mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Cleaned up the files themselves. Everything in code/game/objects should now be in proper files or places with the exception of the files in the /weapons/ sub-folder. There's two instances of me not following the exact file structure. - /obj/item/brain has been moved to a file in mob/living/carbon/brain - /obj/item/clothing/mask/facehugger has been moved into mob/living/carbon/alien/special Both of these may not make sense according to the object structure, but they do make sense logically. If it's a problem just move them. Next up: Finish the files in the weapon folder, then start moving defines down. My god I hope I havent broken everything. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4547 316c924e-a436-60f5-8080-3fe189b3f50e
111 lines
2.6 KiB
Plaintext
111 lines
2.6 KiB
Plaintext
/* Pens!
|
|
* Contains:
|
|
* Pens
|
|
* Sleepy Pens
|
|
* Parapens
|
|
*/
|
|
|
|
|
|
/*
|
|
* Pens
|
|
*/
|
|
/obj/item/weapon/pen
|
|
desc = "It's a normal black ink pen."
|
|
name = "pen"
|
|
icon = 'icons/obj/bureaucracy.dmi'
|
|
icon_state = "pen"
|
|
item_state = "pen"
|
|
flags = FPRINT | TABLEPASS
|
|
slot_flags = SLOT_BELT | SLOT_EARS
|
|
throwforce = 0
|
|
w_class = 1.0
|
|
throw_speed = 7
|
|
throw_range = 15
|
|
m_amt = 10
|
|
var/colour = "black" //what colour the ink is!
|
|
pressure_resistance = 5
|
|
|
|
/obj/item/weapon/pen/blue
|
|
desc = "It's a normal blue ink pen."
|
|
icon_state = "pen_blue"
|
|
colour = "blue"
|
|
|
|
/obj/item/weapon/pen/red
|
|
desc = "It's a normal red ink pen."
|
|
icon_state = "pen_red"
|
|
colour = "red"
|
|
|
|
/obj/item/weapon/pen/invisble
|
|
desc = "It's an invisble pen marker."
|
|
icon_state = "pen"
|
|
colour = "white"
|
|
|
|
/obj/item/weapon/pen/invisble
|
|
desc = "It's an invisble pen marker."
|
|
icon_state = "pen"
|
|
colour = "white"
|
|
|
|
|
|
/obj/item/weapon/pen/attack(mob/M as mob, mob/user as mob)
|
|
if(!ismob(M))
|
|
return
|
|
user << "\red You stab [M] with the pen."
|
|
M << "\red You feel a tiny prick!"
|
|
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been stabbed with [src.name] by [user.name] ([user.ckey])</font>")
|
|
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to stab [M.name] ([M.ckey])</font>")
|
|
|
|
log_attack("<font color='red'>[user.name] ([user.ckey]) Used the [src.name] to stab [M.name] ([M.ckey])</font>")
|
|
return
|
|
|
|
/*
|
|
* Sleepy Pens
|
|
*/
|
|
/obj/item/weapon/pen/sleepypen
|
|
origin_tech = "syndicate=5"
|
|
|
|
/obj/item/weapon/pen/sleepypen/attack_paw(mob/user as mob)
|
|
return src.attack_hand(user)
|
|
return
|
|
|
|
/obj/item/weapon/pen/sleepypen/New()
|
|
var/datum/reagents/R = new/datum/reagents(30) //Used to be 300
|
|
reagents = R
|
|
R.my_atom = src
|
|
R.add_reagent("chloralhydrate", 22) //Used to be 100 sleep toxin//30 Chloral seems to be fatal, reducing it to 22./N
|
|
..()
|
|
return
|
|
|
|
/obj/item/weapon/pen/sleepypen/attack(mob/M as mob, mob/user as mob)
|
|
if(!(istype(M,/mob)))
|
|
return
|
|
..()
|
|
if(reagents.total_volume)
|
|
if(M.reagents) reagents.trans_to(M, 50) //used to be 150
|
|
return
|
|
|
|
|
|
/*
|
|
* Parapens
|
|
*/
|
|
|
|
/obj/item/weapon/pen/paralysis/attack_paw(mob/user as mob)
|
|
return src.attack_hand(user)
|
|
return
|
|
|
|
/obj/item/weapon/pen/paralysis/attack(mob/M as mob, mob/user as mob)
|
|
if(!(istype(M,/mob)))
|
|
return
|
|
..()
|
|
if(reagents.total_volume)
|
|
if(M.reagents) reagents.trans_to(M, 50)
|
|
return
|
|
|
|
/obj/item/weapon/pen/paralysis/New()
|
|
var/datum/reagents/R = new/datum/reagents(50)
|
|
reagents = R
|
|
R.my_atom = src
|
|
R.add_reagent("zombiepowder", 10)
|
|
R.add_reagent("impedrezene", 25)
|
|
R.add_reagent("cryptobiolin", 15)
|
|
..()
|
|
return |