_state == "req_comp_off")
icon_state = "req_comp[newmessagepriority]"
/obj/machinery/requests_console/New()
..()
announcement.title = "[department] announcement"
announcement.newscast = 1
name = "[department] requests console"
allConsoles += src
if(departmentType & RC_ASSIST)
req_console_assistance |= department
if(departmentType & RC_SUPPLY)
req_console_supplies |= department
if(departmentType & RC_INFO)
req_console_information |= department
set_light(1)
/obj/machinery/requests_console/Destroy()
allConsoles -= src
var/lastDeptRC = 1
for (var/obj/machinery/requests_console/Console in allConsoles)
if(Console.department == department)
lastDeptRC = 0
break
if(lastDeptRC)
if(departmentType & RC_ASSIST)
req_console_assistance -= department
if(departmentType & RC_SUPPLY)
req_console_supplies -= department
if(departmentType & RC_INFO)
req_console_information -= department
return ..()
/obj/machinery/requests_console/attack_hand(user as mob)
if(..(user))
return
ui_interact(user)
/obj/machinery/requests_console/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
data["department"] = department
data["screen"] = screen
data["message_log"] = message_log
data["newmessagepriority"] = newmessagepriority
data["silent"] = silent
data["announcementConsole"] = announcementConsole
data["assist_dept"] = req_console_assistance
data["supply_dept"] = req_console_supplies
data["info_dept"] = req_console_information
data["message"] = message
data["recipient"] = recipient
data["priortiy"] = priority
data["msgStamped"] = msgStamped
data["msgVerified"] = msgVerified
data["announceAuth"] = announceAuth
ui = GLOB.nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
ui = new(user, src, ui_key, "request_console.tmpl", "[department] Request Console", 520, 410)
ui.set_initial_data(data)
ui.open()
/obj/machinery/requests_console/Topic(href, href_list)
if(..()) return
usr.set_machine(src)
add_fingerprint(usr)
if(reject_bad_text(href_list["write"]))
recipient = href_list["write"] //write contains the string of the receiving department's name
var/new_message = sanitize(input("Write your message:", "Awaiting Input", ""))
if(new_message)
message = new_message
screen = RCS_MESSAUTH
switch(href_list["priority"])
if("1") priority = 1
if("2") priority = 2
else priority = 0
else
reset_message(1)
if(href_list["writeAnnouncement"])
var/new_message = sanitize(input("Write your message:", "Awaiting Input", ""))
if(new_message)
message = new_message
else
reset_message(1)
if(href_list["sendAnnouncement"])
if(!announcementConsole) return
announcement.Announce(message, msg_sanitized = 1)
reset_message(1)
if(href_list["department"] && message)
var/log_msg = message
var/pass = 0
screen = RCS_SENTFAIL
for (var/obj/machinery/message_server/MS in machines)
if(!MS.active) continue
MS.send_rc_message(ckey(href_list["department"]),department,log_msg,msgStamped,msgVerified,priority)
pass = 1
if(pass)
screen = RCS_SENTPASS
message_log += "<B>Message sent to [recipient]</B><BR>[message]"
else
audible_message(text("\icon[src] *The Requests Console beeps: 'NOTICE: No server detected!'"),,4)
//Handle screen switching
if(href_list["setScreen"])
var/tempScreen = text2num(href_list["setScreen"])
if(tempScreen == RCS_ANNOUNCE && !announcementConsole)
return
if(tempScreen == RCS_VIEWMSGS)
for (var/obj/machinery/requests_console/Console in allConsoles)
if(Console.department == department)
Console.newmessagepriority = 0
Console.icon_state = "req_comp0"
Console.set_light(1)
if(tempScreen == RCS_MAINMENU)
reset_message()
screen = tempScreen
//Handle silencing the console
if(href_list["toggleSilent"])
silent = !silent
updateUsrDialog()
return
//err... hacking code, which has no reason for existing... but anyway... it was once supposed to unlock priority 3 messaging on that console (EXTREME priority...), but the code for that was removed.
/obj/machinery/requests_console/attackby(var/obj/item/weapon/O as obj, var/mob/user as mob)
if(computer_deconstruction_screwdriver(user, O))
return
if(istype(O, /obj/item/device/multitool))
if(panel_open)
var/input = sanitize(input(usr, "What Department ID would you like to give this request console?", "Multitool-Request Console Interface", department))
if(!input)
to_chat(usr, "No input found. Please hang up and try your call again.")
return
department = input
announcement.title = "[department] announcement"
announcement.newscast = 1
name = "[department] Requests Console"
allConsoles += src
if(departmentType & RC_ASSIST)
req_console_assistance |= department
if(departmentType & RC_SUPPLY)
req_console_supplies |= department
if(departmentType & RC_INFO)
req_console_information |= department
return
if(istype(O, /obj/item/weapon/card/id))
if(inoperable(MAINT)) return
if(screen == RCS_MESSAUTH)
var/obj/item/weapon/card/id/T = O
msgVerified = text("<font color='green'><b>Verified by [T.registered_name] ([T.assignment])</b></font>")
updateUsrDialog()
if(screen == RCS_ANNOUNCE)
var/obj/item/weapon/card/id/ID = O
if(access_RC_announce in ID.GetAccess())
announceAuth = 1
announcement.announcer = ID.assignment ? "[ID.assignment] [ID.registered_name]" : ID.registered_name
else
reset_message()
to_chat(user, "<span class='warning'>You are not authorized to send announcements.</span>")
updateUsrDialog()
if(istype(O, /obj/item/weapon/stamp))
if(inoperable(MAINT)) return
if(screen == RCS_MESSAUTH)
var/obj/item/weapon/stamp/T = O
msgStamped = text("<font color='blue'><b>Stamped with the [T.name]</b></font>")
updateUsrDialog()
return
/obj/machinery/requests_console/proc/reset_message(var/mainmenu = 0)
message = ""
recipient = ""
priority = 0
msgVerified = ""
msgStamped = ""
announceAuth = 0
announcement.announcer = ""
if(mainmenu)
screen = RCS_MAINMENU