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CHOMPStation2/code/game/objects/effects/bump_teleporter.dm
2024-02-16 10:54:47 +01:00

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var/list/obj/effect/bump_teleporter/BUMP_TELEPORTERS = list()
/obj/effect/bump_teleporter
name = "bump-teleporter"
icon = 'icons/mob/screen1.dmi'
icon_state = "x2"
var/id = null //id of this bump_teleporter.
var/id_target = null //id of bump_teleporter which this moves you to.
invisibility = 101 //nope, can't see this
anchored = TRUE
density = TRUE
opacity = 0
/obj/effect/bump_teleporter/New()
..()
BUMP_TELEPORTERS += src
/obj/effect/bump_teleporter/Destroy()
BUMP_TELEPORTERS -= src
return ..()
/obj/effect/bump_teleporter/Bumped(atom/user)
if(!ismob(user))
//user.loc = src.loc //Stop at teleporter location
return
var/mob/M = user //VOREStation edit
if(!id_target)
//user.loc = src.loc //Stop at teleporter location, there is nowhere to teleport to.
return
for(var/obj/effect/bump_teleporter/BT in BUMP_TELEPORTERS)
if(BT.id == src.id_target)
M.forceMove(BT.loc) //Teleport to location with correct id. //VOREStation Edit
return