mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-13 19:52:40 +00:00
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
1969 lines
62 KiB
Plaintext
1969 lines
62 KiB
Plaintext
/obj/structure/sign
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icon = 'icons/obj/decals.dmi'
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anchored = TRUE
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opacity = 0
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density = FALSE
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plane = OBJ_PLANE //VOREStation Edit
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layer = ABOVE_JUNK_LAYER //VOREStation Edit
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w_class = ITEMSIZE_NORMAL
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/obj/structure/sign/ex_act(severity)
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qdel(src)
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/obj/structure/sign/attackby(obj/item/tool, mob/user) //deconstruction
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if(tool.has_tool_quality(TOOL_SCREWDRIVER) && !istype(src, /obj/structure/sign/scenery) && !istype(src, /obj/structure/sign/double))
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playsound(src, tool.usesound, 50, 1)
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unfasten(user)
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else ..()
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/obj/structure/sign/proc/unfasten(mob/user)
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user.visible_message(span_notice("\The [user] unfastens \the [src]."), span_notice("You unfasten \the [src]."))
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var/obj/item/sign/S = new(src.loc)
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S.name = name
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S.desc = desc
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S.icon_state = icon_state
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S.sign_state = icon_state
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S.original_type = type
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qdel(src)
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/obj/item/sign
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name = "sign"
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desc = ""
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icon = 'icons/obj/decals.dmi'
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w_class = ITEMSIZE_NORMAL //big
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var/sign_state = ""
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var/original_type
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/obj/item/sign/attackby(obj/item/tool as obj, mob/user as mob) //construction
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if(tool.has_tool_quality(TOOL_SCREWDRIVER) && isturf(user.loc))
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var/direction = tgui_input_list(user, "In which direction?", "Select direction.", list("North", "East", "South", "West", "Cancel"))
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if(direction == "Cancel") return
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var/target_type = original_type || /obj/structure/sign
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var/obj/structure/sign/S = new target_type(user.loc)
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switch(direction)
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if("North")
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S.pixel_y = 32
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if("East")
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S.pixel_x = 32
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if("South")
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S.pixel_y = -32
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if("West")
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S.pixel_x = -32
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else return
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S.name = name
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S.desc = desc
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S.icon_state = sign_state
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to_chat(user, "You fasten \the [S] with your [tool].")
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qdel(src)
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else ..()
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/obj/structure/sign/scenery/map
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name = "station map"
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desc = "A framed picture of the station."
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/obj/structure/sign/scenery/map/left
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icon_state = "map-left"
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/obj/structure/sign/scenery/map/right
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icon_state = "map-right"
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/obj/structure/sign/securearea
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name = "\improper SECURE AREA"
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desc = "A warning sign which reads 'SECURE AREA'."
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icon_state = "securearea"
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/obj/structure/sign/biohazard
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name = "\improper BIOHAZARD"
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desc = "A warning sign which reads 'BIOHAZARD'."
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icon_state = "bio"
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/obj/structure/sign/electricshock
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name = "\improper HIGH VOLTAGE"
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desc = "A warning sign which reads 'HIGH VOLTAGE'."
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icon_state = "shock"
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/obj/structure/sign/examroom
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name = "\improper EXAM"
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desc = "A guidance sign which reads 'EXAM ROOM'."
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icon_state = "examroom"
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/obj/structure/sign/vacuum
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name = "\improper HARD VACUUM AHEAD"
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desc = "A warning sign which reads 'HARD VACUUM AHEAD'."
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icon_state = "space"
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/obj/structure/sign/deathsposal
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name = "\improper DISPOSAL LEADS TO SPACE"
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desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'."
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icon_state = "deathsposal"
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/obj/structure/sign/pods
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name = "\improper ESCAPE PODS"
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desc = "A warning sign which reads 'ESCAPE PODS'."
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icon_state = "pods"
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/obj/structure/sign/fire
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name = "\improper DANGER: FIRE"
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desc = "A warning sign which reads 'DANGER: FIRE'."
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icon_state = "fire"
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/obj/structure/sign/nosmoking_1
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name = "\improper NO SMOKING"
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desc = "A warning sign which reads 'NO SMOKING'."
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icon_state = "nosmoking"
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/obj/structure/sign/nosmoking_2
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name = "\improper NO SMOKING"
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desc = "A warning sign which reads 'NO SMOKING'."
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icon_state = "nosmoking2"
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/obj/structure/sign/nosmoking_2/burnt
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name = "\improper NO SMOKING"
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desc = "A warning sign which reads 'NO SMOKING'. It looks like someone didn't follow its advice..."
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icon_state = "nosmoking2_burnt"
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/obj/structure/sign/warning
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name = "\improper WARNING"
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icon_state = "securearea"
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/obj/structure/sign/warning/Initialize()
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. = ..()
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desc = "A warning sign which reads '[name]'."
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/obj/structure/sign/warning/airlock
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name = "\improper EXTERNAL AIRLOCK"
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icon_state = "doors"
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/obj/structure/sign/warning/biohazard
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name = "\improper BIOHAZARD"
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icon_state = "bio"
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/obj/structure/sign/warning/bomb_range
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name = "\improper BOMB RANGE"
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icon_state = "blast"
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/obj/structure/sign/warning/caution
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name = "\improper CAUTION"
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/obj/structure/sign/warning/compressed_gas
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name = "\improper COMPRESSED GAS"
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icon_state = "hikpa"
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/obj/structure/sign/warning/deathsposal
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name = "\improper DISPOSAL LEADS TO SPACE"
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icon_state = "deathsposal"
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/obj/structure/sign/warning/docking_area
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name = "\improper KEEP CLEAR: DOCKING AREA"
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/obj/structure/sign/warning/evac
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name = "\improper KEEP CLEAR: EVAC DOCKING AREA"
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icon_state = "evac"
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/obj/structure/sign/warning/engineering_access
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name = "\improper ENGINEERING ACCESS"
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icon_state = "engine"
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/obj/structure/sign/warning/fire
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name = "\improper DANGER: FIRE"
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icon_state = "fire"
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/obj/structure/sign/warning/high_voltage
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name = "\improper HIGH VOLTAGE"
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icon_state = "shock"
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/obj/structure/sign/warning/hot_exhaust
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name = "\improper HOT EXHAUST"
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icon_state = "fire"
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/obj/structure/sign/warning/internals_required
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name = "\improper INTERNALS REQUIRED"
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/obj/structure/sign/warning/lethal_turrets
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name = "\improper LETHAL TURRETS"
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icon_state = "turrets"
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/obj/structure/sign/warning/lethal_turrets/Initialize()
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. = ..()
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desc += " Enter at own risk!."
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/obj/structure/sign/warning/mail_delivery
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name = "\improper MAIL DELIVERY"
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icon_state = "mail"
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/obj/structure/sign/warning/moving_parts
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name = "\improper MOVING PARTS"
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icon_state = "movingparts"
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/obj/structure/sign/warning/nosmoking_1
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name = "\improper NO SMOKING"
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icon_state = "nosmoking"
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/obj/structure/sign/warning/nosmoking_2
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name = "\improper NO SMOKING"
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icon_state = "nosmoking2"
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/obj/structure/sign/warning/pods
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name = "\improper ESCAPE PODS"
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icon_state = "pods"
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/obj/structure/sign/warning/radioactive
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name = "\improper RADIOACTIVE AREA"
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icon_state = "radiation"
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/obj/structure/sign/warning/secure_area
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name = "\improper SECURE AREA"
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icon_state = "securearea2"
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/obj/structure/sign/warning/secure_area/armory
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name = "\improper ARMORY"
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icon_state = "armory"
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/obj/structure/sign/warning/server_room
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name = "\improper SERVER ROOM"
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icon_state = "server"
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/obj/structure/sign/warning/siphon_valve
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name = "\improper SIPHON VALVE"
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/obj/structure/sign/warning/vacuum
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name = "\improper HARD VACUUM AHEAD"
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icon_state = "space"
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/obj/structure/sign/warning/vent_port
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name = "\improper EJECTION/VENTING PORT"
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/obj/structure/sign/warning/emergence
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name = "\improper EMERGENT INTELLIGENCE DETAILS"
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icon_state = "rogueai"
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/obj/structure/sign/warning/falling
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name = "\improper FALL HAZARD"
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icon_state = "falling"
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/obj/structure/sign/warning/lava
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name = "\improper MOLTEN SURFACE"
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icon_state = "lava"
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/obj/structure/sign/warning/acid
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name = "\improper ACIDIC SURFACE"
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icon_state = "acid"
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/obj/structure/sign/warning/cold
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name = "\improper EXTREME COLD ENVIRONMENT"
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icon_state = "cold"
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/obj/structure/sign/redcross
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name = "medbay"
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desc = "An interstellar symbol of medical institutions. You'll probably get help here."
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icon_state = "bluecross"
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/obj/structure/sign/greencross
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name = "medbay"
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desc = "An interstellar symbol of medical institutions. You'll probably get help here."
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icon_state = "bluecross2"
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/obj/structure/sign/goldenplaque
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name = "The Most Robust Men Award for Robustness"
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desc = "To be Robust is not an action or a way of life, but a mental state. Only those with the force of Will strong enough to act during a crisis, saving friend from foe, are truly Robust. Stay Robust my friends."
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icon_state = "goldenplaque"
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/obj/structure/sign/kiddieplaque
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name = "\improper AI developers plaque"
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desc = "Next to the extremely long list of names and job titles. Beneath the image, someone has scratched the word \"PACKETS\""
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icon_state = "kiddieplaque"
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//CHOMP Add start
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/obj/structure/sign/kiddieplaque/poi1
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name = "expeditionary corps frame"
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desc = "An old framed photograph of four figures in retro mining gear wielding harpoons. They look ready for a fight."
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icon_state = "explorerplaque"
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/obj/structure/sign/kiddieplaque/poi2
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name = "expeditionary corps frame"
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desc = "An old framed photograph of an oversized harpoon cannon."
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icon_state = "explorerplaque2"
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/obj/structure/sign/kiddieplaque/poi3
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name = "expeditionary corps frame"
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desc = "An old framed photograph of a gigantic black bear. Even through print it's chilling to examine."
