Files
CHOMPStation2/code/modules/critters/critters.dm
baloh.matevz e8c6b08419 - Object tree grouped a bit more.
Two new categories were made: station_objects and effects. station_objects, which I'm sure someone will want renamed to 'structures' contains the objects which don't need process() or power code.

Effects contains objects which are either landmarks, triggers, spawners or decal.

Screenshot:
http://www.kamletos.si/new%20object%20tree.PNG

I didn't notice any bugs, but with a revision editing 276 files of byond code, you never know.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2323 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-03 06:54:28 +00:00

243 lines
5.4 KiB
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/obj/effects/critter/creature
name = "creature"
desc = "A sanity-destroying otherthing."
icon = 'otherthing.dmi'
icon_state = "otherthing"
health = 80
max_health = 80
aggressive = 1
defensive = 1
wanderer = 1
opensdoors = 1
atkcarbon = 1
atksilicon = 1
atkcritter = 1
atkmech = 1
atksame = 1
firevuln = 1
brutevuln = 1
melee_damage_lower = 25
melee_damage_upper = 50
angertext = "runs"
attacktext = "chomps"
/obj/effects/critter/roach
name = "cockroach"
desc = "An unpleasant insect that lives in filthy places."
icon_state = "roach"
health = 5
max_health = 5
aggressive = 0
defensive = 1
wanderer = 1
atkcarbon = 1
atksilicon = 0
attacktext = "bites"
Die()
..()
del(src)
/obj/effects/critter/killertomato
name = "killer tomato"
desc = "Oh shit, you're really fucked now."
icon_state = "killertomato"
health = 15
max_health = 15
aggressive = 1
defensive = 0
wanderer = 1
atkcarbon = 1
atksilicon = 1
firevuln = 2
brutevuln = 2
Harvest(var/obj/item/weapon/W, var/mob/living/user)
if(..())
var/success = 0
if(istype(W, /obj/item/weapon/butch))
new /obj/item/weapon/reagent_containers/food/snacks/tomatomeat(src)
success = 1
if(istype(W, /obj/item/weapon/kitchenknife))
new /obj/item/weapon/reagent_containers/food/snacks/tomatomeat(src)
new /obj/item/weapon/reagent_containers/food/snacks/tomatomeat(src)
success = 1
if(success)
for(var/mob/O in viewers(src, null))
O.show_message("\red [user.name] cuts apart the [src.name]!", 1)
del(src)
return 1
return 0
/obj/effects/critter/spore
name = "plasma spore"
desc = "A barely intelligent colony of organisms. Very volatile."
icon_state = "spore"
density = 1
health = 1
max_health = 1
aggressive = 0
defensive = 0
wanderer = 1
atkcarbon = 0
atksilicon = 0
firevuln = 2
brutevuln = 2
Die()
src.visible_message("<b>[src]</b> ruptures and explodes!")
src.alive = 0
var/turf/T = get_turf(src.loc)
if(T)
T.hotspot_expose(700,125)
explosion(T, -1, -1, 2, 3)
del src
ex_act(severity)
src.Die()
/obj/effects/critter/blob
name = "blob"
desc = "Some blob thing."
icon_state = "blob"
pass_flags = PASSBLOB
health = 20
max_health = 20
aggressive = 1
defensive = 0
wanderer = 1
atkcarbon = 1
atksilicon = 1
firevuln = 2
brutevuln = 0.5
melee_damage_lower = 2
melee_damage_upper = 8
angertext = "charges"
attacktext = "hits"
Die()
..()
del(src)
/obj/effects/critter/spesscarp
name = "Spess Carp"
desc = "A ferocious, fang-bearing creature that resembles a fish."
icon_state = "spesscarp"
health = 25
max_health = 25
aggressive = 1
defensive = 1
wanderer = 1
atkcarbon = 1
atksilicon = 1
atkcritter = 1
atkmech = 1
firevuln = 2
brutevuln = 1
melee_damage_lower = 5
melee_damage_upper = 15
angertext = "lunges"
attacktext = "bites"
attack_sound = 'bite.ogg'
attack_speed = 10
var/stunchance = 10 // chance to tackle things down
Harvest(var/obj/item/weapon/W, var/mob/living/user)
if(..())
var/success = 0
if(istype(W, /obj/item/weapon/butch))
new/obj/item/weapon/reagent_containers/food/snacks/carpmeat(src.loc)
new/obj/item/weapon/reagent_containers/food/snacks/carpmeat(src.loc)
success = 1
if(istype(W, /obj/item/weapon/kitchenknife))
new/obj/item/weapon/reagent_containers/food/snacks/carpmeat(src.loc)
success = 1
if(success)
for(var/mob/O in viewers(src, null))
O.show_message("\red [user.name] cuts apart the [src.name]!", 1)
del(src)
return 1
return 0
AfterAttack(var/mob/living/target)
if(prob(stunchance))
if(target.weakened <= 0)
target.weakened += rand(10, 15)
for(var/mob/O in viewers(src, null))
O.show_message("\red <B>[src]</B> knocks down [target]!", 1)
playsound(loc, 'pierce.ogg', 25, 1, -1)
/obj/effects/critter/spesscarp/elite
desc = "Oh shit, you're really fucked now. It has an evil gleam in its eye."
health = 50
max_health = 50
melee_damage_lower = 20
melee_damage_upper = 35
stunchance = 15
attack_speed = 7
// opensdoors = 1 would give all access dono if want
/obj/effects/critter/walkingmushroom
name = "Walking Mushroom"
desc = "A...huge...mushroom...with legs!?"
icon_state = "walkingmushroom"
health = 15
max_health = 15
aggressive = 0
defensive = 0
wanderer = 1
atkcarbon = 0
atksilicon = 0
firevuln = 2
brutevuln = 1
Harvest(var/obj/item/weapon/W, var/mob/living/user)
if(..())
var/success = 0
if(istype(W, /obj/item/weapon/butch))
new /obj/item/weapon/reagent_containers/food/snacks/hugemushroomslice(src.loc)
new /obj/item/weapon/reagent_containers/food/snacks/hugemushroomslice(src.loc)
success = 1
if(istype(W, /obj/item/weapon/kitchenknife))
new /obj/item/weapon/reagent_containers/food/snacks/hugemushroomslice(src.loc)
success = 1
if(success)
for(var/mob/O in viewers(src, null))
O.show_message("\red [user.name] cuts apart the [src.name]!", 1)
del(src)
return 1
return 0
/obj/effects/critter/lizard
name = "Lizard"
desc = "A cute tiny lizard."
icon_state = "lizard"
health = 5
max_health = 5
aggressive = 0
defensive = 1
wanderer = 1
opensdoors = 0
atkcarbon = 1
atksilicon = 1
attacktext = "bites"