mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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117 lines
3.6 KiB
Plaintext
117 lines
3.6 KiB
Plaintext
/turf/simulated/floor/weird_things
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icon = 'icons/turf/flooring/weird_vr.dmi'
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/turf/simulated/floor/weird_things/dark
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name = "dark"
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desc = "It's a strange, impenetrable darkness."
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icon_state = "dark"
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can_dirty = FALSE
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/turf/simulated/floor/weird_things/dark/Initialize(mapload)
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. = ..()
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if(prob(5))
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add_glow()
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/turf/simulated/floor/weird_things/dark/Crossed(O)
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. = ..()
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if(!isliving(O))
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return
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cut_overlays()
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if(prob(5))
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add_glow()
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if(ishuman(O))
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var/mob/living/carbon/human/L = O
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if(istype(L.species, /datum/species/crew_shadekin))
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L.halloss += 5
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if(prob(50))
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to_chat(L, span_danger("The more you move through this darkness, the more you can feel a throbbing, shooting ache in your bones."))
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if(prob(5))
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L.visible_message("[L]'s body gives off a faint, sparking, haze...", "Your body gives off a faint, sparking, haze...", runemessage = "gives off a faint, sparking haze")
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else if(istype(L.species, /datum/species/shadekin))
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var/obj/item/organ/internal/brain/shadekin/B = L.internal_organs_by_name["brain"]
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B.dark_energy += 10
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if(prob(10))
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to_chat(L, span_notice("You can feel the energy flowing into you!"))
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else
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if(prob(0.25))
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to_chat(L, span_danger("The darkness seethes under your feet..."))
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L.hallucination += 50
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/turf/simulated/floor/weird_things/dark/proc/add_glow()
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var/choice = "overlay-[rand(1,6)]"
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var/image/i = image('icons/turf/flooring/weird_vr.dmi', choice)
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i.plane = PLANE_LIGHTING_ABOVE
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add_overlay(i)
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/turf/unsimulated/wall/dark
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name = "dark"
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desc = "It's a strange, impenetrable darkness."
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icon = 'icons/turf/flooring/weird_vr.dmi'
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icon_state = "dark"
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/turf/unsimulated/wall/dark/Initialize(mapload)
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. = ..()
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if(prob(5))
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add_glow()
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/turf/unsimulated/wall/dark/proc/add_glow()
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var/choice = "overlay-[rand(1,6)]"
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var/image/i = image('icons/turf/flooring/weird_vr.dmi', choice)
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i.plane = PLANE_LIGHTING_ABOVE
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add_overlay(i)
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/turf/unsimulated/floor/dark
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name = "dark"
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desc = "It's a strange, impenetrable darkness."
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icon = 'icons/turf/flooring/weird_vr.dmi'
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icon_state = "dark"
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/turf/unsimulated/floor/dark/Initialize(mapload)
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. = ..()
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if(prob(5))
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add_glow()
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/turf/unsimulated/floor/dark/Crossed(O)
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. = ..()
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if(!isliving(O))
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return
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cut_overlays()
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if(prob(5))
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add_glow()
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if(ishuman(O))
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var/mob/living/carbon/human/L = O
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if(istype(L.species, /datum/species/crew_shadekin))
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L.halloss += 5
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if(prob(50))
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to_chat(L, span_danger("The more you move through this darkness, the more you can feel a throbbing, shooting ache in your bones."))
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if(prob(5))
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L.visible_message("[L]'s body gives off a faint, sparking, haze...", "Your body gives off a faint, sparking, haze...", runemessage = "gives off a faint, sparking haze")
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else if(istype(L.species, /datum/species/shadekin))
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var/obj/item/organ/internal/brain/shadekin/B = L.internal_organs_by_name["brain"]
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B.dark_energy += 10
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if(prob(10))
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to_chat(L, span_notice("You can feel the energy flowing into you!"))
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else
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if(prob(0.25))
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to_chat(L, span_danger("The darkness seethes under your feet..."))
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L.hallucination += 50
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/turf/unsimulated/floor/dark/proc/add_glow()
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var/flip = rand(1,2)
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var/choice
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var/choiceb
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if(flip == 1)
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choice = "overlay-[rand(1,6)]"
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if(flip == 2)
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choice = "overlay-[rand(7,12)]"
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var/image/i = image('icons/turf/flooring/weird_vr.dmi', choice)
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i.plane = PLANE_LIGHTING_ABOVE
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add_overlay(i)
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if(prob(10))
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if(flip == 1)
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choiceb = "overlay-[rand(7,12)]"
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if(flip == 2)
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choiceb = "overlay-[rand(1,6)]"
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var/image/ii = image('icons/turf/flooring/weird_vr.dmi', choiceb)
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add_overlay(ii)
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