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icon_state = "explorerplaque3"
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/obj/structure/sign/kiddieplaque/poi4
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name = "expeditionary corps frame"
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desc = "An old framed paper map littered with notes. Looks like the creator was marking the location of deposits."
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icon_state = "explorerplaque4"
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//CHOMP Add end
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/obj/structure/sign/atmosplaque
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name = "\improper FEA atmospherics division plaque"
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desc = "This plaque commemorates the fall of the Atmos FEA division. For all the charred, dizzy, and brittle men who have died in its hands."
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icon_state = "atmosplaque"
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/obj/structure/sign/periodic
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name = "periodic table"
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desc = "A sign reminding those visiting of the elements of the periodic table- though, they should have memorized them by now."
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icon_state = "periodic"
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/obj/structure/sign/double/maltesefalcon //The sign is 64x32, so it needs two tiles. ;3
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name = "The Maltese Falcon"
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desc = "The Maltese Falcon, Space Bar and Grill."
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/obj/structure/sign/double/maltesefalcon/left
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icon_state = "maltesefalcon-left"
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/obj/structure/sign/double/maltesefalcon/right
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icon_state = "maltesefalcon-right"
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/obj/structure/sign/science //These 3 have multiple types, just var-edit the icon_state to whatever one you want on the map
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name = "\improper SCIENCE!"
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desc = "A warning sign which reads 'SCIENCE'."
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icon_state = "science1"
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/obj/structure/sign/chemistry
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name = "\improper CHEMISTRY"
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desc = "A warning sign which reads 'CHEMISTRY'."
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icon_state = "chemistry1"
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/obj/structure/sign/botany
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name = "\improper HYDROPONICS"
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desc = "A warning sign which reads 'HYDROPONICS'."
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icon_state = "hydro1"
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/obj/structure/sign/hydro
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name = "\improper HYDROPONICS"
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desc = "A sign labelling an area as a place where plants are grown."
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icon_state = "hydro2"
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/obj/structure/sign/hydrostorage
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name = "\improper HYDROPONICS STORAGE"
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desc = "A sign labelling an area as a place where plant growing supplies are kept."
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icon_state = "hydro3"
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/obj/structure/sign/xenobio
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name = "\improper XENOBIOLOGY"
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desc = "A warning sign which reads XENOBIOLOGY."
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icon_state = "xenobio3"
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//direction signs presented by the order they appear in the dmi
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/obj/structure/sign/directions
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name = "direction sign"
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desc = "A direction sign, claiming to know the way to... somewhere?"
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icon_state = "direction"
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icon = 'icons/obj/decals_directions.dmi'
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//TODO: set up overlay systems, inc. interactions (e.g. vines clear w/ plantbgone or fire, snow can be brushed off or melted, and so on)
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//disabled this proc, it serves no purpose except to overwrite the description that already exists. may have been intended for making your own signs?
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//seems to defeat the point of having a generic directional sign that mappers could edit and use in POIs? left it here in case something breaks.
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/*
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/obj/structure/sign/directions/Initialize()
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. = ..()
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desc = "A direction sign, pointing out the way to \the [src]."
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*/
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//Also floor/level/deck signs in the same vein. Naming conventions!
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/obj/structure/sign/levels
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name = "level sign"
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desc = "A level sign, claiming to know which level to find... Something on?"
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icon_state = "level"
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icon = 'icons/obj/decals_levels.dmi'
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//engineering signs
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/obj/structure/sign/directions/engineering
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name = "\improper Engineering Department"
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desc = "A direction sign, pointing out the way to the Engineering Department."
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icon_state = "direction_eng"
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/obj/structure/sign/levels/engineering
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name = "\improper Engineering Department"
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desc = "A level sign, stating the level to find the Engineering Department on."
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icon_state = "level_eng"
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/obj/structure/sign/directions/engineering/reactor
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name = "\improper Reactor"
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desc = "A direction sign, pointing out the way to the Reactor."
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icon_state = "direction_core"
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/obj/structure/sign/levels/engineering/reactor
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name = "\improper Reactor"
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desc = "A level sign, stating the level to find the Reactor on."
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icon_state = "level_core"
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/obj/structure/sign/directions/engineering/solars
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name = "\improper Solar Array"
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desc = "A direction sign, pointing out the way to the nearest Solar Array."
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icon_state = "direction_solar"
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/obj/structure/sign/levels/engineering/solars
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name = "\improper Solar Array"
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desc = "A level sign, stating the level to find the nearest Solar Array on."
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icon_state = "level_solar"
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/obj/structure/sign/directions/engineering/atmospherics
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name = "\improper Atmospherics Department"
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desc = "A direction sign, pointing out the way to the Atmospherics Department."
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icon_state = "direction_atmos"
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/obj/structure/sign/levels/engineering/atmospherics
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name = "\improper Atmospherics Department"
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desc = "A level sign, stating the level to find the Atmospherics Department on."
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icon_state = "level_atmos"
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/obj/structure/sign/directions/engineering/gravgen
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name = "\improper Gravity Generator"
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desc = "A direction sign, pointing out the way to the Artificial Gravity Generator."
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icon_state = "direction_grav"
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/obj/structure/sign/levels/engineering/gravgen
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name = "\improper Gravity Generator"
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desc = "A level sign, stating the level to find the Artificial Gravity Generator on."
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icon_state = "level_grav"
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/obj/structure/sign/directions/engineering/engeqp
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name = "\improper Engineering Equipment Storage"
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desc = "A direction sign, pointing out the way to Engineering Equipment Storage."
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icon_state = "direction_engeqp"
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/obj/structure/sign/levels/engineering/engeqp
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name = "\improper Engineering Equipment Storage"
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desc = "A level sign, stating the level to find Engineering Equipment Storage on."
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icon_state = "level_engeqp"
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//security signs
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/obj/structure/sign/directions/security
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name = "\improper Security Department"
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desc = "A direction sign, pointing out the way to the Security Department."
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icon_state = "direction_sec"
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/obj/structure/sign/levels/security
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name = "\improper Security Department"
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desc = "A level sign, stating the level to find the Security Department on."
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icon_state = "level_sec"
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/obj/structure/sign/directions/security/armory
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name = "\improper Armory"
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desc = "A direction sign, pointing out the way to the Armory."
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icon_state = "direction_armory"
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/obj/structure/sign/levels/security/armory
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name = "\improper Armory"
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desc = "A level sign, stating the level to find the Armory on."
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icon_state = "level_armory"
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/obj/structure/sign/directions/security/brig
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name = "\improper Brig"
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desc = "A direction sign, pointing out the way to the Brig."
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icon_state = "direction_brig"
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/obj/structure/sign/levels/security/brig
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name = "\improper Brig"
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desc = "A level sign, stating the level to find the Brig on."
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icon_state = "level_brig"
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/obj/structure/sign/directions/security/seceqp
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name = "\improper Security Equipment Storage"
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desc = "A direction sign, pointing out the way to Security Equipment Storage."
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icon_state = "direction_seceqp"
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/obj/structure/sign/levels/security/seceqp
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name = "\improper Security Equipment Storage"
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desc = "A level sign, stating the level to find Security Equipment Storage on."
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icon_state = "level_seceqp"
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/obj/structure/sign/directions/security/internal_affairs
|
|
name = "\improper Internal Affairs Office"
|
|
desc = "A direction sign, pointing out the way to the Internal Affairs Office."
|
|
icon_state = "direction_intaff"
|
|
|
|
/obj/structure/sign/levels/security/internal_affairs
|
|
name = "\improper Internal Affairs Office"
|
|
desc = "A level sign, stating the level to find the Internal Affairs Office on."
|
|
icon_state = "level_intaff"
|
|
|
|
/obj/structure/sign/directions/security/forensics
|
|
name = "\improper Forensics Lab"
|
|
desc = "A direction sign, pointing out the way to the Forensics Lab."
|
|
icon_state = "direction_forensics"
|
|
|
|
/obj/structure/sign/levels/security/forensics
|
|
name = "\improper Forensics Lab"
|
|
desc = "A level sign, stating the level to find the Forensics Lab on."
|
|
icon_state = "level_forensics"
|
|
|
|
/obj/structure/sign/directions/security/forensics/alt
|
|
icon_state = "direction_lab"
|
|
|
|
/obj/structure/sign/levels/security/forensics/alt
|
|
icon_state = "level_lab"
|
|
|
|
/obj/structure/sign/directions/security/interrogation
|
|
name = "\improper Interrogations"
|
|
desc = "A direction sign, pointing out the way to Interrogations."
|
|
icon_state = "direction_interrogation"
|
|
|
|
/obj/structure/sign/levels/security/interrogation
|
|
name = "\improper Interrogations"
|
|
desc = "A level sign, stating the level to find Interrogations on."
|
|
icon_state = "level_interrogation"
|
|
|
|
//science signs
|
|
/obj/structure/sign/directions/science
|
|
name = "\improper Science Department"
|
|
desc = "A direction sign, pointing out the way to the Science Department."
|
|
icon_state = "direction_sci"
|
|
|
|
/obj/structure/sign/levels/science
|
|
name = "\improper Science Department"
|
|
desc = "A level sign, stating the level to find the Science Department on."
|
|
icon_state = "level_sci"
|
|
|
|
/obj/structure/sign/directions/science/rnd
|
|
name = "\improper Research & Development"
|
|
desc = "A direction sign, pointing out the way to Research & Development."
|
|
icon_state = "direction_rnd"
|
|
|
|
/obj/structure/sign/levels/science/rnd
|
|
name = "\improper Research & Development"
|
|
desc = "A level sign, stating the level to find Research & Development on."
|
|
icon_state = "level_rnd"
|
|
|
|
/obj/structure/sign/directions/science/toxins
|
|
name = "\improper Toxins Lab"
|
|
desc = "A direction sign, pointing out the way to the Toxins Lab."
|
|
icon_state = "direction_toxins"
|
|
|
|
/obj/structure/sign/levels/science/toxins
|
|
name = "\improper Toxins Lab"
|
|
desc = "A level sign, stating the level to find the Toxins Lab on."
|
|
icon_state = "level_toxins"
|
|
|
|
/obj/structure/sign/directions/science/robotics
|
|
name = "\improper Robotics Workshop"
|
|
desc = "A direction sign, pointing out the way to the Robotics Workshop."
