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CHOMPStation2/code/game/objects/structures/props/fake_ai.dm
CHOMPStation2 31407a0be3 [MIRROR] First part of a span rework (#9120)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-02 16:25:48 +02:00

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// A fluff structure to visually look like an AI core.
// Unlike the decoy AI mob, this won't explode if someone tries to card it.
/obj/structure/prop/fake_ai
name = "AI"
desc = ""
icon = 'icons/mob/AI.dmi'
icon_state = "ai"
/obj/structure/prop/fake_ai/attackby(obj/O, mob/user)
if(istype(O, /obj/item/aicard)) // People trying to card the fake AI will get told its impossible.
to_chat(user, span_warning("This core does not appear to have a suitable port to use \the [O] on..."))
return TRUE
return ..()
/obj/structure/prop/fake_ai/dead
icon_state = "ai-crash"
/obj/structure/prop/fake_ai/dead/crashed_med_shuttle
name = "V.I.T.A."
icon_state = "ai-heartline-crash"