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https://github.com/CHOMPStation2/CHOMPStation2.git
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48 lines
1.2 KiB
Plaintext
48 lines
1.2 KiB
Plaintext
/obj/item/material/twohanded/baseballbat/foam/Initialize(mapload)
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. = ..(mapload, MAT_FOAM)
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/obj/item/material/sword/foam
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attack_verb = list("bonked","whacked")
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force_divisor = 1
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unbreakable = 1
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damtype = HALLOSS
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/obj/item/material/twohanded/baseballbat/foam
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attack_verb = list("bonked","whacked")
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force_wielded = 1
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force_divisor = 1
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unbreakable = 1
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damtype = HALLOSS
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/obj/item/material/sword/foam/Initialize(mapload)
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. = ..(mapload, MAT_FOAM)
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/obj/item/material/twohanded/spear/foam
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attack_verb = list("bonked","whacked")
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force_wielded = 1
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force_divisor = 1
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damtype = HALLOSS
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applies_material_colour = 1
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base_icon = "spear_mask"
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icon_state = "spear_mask0"
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unbreakable = 1
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/obj/item/material/twohanded/spear/foam/Initialize(mapload)
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. = ..(mapload, MAT_FOAM)
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/obj/item/material/twohanded/fireaxe/foam
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attack_verb = list("bonked","whacked")
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force_wielded = 1
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force_divisor = 1
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damtype = HALLOSS
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applies_material_colour = 1
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base_icon = "fireaxe_mask"
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icon_state = "fireaxe_mask0"
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unbreakable = 1
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/obj/item/material/twohanded/fireaxe/foam/Initialize(mapload)
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. = ..(mapload, MAT_FOAM)
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/obj/item/material/twohanded/fireaxe/foam/afterattack()
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return
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