|
|
icon_state = "direction_robotics"
|
|
|
|
/obj/structure/sign/levels/science/robotics
|
|
name = "\improper Robotics Workshop"
|
|
desc = "A level sign, stating the level to find the Robotics Workshop on."
|
|
icon_state = "level_robotics"
|
|
|
|
/obj/structure/sign/directions/science/xenoarch
|
|
name = "\improper Xenoarchaeology Lab"
|
|
desc = "A direction sign, pointing out the way to the Xenoarchaeology Lab."
|
|
icon_state = "direction_xenoarch"
|
|
|
|
/obj/structure/sign/levels/science/xenoarch
|
|
name = "\improper Xenoarchaeology Lab"
|
|
desc = "A level sign, stating the level to find the Xenoarchaeology Lab on."
|
|
icon_state = "level_xenoarch"
|
|
|
|
/obj/structure/sign/directions/science/xenobiology
|
|
name = "\improper Xenobiology Lab"
|
|
desc = "A direction sign, pointing out the way to the Xenobiology Lab."
|
|
icon_state = "direction_xbio"
|
|
|
|
/obj/structure/sign/levels/science/xenobiology
|
|
name = "\improper Xenobiology Lab"
|
|
desc = "A level sign, stating the level to find the Xenobiology Lab on."
|
|
icon_state = "level_xbio"
|
|
|
|
/obj/structure/sign/directions/science/xenoflora
|
|
name = "\improper Xenoflora Lab"
|
|
desc = "A direction sign, pointing out the way to the Xenoflora Lab."
|
|
icon_state = "direction_xflora"
|
|
|
|
/obj/structure/sign/levels/science/xenoflora
|
|
name = "\improper Xenoflora Lab"
|
|
desc = "A level sign, stating the level to find the Xenoflora Lab on."
|
|
icon_state = "level_xflora"
|
|
|
|
/obj/structure/sign/directions/science/exploration
|
|
name = "\improper Exploration Department"
|
|
desc = "A direction sign, pointing out the way to the Exploration Department."
|
|
icon_state = "direction_explo"
|
|
|
|
/obj/structure/sign/levels/science/exploration
|
|
name = "\improper Exploration Department"
|
|
desc = "A level sign, stating the level to find the Exploration Department on."
|
|
icon_state = "level_explo"
|
|
|
|
//medical signs
|
|
/obj/structure/sign/directions/medical
|
|
name = "\improper Medical Bay"
|
|
desc = "A direction sign, pointing out the way to the Medical Bay."
|
|
icon_state = "direction_med"
|
|
|
|
/obj/structure/sign/levels/medical
|
|
name = "\improper Medical Bay"
|
|
desc = "A level sign, stating the level to find the Medical Bay on."
|
|
icon_state = "level_med"
|
|
|
|
/obj/structure/sign/directions/medical/chemlab
|
|
name = "\improper Chemistry Lab"
|
|
desc = "A direction sign, pointing out the way to the Chemistry Lab."
|
|
icon_state = "direction_chemlab"
|
|
|
|
/obj/structure/sign/levels/medical/chemlab
|
|
name = "\improper Chemistry Lab"
|
|
desc = "A level sign, stating the level to find the Chemistry Lab on."
|
|
icon_state = "level_chemlab"
|
|
|
|
/obj/structure/sign/directions/medical/surgery
|
|
name = "\improper Surgery"
|
|
desc = "A direction sign, pointing out the way to Surgery."
|
|
icon_state = "direction_surgery"
|
|
|
|
/obj/structure/sign/levels/medical/surgery
|
|
name = "\improper Surgery"
|
|
desc = "A level sign, stating the level to find Surgery on."
|
|
icon_state = "level_surgery"
|
|
|
|
/obj/structure/sign/directions/medical/operating_1
|
|
name = "\improper Operating Theatre 1"
|
|
desc = "A direction sign, pointing out the way to Operating Theatre 1."
|
|
icon_state = "direction_op1"
|
|
|
|
/obj/structure/sign/levels/medical/operating_1
|
|
name = "\improper Operating Theatre 1"
|
|
desc = "A level sign, stating the level to find Operating Theatre 1 on."
|
|
icon_state = "level_op1"
|
|
|
|
/obj/structure/sign/directions/medical/operating_2
|
|
name = "\improper Operating Theatre 2"
|
|
desc = "A direction sign, pointing out the way to Operating Theatre 2."
|
|
icon_state = "direction_op2"
|
|
|
|
/obj/structure/sign/levels/medical/operating_2
|
|
name = "\improper Operating Theatre 2"
|
|
desc = "A level sign, stating the level to find Operating Theatre 2 on."
|
|
icon_state = "level_op2"
|
|
|
|
/obj/structure/sign/directions/medical/virology
|
|
name = "\improper Virology"
|
|
desc = "A direction sign, pointing out the way to the Virology Lab."
|
|
icon_state = "direction_viro"
|
|
|
|
/obj/structure/sign/levels/medical/virology
|
|
name = "\improper Virology"
|
|
desc = "A level sign, stating the level to find the Virology Lab on."
|
|
icon_state = "level_viro"
|
|
|
|
/obj/structure/sign/directions/medical/medeqp
|
|
name = "\improper Medical Equipment Storage"
|
|
desc = "A direction sign, pointing out the way to Medical Equipment Storage."
|
|
icon_state = "direction_medeqp"
|
|
|
|
/obj/structure/sign/levels/medical/medeqp
|
|
name = "\improper Medical Equipment Storage"
|
|
desc = "A level sign, stating the level to find Medical Equipment Storage on."
|
|
icon_state = "level_medeqp"
|
|
|
|
/obj/structure/sign/directions/medical/morgue
|
|
name = "\improper Morgue"
|
|
desc = "A direction sign, pointing out the way to the Morgue."
|
|
icon_state = "direction_morgue"
|
|
|
|
/obj/structure/sign/levels/medical/morgue
|
|
name = "\improper Morgue"
|
|
desc = "A level sign, stating the level to find the Morgue on."
|
|
icon_state = "level_morgue"
|
|
|
|
/obj/structure/sign/directions/medical/cloning
|
|
name = "\improper Cloning Lab"
|
|
desc = "A direction sign, pointing out the way to the Cloning Lab."
|
|
icon_state = "direction_cloning"
|
|
|
|
/obj/structure/sign/levels/medical/cloning
|
|
name = "\improper Cloning Lab"
|
|
desc = "A level sign, stating the level to find the Cloning Lab on."
|
|
icon_state = "level_cloning"
|
|
|
|
/obj/structure/sign/directions/medical/resleeving
|
|
name = "\improper Resleeving Lab"
|
|
desc = "A direction sign, pointing out the way to the Resleeving Lab."
|
|
icon_state = "direction_resleeve"
|
|
|
|
/obj/structure/sign/levels/medical/resleeving
|
|
name = "\improper Resleeving Lab"
|
|
desc = "A level sign, stating the level to find the Resleeving Lab on."
|
|
icon_state = "level_resleeve"
|
|
|
|
//special signs
|
|
/obj/structure/sign/directions/evac
|
|
name = "\improper Evacuation"
|
|
desc = "A direction sign, pointing out the way to the Escape Shuttle Dock."
|
|
icon_state = "direction_evac"
|
|
|
|
/obj/structure/sign/levels/evac
|
|
name = "\improper Evacuation"
|
|
desc = "A level sign, stating the level to find the Escape Shuttle Dock on."
|
|
icon_state = "level_evac"
|
|
|
|
/obj/structure/sign/directions/eva
|
|
name = "\improper Extra-Vehicular Activity"
|
|
desc = "A direction sign, pointing out the way to the EVA Bay."
|
|
icon_state = "direction_eva"
|
|
|
|
/obj/structure/sign/levels/eva
|
|
name = "\improper Extra-Vehicular Activity"
|
|
desc = "A level sign, stating the level to find the EVA Bay on."
|
|
icon_state = "level_eva"
|
|
|
|
//command signs
|
|
/obj/structure/sign/directions/ai_core
|
|
name = "\improper AI Core"
|
|
desc = "A direction sign, pointing out the way to the AI Core."
|
|
icon_state = "direction_ai_core"
|
|
|
|
/obj/structure/sign/levels/ai_core
|
|
name = "\improper AI Core"
|
|
desc = "A level sign, stating the level to find the AI Core on."
|
|
icon_state = "level_ai_core"
|
|
|
|
/obj/structure/sign/directions/bridge
|
|
name = "\improper Bridge"
|
|
desc = "A direction sign, pointing out the way to the Bridge."
|
|
icon_state = "direction_bridge"
|
|
|
|
/obj/structure/sign/levels/bridge
|
|
name = "\improper Bridge"
|
|
desc = "A level sign, stating the level to find the Bridge on."
|
|
icon_state = "level_bridge"
|
|
|
|
/obj/structure/sign/directions/command
|
|
name = "\improper Command"
|
|
desc = "A direction sign, pointing out the way to the Command Center."
|
|
icon_state = "direction_command"
|
|
|
|
/obj/structure/sign/levels/command
|
|
name = "\improper Command"
|
|
desc = "A level sign, stating the level to find the Command Center on."
|
|
icon_state = "level_command"
|
|
|
|
/obj/structure/sign/directions/teleporter
|
|
name = "\improper Teleporter"
|
|
desc = "A direction sign, pointing out the way to the Teleporter."
|
|
icon_state = "direction_teleport"
|
|
|
|
/obj/structure/sign/levels/teleporter
|
|
name = "\improper Teleporter"
|
|
desc = "A level sign, stating the level to find the Teleporter on."
|
|
icon_state = "level_teleport"
|
|
|
|
/obj/structure/sign/directions/telecomms
|
|
name = "\improper Telecommunications Hub"
|
|
desc = "A direction sign, pointing out the way to the Telecommunications Hub."
|
|
icon_state = "direction_tcomms"
|
|
|
|
/obj/structure/sign/levels/telecomms
|
|
name = "\improper Telecommunications Hub"
|
|
desc = "A level sign, stating the level to find the Telecommunications Hub on."
|
|
icon_state = "level_tcomms"
|
|
|
|
//cargonia signs
|
|
/obj/structure/sign/directions/cargo
|
|
name = "\improper Cargo Department"
|
|
desc = "A direction sign, pointing out the way to the Cargo Department."
