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CHOMPStation2/code/game/mecha/components/actuators.dm
Kates 2e6196c54d Revert strafing speed nerf. (#7618)
A 1.5x modifier was added to strafing speed without much of any info. This is not something that should had been added without at least clearly saying it in the PR that introduced it.

Maybe it could comeback for shitty actuators, but seeing as we only have a single actuator variant at the moment, this has to go.
2020-09-05 10:45:12 -04:00

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/obj/item/mecha_parts/component/actuator
name = "mecha actuator"
icon = 'icons/mecha/mech_component.dmi'
icon_state = "motor"
w_class = ITEMSIZE_HUGE
origin_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 2)
component_type = MECH_ACTUATOR
start_damaged = FALSE
emp_resistance = 1
required_type = null // List, if it exists. Exosuits meant to use the component.
integrity_danger_mod = 0.6 // Multiplier for comparison to max_integrity before problems start.
max_integrity = 50
internal_damage_flag = MECHA_INT_CONTROL_LOST
var/strafing_multiplier = 1
/obj/item/mecha_parts/component/actuator/get_step_delay()
return step_delay
/obj/item/mecha_parts/component/actuator/hispeed
name = "overclocked mecha actuator"
step_delay = -1
emp_resistance = -1
integrity_danger_mod = 0.7
max_integrity = 60
strafing_multiplier = 1.2