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Construction starts with a stack of 4 rmetal From there, wrench, AI core circuitboard, screwdriver, wirecoil, a stack of 2 rglass, screwdriver Between adding the wiring and the rglass, it is possible to insert a brain to create a new AI. If no brain is included, you get an Inactive AI. It is also possible to use the Asimov, Purge, and Freeform law modules on a core at this stage. A new AI will not have any laws if you don't add any! Deconstruction is currently impossible once it is a full AI, but until the securing of the rglass is done, you can still take it apart. Assuming you've inserted the rglass, deconstruction is crowbar, crowbar (only if you inserted a brain), wirecutters, screwdriver, wrench, welder It currently has really fugly sprites because I am not a spriter Added ability to stack rmetal. Added AI core circuitboard to tech storage. Commented out some debug code that was no longer needed. This is the biggest update I've done, it seems to be compiling fine on my end, but for all I know shit will ass up once it hits the SVN. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@139 316c924e-a436-60f5-8080-3fe189b3f50e