|
|
icon_state = "direction_crg"
|
|
|
|
/obj/structure/sign/levels/cargo
|
|
name = "\improper Cargo Department"
|
|
desc = "A level sign, stating the level to find the Cargo Department on."
|
|
icon_state = "level_crg"
|
|
|
|
/obj/structure/sign/directions/cargo/mining
|
|
name = "\improper Mining Department"
|
|
desc = "A direction sign, pointing out the way to the Mining Department."
|
|
icon_state = "direction_mining"
|
|
|
|
/obj/structure/sign/levels/cargo/mining
|
|
name = "\improper Mining Department"
|
|
desc = "A level sign, stating the level to find the Mining Department on."
|
|
icon_state = "level_mining"
|
|
|
|
/obj/structure/sign/directions/cargo/refinery
|
|
name = "\improper Refinery"
|
|
desc = "A direction sign, pointing out the way to the Refinery."
|
|
icon_state = "direction_refinery"
|
|
|
|
/obj/structure/sign/levels/cargo/refinery
|
|
name = "\improper Refinery"
|
|
desc = "A level sign, stating the level to find the Refinery on."
|
|
icon_state = "level_refinery"
|
|
|
|
//civilian/misc signs
|
|
/obj/structure/sign/directions/roomnum
|
|
name = "room number"
|
|
desc = "A sign detailing the number of the room beside it."
|
|
icon_state = "roomnum"
|
|
|
|
/obj/structure/sign/directions/cryo
|
|
name = "\improper Cryogenic Storage"
|
|
desc = "A direction sign, pointing out the way to Cryogenic Storage."
|
|
icon_state = "direction_cry"
|
|
|
|
/obj/structure/sign/levels/cryo
|
|
name = "\improper Cryogenic Storage"
|
|
desc = "A level sign, stating the level to find Cryogenic Storage on."
|
|
icon_state = "level_cry"
|
|
|
|
/obj/structure/sign/directions/elevator
|
|
name = "\improper Elevator"
|
|
desc = "A direction sign, pointing out the way to the nearest elevator."
|
|
icon_state = "direction_elv"
|
|
|
|
/obj/structure/sign/levels/elevator
|
|
name = "\improper Elevator"
|
|
desc = "A level sign, stating the level to find the nearest elevator on."
|
|
icon_state = "level_elv"
|
|
|
|
/obj/structure/sign/directions/bar
|
|
name = "\improper Bar"
|
|
desc = "A direction sign, pointing out the way to the nearest watering hole."
|
|
icon_state = "direction_bar"
|
|
|
|
/obj/structure/sign/levels/bar
|
|
name = "\improper Bar"
|
|
desc = "A level sign, stating the level to find the nearest watering hole on."
|
|
icon_state = "level_bar"
|
|
|
|
/obj/structure/sign/directions/kitchen
|
|
name = "\improper Kitchen"
|
|
desc = "A pictographic direction sign with a knife, plate, and fork, pointing out the way to the nearest dining establishment."
|
|
icon_state = "direction_kitchen"
|
|
|
|
/obj/structure/sign/levels/kitchen
|
|
name = "\improper Kitchen"
|
|
desc = "A pictographic direction sign with a knife, plate, and fork, stating the level to find the nearest dining establishment on."
|
|
icon_state = "level_kitchen"
|
|
|
|
/obj/structure/sign/directions/shuttle_bay
|
|
name = "\improper Shuttle Bay"
|
|
desc = "A direction sign, pointing out the way to the nearest shuttle bay."
|
|
icon_state = "direction_bay"
|
|
|
|
/obj/structure/sign/levels/shuttle_bay
|
|
name = "\improper Shuttle Bay"
|
|
desc = "A direction sign, stating the level to find the nearest shuttle bay on."
|
|
icon_state = "level_bay"
|
|
|
|
/obj/structure/sign/directions/tram
|
|
name = "\improper Public Transit Station"
|
|
desc = "A direction sign, pointing out the way to the nearest public transit station."
|
|
icon_state = "direction_tram"
|
|
|
|
/obj/structure/sign/levels/tram
|
|
name = "\improper Public Transit Station"
|
|
desc = "A level sign, stating the level to find the nearest public transit station on."
|
|
icon_state = "level_tram"
|
|
|
|
/obj/structure/sign/directions/janitor
|
|
name = "\improper Custodial Closet"
|
|
desc = "A direction sign, pointing out the way to the Custodial Closet."
|
|
icon_state = "direction_janitor"
|
|
|
|
/obj/structure/sign/levels/janitor
|
|
name = "\improper Custodial Closet"
|
|
desc = "A level sign, stating the level to find the Custodial Closet on."
|
|
icon_state = "level_janitor"
|
|
|
|
/obj/structure/sign/directions/chapel
|
|
name = "\improper Chapel"
|
|
desc = "A direction sign, pointing out the way to the Chapel."
|
|
icon_state = "direction_chapel"
|
|
|
|
/obj/structure/sign/levels/chapel
|
|
name = "\improper Chapel"
|
|
desc = "A level sign, stating the level to find the Chapel on."
|
|
icon_state = "level_chapel"
|
|
|
|
/obj/structure/sign/directions/dorms
|
|
name = "\improper Dormitories"
|
|
desc = "A direction sign, pointing out the way to the Dormitories."
|
|
icon_state = "direction_dorms"
|
|
|
|
/obj/structure/sign/levels/dorms
|
|
name = "\improper Dormitories"
|
|
desc = "A level sign, stating the level to find the Dormitories on."
|
|
icon_state = "level_dorms"
|
|
|
|
/obj/structure/sign/directions/library
|
|
name = "\improper Library"
|
|
desc = "A direction sign, pointing out the way to the Library."
|
|
icon_state = "direction_library"
|
|
|
|
/obj/structure/sign/levels/library
|
|
name = "\improper Library"
|
|
desc = "A level sign, stating the level to find the Library on."
|
|
icon_state = "level_library"
|
|
|
|
/obj/structure/sign/directions/dock
|
|
name = "\improper Dock"
|
|
desc = "A direction sign, pointing out the way to the nearest docking area."
|
|
icon_state = "direction_dock"
|
|
|
|
/obj/structure/sign/levels/dock
|
|
name = "\improper Dock"
|
|
desc = "A level sign, stating the level to find the nearest docking area on."
|
|
icon_state = "level_dock"
|
|
|
|
/obj/structure/sign/directions/gym
|
|
name = "\improper Gym"
|
|
desc = "A direction sign, pointing out the way to the Gym."
|
|
icon_state = "direction_gym"
|
|
|
|
/obj/structure/sign/levels/gym
|
|
name = "\improper Gym"
|
|
desc = "A level sign, stating the level to find the Gym on."
|
|
icon_state = "level_gym"
|
|
|
|
/obj/structure/sign/directions/pool
|
|
name = "\improper Pool"
|
|
desc = "A direction sign, pointing out the way to the Pool."
|
|
icon_state = "direction_pool"
|
|
|
|
/obj/structure/sign/levels/pool
|
|
name = "\improper Pool"
|
|
desc = "A level sign, stating the level to find the Pool on."
|
|
icon_state = "level_pool"
|
|
|
|
/obj/structure/sign/directions/recreation
|
|
name = "\improper Recreation Area"
|
|
desc = "A direction sign, pointing out the way to the nearest Recreation Area."
|
|
icon_state = "direction_recreation"
|
|
|
|
/obj/structure/sign/levels/recreation
|
|
name = "\improper Recreation Area"
|
|
desc = "A level sign, stating the level to find the nearest Recreation Area on."
|
|
icon_state = "level_recreation"
|
|
|
|
/obj/structure/sign/directions/stairwell
|
|
name = "\improper Stairwell"
|
|
desc = "A direction sign with stairs and a door, pointing out the way to the nearest stairwell."
|
|
icon_state = "stairwell"
|
|
|
|
/obj/structure/sign/directions/stairs_up
|
|
name = "\improper Stairs Up"
|
|
desc = "A direction sign with stairs and an upward-slanted arrow, pointing out the way to the nearest set of stairs that go up."
|
|
icon_state = "stairs_up"
|
|
|
|
/obj/structure/sign/directions/stairs_down
|
|
name = "\improper Stairs Down"
|
|
desc = "A direction sign with stairs and a downward-slanted arrow, pointing out the way to the nearest set of stairs that go down."
|
|
icon_state = "stairs_down"
|
|
|
|
/obj/structure/sign/directions/ladderwell
|
|
name = "\improper Access Shaft"
|
|
desc = "A direction sign with a ladder and a door, pointing out the way to the nearest access shaft."
|
|
icon_state = "ladderwell"
|
|
|
|
/obj/structure/sign/directions/ladder_up
|
|
name = "\improper Ladder Up"
|
|
desc = "A direction sign with a ladder and an upward arrow, pointing out the way to the nearest ladder that goes up."
|
|
icon_state = "ladder_up"
|
|
|
|
/obj/structure/sign/directions/ladder_down
|
|
name = "\improper Ladder Down"
|
|
desc = "A direction sign with a ladder and a downward arrow, pointing out the way to the nearest ladder that goes down."
|
|
icon_state = "ladder_down"
|
|
|
|
/obj/structure/sign/directions/exit
|
|
name = "\improper Emergency Exit"
|
|
desc = "A lurid green sign that unmistakably identifies that the door it's next to as an emergency exit route."
|
|
icon_state = "exit_sign"
|
|
|
|
//OTHER STUFF
|
|
/obj/structure/sign/christmas/lights
|
|
name = "Christmas lights"
|
|
desc = "Flashy and pretty."
|
|
icon = 'icons/obj/christmas.dmi'
|
|
icon_state = "xmaslights"
|
|
layer = 4.9
|
|
plane = PLANE_LIGHTING_ABOVE
|
|
|
|
/obj/structure/sign/christmas/wreath
|
|
name = "wreath"
|
|
desc = "Prickly and festive."
|
|
icon = 'icons/obj/christmas.dmi'
|
|
icon_state = "doorwreath"
|
|
layer = 5
|
|
|
|
/obj/structure/sign/hostilefauna
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "\improper Caution: Hostile fauna"
|
|
desc = "This sign warns of hostile life forms in the area."
