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* A preface to my madness Travis failed one of my PR's because I copied old code that used /red /blue /green. Because of this, I am going to find and replace every instance of it that I find. Also this is a test commit to make sure I'm comitting to the correct branch. * /blue /green /red replacements Dear god. A slow and painful death from acid is more fun than this. I wouldn't wish this torture on my worst enemy. And this is only the beginning * Replace part 2. Time to fix the human error. * Fixes mismatches * Sets macro count to 220 One above the current number of macros in the code. * Fixes last of the mismatches. * Removes spaces, replaces \black Removes spaces Replaces \black in a few areas where seen Replaces \bold with <B> </B> where seen * Updating macro count again * More fixes! * Issues fixed! For real this time! I swear! * Fixing all the merge conflict files.
148 lines
7.6 KiB
Plaintext
148 lines
7.6 KiB
Plaintext
//Procedures in this file: Fracture repair surgery
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//////////////////////////////////////////////////////////////////
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// BONE SURGERY //
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//////////////////////////////////////////////////////////////////
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/datum/surgery_step/glue_bone
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allowed_tools = list(
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/obj/item/weapon/surgical/bonegel = 100, \
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/obj/item/weapon/screwdriver = 75
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)
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can_infect = 1
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blood_level = 1
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min_duration = 50
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max_duration = 60
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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return affected && (affected.robotic < ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 0
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if (affected.stage == 0)
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user.visible_message("<font color='blue'>[user] starts applying medication to the damaged bones in [target]'s [affected.name] with \the [tool].</font>" , \
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"<font color='blue'>You start applying medication to the damaged bones in [target]'s [affected.name] with \the [tool].</font>")
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target.custom_pain("Something in your [affected.name] is causing you a lot of pain!", 50)
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<font color='blue'>[user] applies some [tool] to [target]'s bone in [affected.name]</font>", \
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"<font color='blue'>You apply some [tool] to [target]'s bone in [affected.name] with \the [tool].</font>")
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affected.stage = 1
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<font color='red'>[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</font>" , \
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"<font color='red'>Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</font>")
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/datum/surgery_step/set_bone
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allowed_tools = list(
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/obj/item/weapon/surgical/bonesetter = 100, \
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/obj/item/weapon/wrench = 75 \
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)
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min_duration = 60
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max_duration = 70
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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return affected && affected.organ_tag != BP_HEAD && !(affected.robotic >= ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 1
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<font color='blue'>[user] is beginning to set the bone in [target]'s [affected.name] in place with \the [tool].</font>" , \
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"<font color='blue'>You are beginning to set the bone in [target]'s [affected.name] in place with \the [tool].</font>")
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target.custom_pain("The pain in your [affected.name] is going to make you pass out!", 50)
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if (affected.status & ORGAN_BROKEN)
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user.visible_message("<font color='blue'>[user] sets the bone in [target]'s [affected.name] in place with \the [tool].</font>", \
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"<font color='blue'>You set the bone in [target]'s [affected.name] in place with \the [tool].</font>")
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affected.stage = 2
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else
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user.visible_message("[user] sets the bone in [target]'s [affected.name]<font color='red'> in the WRONG place with \the [tool].</font>", \
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"You set the bone in [target]'s [affected.name]<font color='red'> in the WRONG place with \the [tool].</font>")
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affected.fracture()
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<font color='red'>[user]'s hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!</font>" , \
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"<font color='red'>Your hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!</font>")
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affected.createwound(BRUISE, 5)
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/datum/surgery_step/mend_skull
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allowed_tools = list(
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/obj/item/weapon/surgical/bonesetter = 100, \
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/obj/item/weapon/wrench = 75 \
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)
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min_duration = 60
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max_duration = 70
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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return affected && affected.organ_tag == BP_HEAD && (affected.robotic < ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 1
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<font color='blue'>[user] is beginning to piece together [target]'s skull with \the [tool].</font>" , \
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"<font color='blue'>You are beginning to piece together [target]'s skull with \the [tool].</font>")
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<font color='blue'>[user] sets [target]'s skull with \the [tool].</font>" , \
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"<font color='blue'>You set [target]'s skull with \the [tool].</font>")
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affected.stage = 2
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<font color='red'>[user]'s hand slips, damaging [target]'s face with \the [tool]!</font>" , \
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"<font color='red'>Your hand slips, damaging [target]'s face with \the [tool]!</font>")
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var/obj/item/organ/external/head/h = affected
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h.createwound(BRUISE, 10)
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h.disfigured = 1
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/datum/surgery_step/finish_bone
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allowed_tools = list(
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/obj/item/weapon/surgical/bonegel = 100, \
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/obj/item/weapon/screwdriver = 75
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)
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can_infect = 1
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blood_level = 1
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min_duration = 50
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max_duration = 60
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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return affected && affected.open >= 2 && !(affected.robotic >= ORGAN_ROBOT) && affected.stage == 2
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<font color='blue'>[user] starts to finish mending the damaged bones in [target]'s [affected.name] with \the [tool].</font>", \
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"<font color='blue'>You start to finish mending the damaged bones in [target]'s [affected.name] with \the [tool].</font>")
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<font color='blue'>[user] has mended the damaged bones in [target]'s [affected.name] with \the [tool].</font>" , \
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"<font color='blue'>You have mended the damaged bones in [target]'s [affected.name] with \the [tool].</font>" )
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affected.status &= ~ORGAN_BROKEN
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affected.stage = 0
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<font color='red'>[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</font>" , \
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"<font color='red'>Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</font>") |