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* Carp stun rate reduced from 20% to 5% * Elite Carp stun rate reduced from 100% to 40% * Elite Carp spawn rate (during carp even) reduced from 5% to 1% (since even one will fuck shit up). * Carp will attack robots if attacked first. * Sec bots now react properly to pulse weaponry. * Mulebot now doesn't throw out run-time errors when shot while it isn't carrying anything. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@664 316c924e-a436-60f5-8080-3fe189b3f50e