|
|
icon_state = "h_fauna"
|
|
|
|
/obj/structure/sign/graffiti/pisoff
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "\improper PIS OFF"
|
|
desc = "This sign bears some rather rude looking graffiti instructing you to PIS OFF."
|
|
icon_state = "pisoff"
|
|
|
|
//Eris signs
|
|
|
|
/obj/structure/sign/ironhammer
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "Ironhammer Security"
|
|
desc = "Sign depicts the symbolic of Ironhammer Security, the largest security provider within Trade Union of Hansa."
|
|
icon_state = "ironhammer"
|
|
|
|
/obj/structure/sign/atmos_co2
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "CO2 warning sign"
|
|
desc = "WARNING! CO2 flow tube. Ensure the flow is disengaged before working."
|
|
icon_state = "atmos_co2"
|
|
|
|
/obj/structure/sign/atmos_n2o
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "N2O warning sign"
|
|
desc = "WARNING! N2O flow tube. Ensure the flow is disengaged before working."
|
|
icon_state = "atmos_n2o"
|
|
|
|
/obj/structure/sign/atmos_plasma
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "Phoron warning sign"
|
|
desc = "WARNING! Phoron flow tube. Ensure the flow is disengaged before working."
|
|
icon_state = "atmos_plasma"
|
|
|
|
/obj/structure/sign/atmos_n2
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "N2 warning sign"
|
|
desc = "WARNING! N2 flow tube. Ensure the flow is disengaged before working."
|
|
icon_state = "atmos_n2"
|
|
|
|
/obj/structure/sign/atmos_o2
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "O2 warning sign"
|
|
desc = "WARNING! O2 flow tube. Ensure the flow is disengaged before working."
|
|
icon_state = "atmos_o2"
|
|
|
|
/obj/structure/sign/atmos_air
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "Air warning sign"
|
|
desc = "WARNING! Air flow tube. Ensure the flow is disengaged before working."
|
|
icon_state = "atmos_air"
|
|
|
|
/obj/structure/sign/atmos_waste
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "Atmos waste warning sign"
|
|
desc = "WARNING! Waste flow tube. Ensure the flow is disengaged before working."
|
|
icon_state = "atmos_waste"
|
|
|
|
/obj/structure/sign/deck1
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
desc = "A silver sign which reads 'DECK I'."
|
|
name = "DECK I"
|
|
icon_state = "deck1"
|
|
|
|
/obj/structure/sign/deck2
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
desc = "A silver sign which reads 'DECK II'."
|
|
name = "DECK II"
|
|
icon_state = "deck2"
|
|
|
|
/obj/structure/sign/deck3
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
desc = "A silver sign which reads 'DECK III'."
|
|
name = "DECK III"
|
|
icon_state = "deck3"
|
|
|
|
/obj/structure/sign/deck4
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
desc = "A silver sign which reads 'DECK IV'."
|
|
name = "DECK IV"
|
|
icon_state = "deck4"
|
|
|
|
/obj/structure/sign/sec1
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
desc = "A silver sign which reads 'SECTION I'."
|
|
name = "SECTION I"
|
|
icon_state = "sec1"
|
|
|
|
/obj/structure/sign/sec2
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
desc = "A silver sign which reads 'SECTION II'."
|
|
name = "SECTION II"
|
|
icon_state = "sec2"
|
|
|
|
/obj/structure/sign/sec3
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
desc = "A silver sign which reads 'SECTION III'."
|
|
name = "SECTION III"
|
|
icon_state = "sec3"
|
|
|
|
/obj/structure/sign/sec4
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
desc = "A silver sign which reads 'SECTION IV'."
|
|
name = "SECTION IV"
|
|
icon_state = "sec4"
|
|
|
|
/obj/structure/sign/nanotrasen
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "\improper NanoTrasen"
|
|
desc = "An old metal sign which reads 'NanoTrasen'."
|
|
icon_state = "NT"
|
|
catalogue_data = list(/datum/category_item/catalogue/information/organization/nanotrasen)
|
|
|
|
// Eris standards compliant hazards
|
|
/obj/structure/sign/signnew
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
|
|
/obj/structure/sign/signnew/biohazard
|
|
name = "BIOLOGICAL HAZARD"
|
|
desc = "Warning: Biological and-or toxic hazards present in this area!"
|
|
icon_state = "biohazard"
|
|
|
|
/obj/structure/sign/signnew/corrosives
|
|
name = "CORROSIVE SUBSTANCES"
|
|
desc = "Warning: Corrosive substances prezent in this area!"
|
|
icon_state = "corrosives"
|
|
|
|
/obj/structure/sign/signnew/explosives
|
|
name = "EXPLOSIVE SUBSTANCES"
|
|
desc = "Warning: Explosive substances present in this area!"
|
|
icon_state = "explosives"
|
|
|
|
/obj/structure/sign/signnew/flammables
|
|
name = "FLAMMABLE SUBSTANCES"
|
|
desc = "Warning: Flammable substances present in this area!"
|
|
icon_state = "flammable"
|
|
|
|
/obj/structure/sign/signnew/laserhazard
|
|
name = "LASER HAZARD"
|
|
desc = "Warning: High powered laser emitters operating in this area!"
|
|
icon_state = "laser"
|
|
|
|
/obj/structure/sign/signnew/danger
|
|
name = "DANGEROUS AREA"
|
|
desc = "Warning: Generally hazardous area! Exercise caution."
|
|
icon_state = "danger"
|
|
|
|
/obj/structure/sign/signnew/magnetics
|
|
name = "MAGNETIC FIELD HAZARD"
|
|
desc = "Warning: Extremely powerful magnetic fields present in this area!"
|
|
icon_state = "magnetics"
|
|
|
|
/obj/structure/sign/signnew/opticals
|
|
name = "OPTICAL HAZARD"
|
|
desc = "Warning: Optical hazards present in this area!"
|
|
icon_state = "optical"
|
|
|
|
/obj/structure/sign/signnew/radiation
|
|
name = "RADIATION HAZARD"
|
|
desc = "Warning: Significant levels of radiation present in this area!"
|
|
icon_state = "radiation"
|
|
|
|
/obj/structure/sign/signnew/secure
|
|
name = "SECURE AREA"
|
|
desc = "Warning: Secure Area! Do not enter without authorization!"
|
|
icon_state = "secure"
|
|
|
|
/obj/structure/sign/signnew/electrical
|
|
name = "ELECTRICAL HAZARD"
|
|
desc = "Warning: Electrical hazards! Wear protective equipment."
|
|
icon_state = "electrical"
|
|
|
|
/obj/structure/sign/signnew/cryogenics
|
|
name = "CRYOGENIC TEMPERATURES"
|
|
desc = "Warning: Extremely low temperatures in this area."
|
|
icon_state = "cryogenics"
|
|
|
|
/obj/structure/sign/signnew/canisters
|
|
name = "PRESSURIZED CANISTERS"
|
|
desc = "Warning: Highly pressurized canister storage."
|
|
icon_state = "canisters"
|
|
|
|
/obj/structure/sign/signnew/oxidants
|
|
name = "OXIDIZING AGENTS"
|
|
desc = "Warning: Oxidizing agents in this area, do not start fires!"
|
|
icon_state = "oxidants"
|
|
|
|
/obj/structure/sign/signnew/memetic
|
|
name = "MEMETIC HAZARD"
|
|
desc = "Warning: Memetic hazard, wear meson goggles!"
|
|
icon_state = "memetic"
|
|
|
|
//Eris departments
|
|
|
|
/obj/structure/sign/department
|
|
icon = 'icons/obj/decals_vr.dmi'
|
|
name = "department sign"
|
|
desc = "Sign of some important ship compartment."
|
|
|
|
/obj/structure/sign/department/medbay
|
|
name = "MEDBAY"
|
|
icon_state = "medbay"
|
|
|
|
/obj/structure/sign/department/virology
|
|
name = "VIROLOGY"
|
|
icon_state = "virology"
|
|
|
|
/obj/structure/sign/department/chem
|
|
name = "CHEMISTRY"
|
|
icon_state = "chem"
|
|
|
|
/obj/structure/sign/department/gene
|
|
name = "GENETICS"
|
|
icon_state = "gene"
|
|
|
|
/obj/structure/sign/department/morgue
|
|
name = "MORGUE"
|
|
icon_state = "morgue"
|
|
|
|
/obj/structure/sign/department/operational
|
|
name = "SURGERY"
|
|
icon_state = "operational"
|
|
|
|
/obj/structure/sign/department/sci
|
|
name = "SCIENCE"
|
|
icon_state = "sci"
|
|
|
|
/obj/structure/sign/department/xenolab
|
|
name = "XENOLAB"
|
|
icon_state = "xenolab"
|
|
|
|
/obj/structure/sign/department/anomaly
|
|
name = "ANOMALYLAB"
|
|
icon_state = "anomaly"
|
|
|
|
/obj/structure/sign/department/dock
|
|
name = "DOKUCHAYEV DOCK"
|
|
icon_state = "dock"
|
|
|
|
/obj/structure/sign/department/rnd
|
|
name = "RND"
|
|
icon_state = "rnd"
|
|
|
|
/obj/structure/sign/department/robo
|
|
name = "ROBOTICS"
|
|
icon_state = "robo"
|
|
|
|
/obj/structure/sign/department/toxins
|
|
name = "TOXINS"
|
|
icon_state = "toxins"
|
|
|
|
/obj/structure/sign/department/toxin_res
|
|
name = "TOXINLAB"
|
|
icon_state = "toxin_res"
|
|
|
|
/obj/structure/sign/department/eva
|
|
name = "E.V.A."
