mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
63 lines
1.8 KiB
Plaintext
63 lines
1.8 KiB
Plaintext
/obj/effect/falling_effect
|
|
name = DEVELOPER_WARNING_NAME
|
|
desc = "no data"
|
|
invisibility = 101
|
|
anchored = TRUE
|
|
density = FALSE
|
|
unacidable = TRUE
|
|
var/falling_type = /obj/item/reagent_containers/food/snacks/sliceable/pizza/margherita
|
|
var/crushing = TRUE
|
|
|
|
/obj/effect/falling_effect/Initialize(mapload, type)
|
|
..()
|
|
if(type)
|
|
falling_type = type
|
|
return INITIALIZE_HINT_LATELOAD
|
|
|
|
/obj/effect/falling_effect/LateInitialize()
|
|
new falling_type(src)
|
|
var/atom/movable/dropped = pick(contents) // Stupid, but allows to get spawn result without efforts if it is other type(Or if it was randomly generated).
|
|
dropped.loc = get_turf(src)
|
|
var/initial_x = dropped.pixel_x
|
|
var/initial_y = dropped.pixel_y
|
|
dropped.plane = 1
|
|
dropped.pixel_x = rand(-150, 150)
|
|
dropped.pixel_y = 500 // When you think that pixel_z is height but you are wrong
|
|
dropped.density = FALSE
|
|
dropped.opacity = FALSE
|
|
animate(dropped, pixel_y = initial_y, pixel_x = initial_x , time = 7)
|
|
spawn(7)
|
|
dropped.end_fall(crushing)
|
|
qdel(src)
|
|
|
|
/atom/movable/proc/end_fall(var/crushing = FALSE)
|
|
if(isliving(src))
|
|
var/mob/living/L = src
|
|
if(L.vore_selected && L.can_be_drop_pred && L.drop_vore)
|
|
for(var/mob/living/P in loc)
|
|
if(P.can_be_drop_prey && P.drop_vore)
|
|
L.feed_grabbed_to_self_falling_nom(L,P)
|
|
L.visible_message(span_vdanger("\The [L] falls right onto \the [P]!"))
|
|
|
|
if(crushing)
|
|
for(var/atom/movable/AM in loc)
|
|
if(AM != src)
|
|
AM.ex_act(1)
|
|
|
|
for(var/mob/living/M in oviewers(3, src))
|
|
shake_camera(M, 2, 2)
|
|
|
|
playsound(src, 'sound/effects/meteorimpact.ogg', 50, 1)
|
|
density = initial(density)
|
|
opacity = initial(opacity)
|
|
plane = initial(plane)
|
|
|
|
/obj/effect/falling_effect/singularity_act()
|
|
return
|
|
|
|
/obj/effect/falling_effect/singularity_pull()
|
|
return
|
|
|
|
/obj/effect/falling_effect/ex_act()
|
|
return
|