Files
CHOMPStation2/code/modules/games/cardemon.dm
2016-02-22 09:40:02 +10:30

31 lines
937 B
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/obj/item/weapon/pack/cardemon
name = "cardemon booster pack"
desc = "Finally! A children's card game in space!"
icon_state = "card_pack_cardemon"
/obj/item/weapon/pack/cardemon/New()
..()
var/datum/playingcard/P
var/i
for(i=0; i<5; i++)
var/rarity
if(prob(10))
if(prob(5))
if(prob(5))
rarity = "Plasteel"
else
rarity = "Platinum"
else
rarity = "Silver"
var/nam = pick("Death","Life","Plant","Leaf","Air","Earth","Fire","Water","Killer","Holy", "God", "Ordinary","Demon","Angel", "Plasteel", "Phoron", "Mad", "Insane", "Metal", "Steel", "Secret")
var/nam2 = pick("Carp", "Corgi", "Cat", "Mouse", "Octopus", "Lizard", "Monkey", "Plant", "Duck", "Demon", "Spider", "Bird", "Slime", "Sheep", "Fish")
P = new()
P.name = "[nam] [nam2]"
P.card_icon = "card_cardemon"
if(rarity)
P.name = "[rarity] [P.name]"
P.card_icon += "_[rarity]"
P.back_icon = "card_back_cardemon"
cards += P