|
|
icon_state = "eva"
|
|
|
|
/obj/structure/sign/department/ass
|
|
name = "TOOL STORAGE"
|
|
icon_state = "ass"
|
|
|
|
/obj/structure/sign/department/bar
|
|
name = "BAR"
|
|
icon_state = "bar"
|
|
|
|
/obj/structure/sign/department/biblio
|
|
name = "LIBRARY"
|
|
icon_state = "biblio"
|
|
|
|
/obj/structure/sign/department/chapel
|
|
name = "CHAPEL"
|
|
icon_state = "chapel"
|
|
|
|
/obj/structure/sign/department/bridge
|
|
name = "BRIDGE"
|
|
icon_state = "bridge"
|
|
|
|
/obj/structure/sign/department/telecoms
|
|
name = "TELECOMS"
|
|
icon_state = "telecoms"
|
|
|
|
/obj/structure/sign/department/conference_room
|
|
name = "CONFERENCE"
|
|
icon_state = "conference_room"
|
|
|
|
/obj/structure/sign/department/ai
|
|
name = "AI"
|
|
icon_state = "ai"
|
|
|
|
/obj/structure/sign/department/cargo
|
|
name = "CARGO"
|
|
icon_state = "cargo"
|
|
|
|
/obj/structure/sign/department/mail
|
|
name = "MAIL"
|
|
icon_state = "mail"
|
|
|
|
/obj/structure/sign/department/miner_dock
|
|
name = "MINING DOCK"
|
|
icon_state = "miner_dock"
|
|
|
|
/obj/structure/sign/department/cargo_dock
|
|
name = "CARGO DOCK"
|
|
icon_state = "cargo_dock"
|
|
|
|
/obj/structure/sign/department/eng
|
|
name = "ENGINEERING"
|
|
icon_state = "eng"
|
|
|
|
/obj/structure/sign/department/engine
|
|
name = "ENGINE"
|
|
icon_state = "engine"
|
|
|
|
/obj/structure/sign/department/gravi
|
|
name = "GRAVGEN"
|
|
icon_state = "gravi"
|
|
|
|
/obj/structure/sign/department/atmos
|
|
name = "ATMOSPHERICS"
|
|
icon_state = "atmos"
|
|
|
|
/obj/structure/sign/department/shield
|
|
name = "SHIELDGEN"
|
|
icon_state = "shield"
|
|
|
|
/obj/structure/sign/department/drones
|
|
name = "DRONES"
|
|
icon_state = "drones"
|
|
|
|
/obj/structure/sign/department/interrogation
|
|
name = "INTERROGATION"
|
|
icon_state = "interrogation"
|
|
|
|
/obj/structure/sign/department/commander
|
|
name = "COMMANDER"
|
|
icon_state = "commander"
|
|
|
|
/obj/structure/sign/department/armory
|
|
name = "ARMORY"
|
|
icon_state = "armory"
|
|
|
|
/obj/structure/sign/department/prison
|
|
name = "PRISON"
|
|
icon_state = "prison"
|
|
|
|
/obj/structure/sign/deck/first
|
|
name = "\improper First Deck"
|
|
icon_state = "deck-1"
|
|
|
|
/obj/structure/sign/deck/second
|
|
name = "\improper Second Deck"
|
|
icon_state = "deck-2"
|
|
|
|
/obj/structure/sign/deck/third
|
|
name = "\improper Third Deck"
|
|
icon_state = "deck-3"
|
|
|
|
/obj/structure/sign/deck/fourth
|
|
name = "\improper Fourth Deck"
|
|
icon_state = "deck-4"
|
|
|
|
/obj/structure/sign/level/one
|
|
name = "\improper Level One"
|
|
icon_state = "level-1"
|
|
|
|
/obj/structure/sign/level/one/large
|
|
icon_state = "level-1-large"
|
|
|
|
/obj/structure/sign/level/two
|
|
name = "\improper Level Two"
|
|
icon_state = "level-2"
|
|
|
|
/obj/structure/sign/level/two/large
|
|
icon_state = "level-2-large"
|
|
|
|
/obj/structure/sign/level/three
|
|
name = "\improper Level Three"
|
|
icon_state = "level-3"
|
|
|
|
/obj/structure/sign/level/three/large
|
|
icon_state = "level-3-large"
|
|
|
|
/obj/structure/sign/level/fourth
|
|
name = "\improper Level Four"
|
|
icon_state = "level-4"
|
|
|
|
/obj/structure/sign/level/four/large
|
|
icon_state = "level-4-large"
|
|
|
|
/obj/structure/sign/level/basement
|
|
name = "\improper Basement Level"
|
|
icon_state = "level-b"
|
|
|
|
/obj/structure/sign/level/basement/large
|
|
icon_state = "level-b-large"
|
|
|
|
/obj/structure/sign/level/ground
|
|
name = "\improper Ground Level"
|
|
icon_state = "level-g"
|
|
|
|
/obj/structure/sign/level/ground/large
|
|
icon_state = "level-g-large"
|
|
|
|
/obj/structure/sign/hangar/one
|
|
name = "\improper Hangar One"
|
|
icon_state = "hangar-1"
|
|
|
|
/obj/structure/sign/hangar/two
|
|
name = "\improper Hangar Two"
|
|
icon_state = "hangar-2"
|
|
|
|
/obj/structure/sign/hangar/three
|
|
name = "\improper Hangar Three"
|
|
icon_state = "hangar-3"
|
|
|
|
/obj/structure/sign/atmos
|
|
name = "\improper WASTE"
|
|
icon_state = "atmos_waste"
|
|
|
|
/obj/structure/sign/atmos/o2
|
|
name = "\improper OXYGEN"
|
|
icon_state = "atmos_o2"
|
|
|
|
/obj/structure/sign/atmos/co2
|
|
name = "\improper CARBON DIOXIDE"
|
|
icon_state = "atmos_co2"
|
|
|
|
/obj/structure/sign/atmos/phoron
|
|
name = "\improper PHORON"
|
|
icon_state = "atmos_phoron"
|
|
|
|
/obj/structure/sign/atmos/n2o
|
|
name = "\improper NITROUS OXIDE"
|
|
icon_state = "atmos_n2o"
|
|
|
|
/obj/structure/sign/atmos/n2
|
|
name = "\improper NITROGEN"
|
|
icon_state = "atmos_n2"
|
|
|
|
/obj/structure/sign/atmos/air
|
|
name = "\improper AIR"
|
|
icon_state = "atmos_air"
|
|
|
|
/obj/structure/sign/scenery/engineleft
|
|
name = "I.C.V."
|
|
desc = "The charred name of a cargo ship of some description."
|
|
icon_state = "poi_engine1"
|
|
|
|
/obj/structure/sign/scenery/engineright
|
|
name = "I.C.V."
|
|
desc = "The charred name of a cargo ship of some description."
|
|
icon_state = "poi_engine2"
|
|
|
|
//Direction/Level sign overlays. Not mechanically functional as noted above, but usable for mapping.
|
|
/obj/structure/sign/scenery/overlay
|
|
name = "snow covering"
|
|
desc = "Frozen snow obscures the view of a sign beneath."
|
|
icon_state = "snowy"
|
|
icon = 'icons/obj/decals_directions.dmi'
|
|
|
|
/obj/structure/sign/scenery/overlay/rust
|
|
name = "rust covering"
|
|
desc = "Thick rust obscures the view of a sign beneath."
|
|
icon_state = "rusted"
|
|
|
|
/obj/structure/sign/scenery/overlay/vine
|
|
name = "vine covering"
|
|
desc = "Thick vines obscure the view of a sign beneath."
|
|
icon_state = "vines"
|
|
|
|
/obj/structure/sign/scenery/overlay/vine/top
|
|
icon_state = "vines_top"
|
|
|
|
/obj/structure/sign/scenery/overlay/vine/mid
|
|
icon_state = "vines_mid"
|
|
|
|
/obj/structure/sign/scenery/overlay/vine/bottom
|
|
icon_state = "vines_bottom"
|
|
|
|
/obj/structure/sign/bigname
|
|
name = "Cynosure Station"
|
|
desc = "An aging sign for the Cynosure Xenoarchaeological Research Station."
|
|
icon_state = "cyno_1"
|
|
|
|
/obj/structure/sign/bigname/seg_2
|
|
icon_state = "cyno_2"
|
|
|
|
/obj/structure/sign/bigname/seg_3
|
|
icon_state = "cyno_3"
|
|
|
|
/obj/structure/sign/bigname/seg_4
|
|
icon_state = "cyno_4"
|
|
|
|
/obj/structure/sign/bigname/seg_5
|
|
icon_state = "cyno_5"
|
|
|
|
/obj/structure/sign/bigname/seg_6
|
|
icon_state = "cyno_6"
|
|
|
|
/obj/structure/sign/bigname/seg_7
|
|
icon_state = "cyno_7"
|
|
|
|
/obj/structure/sign/clock
|
|
name = "wall clock"
|
|
desc = "A basic wall clock, synced to the current system time."
|
|
icon_state = "clock"
|
|
|
|
/obj/structure/sign/clock/examine(mob/user)
|
|
. = ..()
|
|
. += "The clock shows that the time is [stationtime2text()]."
|
|
|
|
/obj/structure/sign/calendar
|
|
name = "calendar"
|
|
desc = "It's an old-school, NanoTrasen branded wall calendar. Sure, it might be obsolete with modern technology, but it's still hard to imagine an office without one."
|
|
icon_state = "calendar"
|
|
|
|
/obj/structure/sign/calendar/examine(mob/user)
|
|
. = ..()
|
|
. += "The calendar shows that the date is [stationdate2text()]."
|
|
if (Holiday.len)
|
|
. += "Today is " + span_bold(span_green("[english_list(Holiday)]")) + "."
|
|
|
|
/obj/structure/sign/explosive
|
|
name = "\improper HIGH EXPLOSIVES sign"
|
|
desc = "A warning sign which reads 'HIGH EXPLOSIVES'."
|
|
icon_state = "explosives"
|
|
|
|
/obj/structure/sign/chemdiamond
|
|
name = "\improper HAZARDOUS CHEMICALS sign"
|
|
desc = "A sign that warns of potentially hazardous chemicals nearby, indicating health risk, flash point, and reactivity."
|
|
icon_state = "chemdiamond"
|
|
|
|
//Here be Flags
|
|
|
|
//Flag item
|
|
/obj/item/flag
|
|
name = "boxed flag"
|
|
desc = "A flag neatly folded into a wooden container."
|
|
icon = 'icons/obj/flags.dmi'
|
|
icon_state = "flag_boxed"
|
|
var/flag_path = "flag"
|
|
var/flag_size = 0
|
|
|
|
//Flag on wall
|
|
/obj/structure/sign/flag
|
|
name = "blank flag"
|
|
desc = "Nothing to see here."
