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CHOMPStation2/code/__defines/sprite_sheets_ch.dm

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// Default species get default sprites, VR species get VR sprites, CH species get CH sprites.
#define CH_SPECIES_SPRITE_SHEETS_SUIT_MOB list(\
SPECIES_HUMAN = 'icons/inventory/suit/mob.dmi',\
SPECIES_TAJ = 'icons/inventory/suit/mob_tajaran.dmi',\
SPECIES_SKRELL = 'icons/inventory/suit/mob_skrell.dmi',\
SPECIES_UNATHI = 'icons/inventory/suit/mob_unathi.dmi',\
SPECIES_TESHARI = 'icons/inventory/suit/mob_teshari.dmi',\
SPECIES_XENOHYBRID = 'icons/inventory/suit/mob_unathi.dmi',\
SPECIES_AKULA = 'icons/inventory/suit/mob_vr_akula.dmi',\
SPECIES_SERGAL = 'icons/inventory/suit/mob_vr_sergal.dmi',\
SPECIES_NEVREAN = 'icons/inventory/suit/mob_vr_sergal.dmi',\
SPECIES_VULPKANIN = 'icons/inventory/suit/mob_vr_vulpkanin.dmi',\
SPECIES_ZORREN_HIGH = 'icons/inventory/suit/mob_vr_vulpkanin.dmi',\
SPECIES_FENNEC = 'icons/inventory/suit/mob_vr_vulpkanin.dmi',\
SPECIES_ALTEVIAN = 'icons/inventory/suit/mob_vr_altevian.dmi',\
SPECIES_XENOMORPH_HYBRID = 'modular_chomp/icons/inventory/suit/mob_xenomorph_hybrid.dmi')