mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-01-01 13:03:17 +00:00
Co-authored-by: Changelogs <action@github.com> Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> Co-authored-by: Kashargul <KashL@t-online.de>
60 lines
2.2 KiB
Plaintext
60 lines
2.2 KiB
Plaintext
//Snowflake customizable trashpules, these can be map eddited to be unique TM or you can just make new sub objects that change the vars -shark
|
|
//They are called sharkpiles because i cant think of another name, but do feel free to make them actually spawn sharks.
|
|
/obj/structure/trash_pile/sharkpile
|
|
var/destroychance = 0 //People too used to static pilespawns? Add randomness to it.
|
|
|
|
//Lists use better weights that add together so in the below example the sum of weight sis 6 so a 3 is 50% and a 1 is 16%
|
|
var/overridechancealpha = 90 //how likely the piles is to give its unique objects for alpha spawns
|
|
var/list/alphapicks = list(
|
|
/obj/item/storage/pill_bottle/happy = 1,
|
|
/obj/item/storage/pill_bottle/zoom = 2,
|
|
/obj/item/storage/pill_bottle/paracetamol = 3,
|
|
) //override pick list alpha
|
|
|
|
var/overridechancebeta = 90 //how likely the piles is to give its unique objects for beta spawns
|
|
var/list/betapicks = list(
|
|
/obj/item/storage/pill_bottle/happy = 3,
|
|
/obj/item/storage/pill_bottle/zoom = 2,
|
|
/obj/item/storage/pill_bottle/paracetamol = 1,
|
|
) //override pick list beta
|
|
|
|
var/overridechancegamma = 90 //how likely the piles is to give its unique objects for gamma spawns
|
|
var/list/gammapicks = list(
|
|
/obj/item/storage/pill_bottle/happy = 3,
|
|
/obj/item/storage/pill_bottle/zoom = 2,
|
|
/obj/item/storage/pill_bottle/paracetamol = 1,
|
|
) //override pick list gamma
|
|
|
|
var/gammaunique = 1
|
|
|
|
|
|
/obj/structure/trash_pile/sharkpile/Initialize()
|
|
..()
|
|
if(prob(destroychance))
|
|
qdel(src)
|
|
|
|
//^X% chance to use our own list, otherwise default pool.
|
|
//Here we could also add a % chance to spawn a mob for trash pandas or such,
|
|
/obj/structure/trash_pile/sharkpile/produce_alpha_item()
|
|
if(prob(overridechancealpha))
|
|
var/path = pick(alphapicks)
|
|
var/obj/item/I = new path()
|
|
return I
|
|
return ..()
|
|
|
|
/obj/structure/trash_pile/sharkpile/produce_beta_item()
|
|
if(prob(overridechancebeta))
|
|
var/path = pick(betapicks)
|
|
var/obj/item/I = new path()
|
|
return I
|
|
return ..()
|
|
|
|
/obj/structure/trash_pile/sharkpile/produce_gamma_item()
|
|
if(prob(overridechancegamma)&& gammaunique!=2)
|
|
var/path = pick(gammapicks)
|
|
var/obj/item/I = new path()
|
|
if(gammaunique!=0)
|
|
gammaunique++
|
|
return I
|
|
return ..()
|