|
|
icon = 'icons/obj/flags.dmi'
|
|
icon_state = "flag"
|
|
var/icon/ripped_outline = icon('icons/obj/flags.dmi', "ripped")
|
|
var/obj/structure/sign/flag/linked_flag //For double flags
|
|
var/obj/item/flag/flagtype //For returning your flag
|
|
var/ripped = FALSE //If we've been torn down
|
|
|
|
/obj/structure/sign/flag/blank
|
|
name = "blank banner"
|
|
desc = "A blank white flag."
|
|
icon_state = "flag"
|
|
flagtype = /obj/item/flag
|
|
|
|
/obj/item/flag/afterattack(var/atom/A, var/mob/user, var/adjacent, var/clickparams)
|
|
if (!adjacent)
|
|
return
|
|
|
|
if((!iswall(A) && !istype(A, /obj/structure/window)) || !isturf(user.loc))
|
|
to_chat(user, span_warning("You can't place this here!"))
|
|
return
|
|
|
|
var/placement_dir = get_dir(user, A)
|
|
if (!(placement_dir in cardinal))
|
|
to_chat(user, span_warning("You must stand directly in front of the location you wish to place that on."))
|
|
return
|
|
|
|
var/obj/structure/sign/flag/P = new(user.loc)
|
|
|
|
switch(placement_dir)
|
|
if(NORTH)
|
|
P.pixel_y = 32
|
|
if(SOUTH)
|
|
P.pixel_y = -32
|
|
if(EAST)
|
|
P.pixel_x = 32
|
|
if(WEST)
|
|
P.pixel_x = -32
|
|
|
|
P.dir = placement_dir
|
|
if(flag_size)
|
|
P.icon_state = "[flag_path]_l"
|
|
var/obj/structure/sign/flag/P2 = new(user.loc)
|
|
P.linked_flag = P2
|
|
P2.linked_flag = P
|
|
P2.icon_state = "[flag_path]_r"
|
|
P2.dir = P.dir
|
|
switch(P2.dir)
|
|
if(NORTH)
|
|
P2.pixel_y = P.pixel_y
|
|
P2.pixel_x = 32
|
|
if(SOUTH)
|
|
P2.pixel_y = P.pixel_y
|
|
P2.pixel_x = 32
|
|
if(EAST)
|
|
P2.pixel_x = P.pixel_x
|
|
P2.pixel_y = -32
|
|
if(WEST)
|
|
P2.pixel_x = P.pixel_x
|
|
P2.pixel_y = 32
|
|
P2.name = name
|
|
P2.desc = desc
|
|
P2.description_info = description_info
|
|
P2.description_fluff = description_fluff
|
|
P2.flagtype = type
|
|
else
|
|
P.icon_state = "[flag_path]"
|
|
P.name = name
|
|
P.desc = desc
|
|
P.description_info = description_info
|
|
P.description_fluff = description_fluff
|
|
P.flagtype = type
|
|
qdel(src)
|
|
|
|
/obj/structure/sign/flag/Destroy()
|
|
if(linked_flag?.linked_flag == src) //Catches other instances where one half might be destroyed, say by a broken wall, to avoid runtimes.
|
|
linked_flag.linked_flag = null //linked_flag
|
|
. = ..()
|
|
|
|
/obj/structure/sign/flag/ex_act(severity)
|
|
switch(severity)
|
|
if(1)
|
|
qdel(src)
|
|
if(2)
|
|
if(prob(50))
|
|
qdel(src)
|
|
else
|
|
rip()
|
|
if(3)
|
|
rip()
|
|
|
|
/obj/structure/sign/flag/unfasten(mob/user)
|
|
if(!ripped)
|
|
user.visible_message(span_notice("\The [user] unfastens \the [src] and folds it back up."), span_notice("You unfasten \the [src] and fold it back up."))
|
|
var/obj/item/flag/F = new flagtype(get_turf(user))
|
|
user.put_in_hands(F)
|
|
else
|
|
user.visible_message(span_notice("\The [user] unfastens the tattered remnants of \the [src]."), span_notice("You unfasten the tattered remains of \the [src]."))
|
|
if(linked_flag)
|
|
qdel(linked_flag) //otherwise you're going to get weird duping nonsense
|
|
qdel(src)
|
|
|
|
/obj/structure/sign/flag/attack_hand(mob/user)
|
|
if(alert("Do you want to rip \the [src] from its place?","You think...","Yes","No") == "Yes")
|
|
if(!Adjacent(user)) //Cannot bring up dialogue and walk away
|
|
return FALSE
|
|
visible_message(span_warning("\The [user] rips \the [src] in a single, decisive motion!" ))
|
|
playsound(src.loc, 'sound/items/poster_ripped.ogg', 100, 1)
|
|
add_fingerprint(user)
|
|
rip()
|
|
|
|
/obj/structure/sign/flag/proc/rip(var/rip_linked = TRUE)
|
|
var/icon/I = new('icons/obj/flags.dmi', icon_state)
|
|
var/icon/mask = new('icons/obj/flags.dmi', "ripped")
|
|
I.AddAlphaMask(mask)
|
|
icon = I
|
|
name = "ripped flag"
|
|
desc = "You can't make out anything from the flag's original print. It's ruined."
|
|
ripped = TRUE
|
|
if(linked_flag && rip_linked)
|
|
linked_flag.rip(FALSE) //Prevents an infinite ripping loop
|
|
|
|
/obj/structure/sign/flag/attackby(obj/item/W, mob/user)
|
|
..()
|
|
if(istype(W, /obj/item/flame/lighter) || istype(W, /obj/item/weldingtool))
|
|
visible_message(span_warning("\The [user] starts to burn \the [src] down!"))
|
|
if(!do_after(user, 2 SECONDS))
|
|
return FALSE
|
|
visible_message(span_warning("\The [user] burns \the [src] down!"))
|
|
playsound(src.loc, 'sound/items/cigs_lighters/cig_light.ogg', 100, 1)
|
|
new /obj/effect/decal/cleanable/ash(src.loc)
|
|
if(linked_flag)
|
|
qdel(linked_flag)
|
|
qdel(src)
|
|
return TRUE
|
|
|
|
/obj/structure/sign/flag/blank/left
|
|
icon_state = "flag_l"
|
|
|
|
/obj/structure/sign/flag/blank/right
|
|
icon_state = "flag_r"
|
|
|
|
//SolGov
|
|
/obj/structure/sign/flag/sol
|
|
name = "Solar Confederate Government flag"
|
|
desc = "The bright blue flag of the Solar Confederate Government."
|
|
icon_state = "solgov"
|
|
flagtype = /obj/item/flag/sol
|
|
|
|
/obj/structure/sign/flag/sol/left
|
|
icon_state = "solgov_l"
|
|
|
|
/obj/structure/sign/flag/sol/right
|
|
icon_state = "solgov_r"
|
|
|
|
/obj/item/flag/sol
|
|
name = "Solar Confederate Government flag"
|
|
desc = "The bright blue flag of the Solar Confederate Government."
|
|
flag_path = "solgov"
|
|
|
|
/obj/item/flag/sol/l
|
|
name = "large Solar Confederate Government flag"
|
|
flag_size = 1
|
|
|
|
//NanoTrasen
|
|
/obj/structure/sign/flag/nt
|
|
name = "NanoTrasen corporate flag"
|
|
desc = "A flag portraying the logo of the NanoTrasen corporation."
|
|
icon_state = "nanotrasen"
|
|
flagtype = /obj/item/flag/nt
|
|
|
|
/obj/structure/sign/flag/nt/left
|
|
icon_state = "nanotrasen_l"
|
|
|
|
/obj/structure/sign/flag/nt/right
|
|
icon_state = "nanotrasen_r"
|
|
|
|
/obj/item/flag/nt
|
|
name = "NanoTrasen corporate flag"
|
|
desc = "A flag portraying the logo of the NanoTrasen corporation."
|
|
flag_path = "nanotrasen"
|
|
|
|
/obj/item/flag/nt/l
|
|
name = "large NanoTrasen corporate flag"
|
|
flag_size = 1
|
|
|
|
//Vir
|
|
/obj/structure/sign/flag/vir
|
|
name = "Vir Governmental Authority flag"
|
|
desc = "The two-tone flag of the Vir Governmental Authority."
|
|
description_fluff = "Commonly referred to as VirGov, the Vir Governmental Authority was formed in 2412 as a unified system government following \
|
|
a half century of war between the Sif Planetary Government - or SifGov - and corporate interests in Kara orbit, in order to qualify for full membership \
|
|
in the Solar Confederate Government. Following the Karan Wars it would be almost a century before Trans-Stellar Corporations were allowed their typical \
|
|
freedom to operate unobstructed in the Vir system."
|
|
icon_state = "vir"
|
|
flagtype = /obj/item/flag/vir
|
|
|
|
/obj/structure/sign/flag/vir/left
|
|
icon_state = "vir_l"
|
|
|
|
/obj/structure/sign/flag/vir/right
|
|
icon_state = "vir_r"
|
|
|
|
/obj/item/flag/vir
|
|
name = "Vir Governmental Authority flag"
|
|
desc = "The two-tone flag of the Vir Governmental Authority."
|
|
description_fluff = "Commonly referred to as VirGov, the Vir Governmental Authority was formed in 2412 as a unified system government following \
|
|
a half century of war between the Sif Planetary Government - or SifGov - and corporate interests in Kara orbit, in order to qualify for full membership \
|
|
in the Solar Confederate Government. Following the Karan Wars it would be almost a century before Trans-Stellar Corporations were allowed their typical \
|
|
freedom to operate unobstructed in the Vir system."
|
|
flag_path = "vir"
|
|
|
|
/obj/item/flag/vir/l
|
|
name = "large Vir Governmental Authority flag"
|
|
flag_size = 1
|
|
|
|
//Almach Association
|
|
|
|
/obj/structure/sign/flag/almach_a
|
|
name = "Almach Association flag"
|
|
desc = "The black and grey flag of the now-defunct Almach Association."
|
|
description_fluff = "The Almach Association was a short lived (February 2562 - April 2564) governmental entity formed as an alliance of disparate radical mercurial \
|
|
states in an effort to secede from the Solar Confederate Government. Though the Association were defeated, and ultimately annexed by the Skrellian Far Kingdoms, \
|
|
the Association flag remains a popular symbol with mercurials and secessionists alike. To some, the Almach Association is seen as the first step towards the SCG's \
|
|
\"inevitable\" dissolution."
|
|
icon_state = "almach_a"
|
|
flagtype = /obj/item/flag/almach_a
|
|
|
|
/obj/structure/sign/flag/almach_a/left
|
|
icon_state = "almach_a_l"
|
|
|
|
/obj/structure/sign/flag/almach_a/right
|
|
icon_state = "almach_a_r"
|
|
|
|
/obj/item/flag/almach_a
|
|
name = "Almach Association flag"
|
|
desc = "The black and grey flag of the now-defunct Almach Association."
|
|
description_fluff = "The Almach Association was a short lived (February 2562 - April 2564) governmental entity formed as an alliance of disparate radical mercurial \
|
|
states in an effort to secede from the Solar Confederate Government. Though the Association were defeated, and ultimately annexed by the Skrellian Far Kingdoms, \
|
|
the Association flag remains a popular symbol with mercurials and secessionists alike. To some, the Almach Association is seen as the first step towards the SCG's \
|
|
\"inevitable\" dissolution."
|
|
flag_path = "almach_a"
|
|
|
|
/obj/item/flag/almach_a/l
|
|
name = "large Almach Association flag"
|
|
flag_size = 1
|
|
|
|
//Almach Protectorate
|
|
/obj/structure/sign/flag/almach_p
|
|
name = "Almach Protectorate flag"
|
|
desc = "The purple flag of the Almach Protectorate."
|
|
description_fluff = "The Almach Protectorate was formed from the territory of the Almach Association as a condition of the 2564 Treaty of Whythe. \
|
|
Intended to be closely overseen by the Skrellian Far Kingdom, the Skathari Incursion left the Protectorate functionally independent in many regards, \
|
|
leading to the proliferation of previously restricted genetic modification technology into SolGov territory. However, the Protectorate was also left \
|
|
without meaningful military support, and has suffered sorely in the years since as the Relan-led government has struggled to remilitarize."
|
|
icon_state = "almach_p"
|
|
flagtype = /obj/item/flag/almach_p
|
|
|
|
/obj/structure/sign/flag/almach_p/left
|
|
icon_state = "almach_p_l"
|
|
|
|
/obj/structure/sign/flag/almach_p/right
|
|
icon_state = "almach_p_r"
|
|
|
|
/obj/item/flag/almach_p
|
|
name = "Almach Protectorate flag"
|
|
desc = "The purple flag of the Almach Protectorate."
|
|
description_fluff = "The Almach Protectorate was formed from the territory of the Almach Association as a condition of the 2564 Treaty of Whythe. \
|
|
Intended to be closely overseen by the Skrellian Far Kingdom, the Skathari Incursion left the Protectorate functionally independent in many regards, \
|
|
leading to the proliferation of previously restricted genetic modification technology into SolGov territory. However, the Protectorate was also left \
|
|
without meaningful military support, and has suffered sorely in the years since as the Relan-led government has struggled to remilitarize."
|
|
flag_path = "almach_p"
|
|
|
|
/obj/item/flag/almach_p/l
|
|
name = "large Almach Protectorate flag"
|
|
flag_size = 1
|
|
|
|
//Vystholm
|
|
/obj/structure/sign/flag/vystholm
|
|
name = "Vystholm flag"
|
|
desc = "The black and gold flag of Vystholm."
|
|
description_fluff = "Vystholm is a faction of xenophobic humans who constructed an ark ship, the VHS Rodnakya, in response to the abolition of the hostile \
|
|
First Contact Policy in the early 24th century. Thought to have long departed known space, the Vystholm returned to within range of human territory in response \
|
|
to the Skathari Incursion and has since undertaken a campaign of raiding, terrorism and espionage against established governments, particularly the Tajaran \
|
|
Pearlshield Coalition."
|
|
icon_state = "vystholm"
|
|
flagtype = /obj/item/flag/vystholm
|
|
|
|
/obj/structure/sign/flag/vystholm/left
|
|
icon_state = "vystholm_l"
|
|
|
|
/obj/structure/sign/flag/vystholm/right
|
|
icon_state = "vystholm_r"
|
|
|
|
/obj/item/flag/vystholm
|
|
name = "Vystholm flag"
|
|
desc = "The black and gold flag of Vystholm."
|
|
description_fluff = "Vystholm is a faction of xenophobic humans who constructed an ark ship, the VHS Rodnakya, in response to the abolition of the hostile \
|
|
First Contact Policy in the early 24th century. Thought to have long departed known space, the Vystholm returned to within range of human territory in response \
|
|
to the Skathari Incursion and has since undertaken a campaign of raiding, terrorism and espionage against established governments, particularly the Tajaran \
|
|
Pearlshield Coalition."
|
|
flag_path = "vystholm"
|
|
|
|
/obj/item/flag/vystholm/l
|
|
name = "large Vystholm flag"
|
|
flag_size = 1
|
|
|
|
//Five Arrows
|
|
/obj/structure/sign/flag/fivearrows
|
|
name = "Five Arrows flag"
|
|
desc = "The red flag of the Five Arrows."
|
|
description_fluff = "The Five Arrows is an independent government entity that seceded from the Solar Confederate Government in 2570, in response to perceived \
|
|
failures in aiding the Sagittarius Heights during the Skathari Incursion. The success of the government in achieving effective local defense and prosperity has \
|
|
since attracted the membership of Kauq'xum, a remote Skrellian colony. \The Five Arrows formed the model for SolGov's own semi-autonomous \"Regional Blocs\"."
|
|
icon_state = "fivearrows"
|
|
flagtype = /obj/item/flag/fivearrows
|
|
|
|
/obj/structure/sign/flag/fivearrows/left
|
|
icon_state = "fivearrows_l"
|
|
|
|
/obj/structure/sign/flag/fivearrows/right
|
|
icon_state = "fivearrows_r"
|
|
|
|
/obj/item/flag/fivearrows
|
|
name = "Five Arrows flag"
|
|
desc = "The red flag of the Five Arrows."
|
|
description_fluff = "The Five Arrows is an independent government entity that seceded from the Solar Confederate Government in 2570, in response to perceived \
|
|
failures in aiding the Sagittarius Heights during the Skathari Incursion. The success of the government in achieving effective local defense and prosperity has \
|
|
since attracted the membership of Kauq'xum, a remote Skrellian colony. \The Five Arrows formed the model for SolGov's own semi-autonomous \"Regional Blocs\"."
|
|
flag_path = "fivearrows"
|
|
|
|
/obj/item/flag/fivearrows/l
|
|
name = "large Five Arrows flag"
|
|
flag_size = 1
|
|
|
|
//Pirates
|
|
/obj/structure/sign/flag/pirate
|
|
name = "pirate flag"
|
|
desc = "Shiver me timbers, hoist the black!"
|
|
icon_state = "pirate"
|
|
flagtype = /obj/item/flag/pirate
|
|
|
|
/obj/structure/sign/flag/pirate/left
|
|
icon_state = "pirate_l"
|
|
|
|
/obj/structure/sign/flag/pirate/right
|
|
icon_state = "pirate_r"
|
|
|
|
/obj/item/flag/pirate
|
|
name = "pirate flag"
|
|
desc = "Shiver me timbers, hoist the black!"
|
|
flag_path = "pirate"
|
|
|
|
|
|
/obj/item/flag/pirate/l
|
|
name = "large pirate flag"
|
|
flag_size = 1
|
|
|
|
//Catpirate
|
|
/obj/structure/sign/flag/catpirate
|
|
name = "Tajaran pirate flag"
|
|
desc = "Shiver me whiskers, hoist the black!"
|
|
icon_state = "catpirate"
|
|
flagtype = /obj/item/flag/catpirate
|
|
|
|
/obj/structure/sign/flag/catpirate/left
|
|
icon_state = "catpirate_l"
|
|
|
|
/obj/structure/sign/flag/catpirate/right
|
|
icon_state = "catpirate_r"
|
|
|
|
/obj/item/flag/catpirate
|
|
name = "Tajaran pirate flag"
|
|
desc = "Shiver me whiskers, hoist the black!"
|
|
flag_path = "catpirate"
|
|
|
|
/obj/item/flag/catpirate/l
|
|
name = "large Tajaran pirate flag"
|
|
flag_size = 1
|
|
|
|
//Political Parties
|
|
/obj/structure/sign/flag/icarus
|
|
name = "Icarus Front flag"
|
|
desc = "The flag of the right-populist Icarus Front political party."
|
|
icon_state = "icarus"
|
|
flagtype = /obj/item/flag/icarus
|
|
|
|
/obj/item/flag/icarus
|
|
name = "Icarus Front flag"
|
|
desc = "The flag of the right-populist Icarus Front political party."
|
|
flag_path = "icarus"
|
|
|
|
/obj/structure/sign/flag/shadowcoalition
|
|
name = "Shadow Coalition flag"
|
|
desc = "The flag of the neoliberal Shadow Coalition political party."
|
|
icon_state = "shadowcoalition"
|
|
flagtype = /obj/item/flag/shadowcoalition
|
|
|
|
/obj/item/flag/shadowcoalition
|
|
name = "Shadow Coalition flag"
|
|
desc = "The flag of the neoliberal Shadow Coalition political party."
|
|
flag_path = "shadowcoalition"
|
|
|
|
/obj/structure/sign/flag/seo
|
|
name = "Sol Economic Organization flag"
|
|
desc = "The flag of the protectionist Sol Economic Organization political party."
|
|
icon_state = "seo"
|
|
flagtype = /obj/item/flag/seo
|
|
|
|
/obj/item/flag/seo
|
|
name = "Sol Economic Organization flag"
|
|
desc = "The flag of the protectionist Sol Economic Organization political party."
|
|
flag_path = "seo"
|
|
|
|
/obj/structure/sign/flag/gap
|
|
name = "Galactic Autonomy Party flag"
|
|
desc = "The flag of the libertarian Galactic Autonomy Party political party."
|
|
icon_state = "gap"
|
|
flagtype = /obj/item/flag/seo
|
|
|
|
/obj/item/flag/gap
|
|
name = "Galactic Autonomy Party flag"
|
|
desc = "The flag of the libertarian Galactic Autonomy Party political party."
|
|
flag_path = "gap"
|