mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-12 03:02:54 +00:00
282 lines
7.7 KiB
Plaintext
282 lines
7.7 KiB
Plaintext
/*
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* Arm mounted augments.
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*/
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/obj/item/organ/internal/augment/armmounted
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name = "laser rifle implant"
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desc = "A large implant that fits into a subject's arm. It deploys a laser-emitting array by some painful means."
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icon_state = "augment_laser"
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w_class = ITEMSIZE_LARGE
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organ_tag = O_AUG_L_FOREARM
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parent_organ = BP_L_ARM
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target_slot = slot_l_hand
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target_parent_classes = list(ORGAN_FLESH, ORGAN_ASSISTED)
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integrated_object_type = /obj/item/gun/energy/laser/mounted/augment
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/obj/item/organ/internal/augment/armmounted/attackby(obj/item/I as obj, mob/user as mob)
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if(I.has_tool_quality(TOOL_SCREWDRIVER))
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switch(organ_tag)
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if(O_AUG_L_FOREARM)
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organ_tag = O_AUG_R_FOREARM
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parent_organ = BP_R_ARM
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target_slot = slot_r_hand
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if(O_AUG_R_FOREARM)
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organ_tag = O_AUG_L_FOREARM
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parent_organ = BP_L_ARM
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target_slot = slot_l_hand
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to_chat(user, span_notice("You swap \the [src]'s servos to install neatly into \the lower [parent_organ] mount."))
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return
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. = ..()
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/obj/item/organ/internal/augment/armmounted/taser
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name = "taser implant"
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desc = "A large implant that fits into a subject's arm. It deploys a taser-emitting array by some painful means."
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icon_state = "augment_taser"
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integrated_object_type = /obj/item/gun/energy/taser/mounted/augment
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/obj/item/organ/internal/augment/armmounted/dartbow
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name = "crossbow implant"
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desc = "A small implant that fits into a subject's arm. It deploys a dart launching mechanism through the flesh through unknown means."
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icon_state = "augment_dart"
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w_class = ITEMSIZE_SMALL
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integrated_object_type = /obj/item/gun/energy/crossbow
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// Wrist-or-hand-mounted implant
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/obj/item/organ/internal/augment/armmounted/hand
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name = "resonant analyzer implant"
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desc = "An augment that fits neatly into the hand, useful for determining the usefulness of an object for research."
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icon_state = "augment_box"
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w_class = ITEMSIZE_SMALL
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// Needs to be redefined here, or the switch statement beneath with no default case can never change target limb... Also prevents putting it in your shoulder when it's a hand implant.
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organ_tag = O_AUG_R_HAND
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parent_organ = BP_R_HAND
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target_slot = slot_r_hand
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integrated_object_type = /obj/item/portable_scanner
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/obj/item/organ/internal/augment/armmounted/hand/attackby(obj/item/I as obj, mob/user as mob)
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if(I.has_tool_quality(TOOL_SCREWDRIVER))
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switch(organ_tag)
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if(O_AUG_L_HAND)
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organ_tag = O_AUG_R_HAND
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parent_organ = BP_R_HAND
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target_slot = slot_r_hand
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if(O_AUG_R_HAND)
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organ_tag = O_AUG_L_HAND
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parent_organ = BP_L_HAND
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target_slot = slot_l_hand
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to_chat(user, span_notice("You swap \the [src]'s servos to install neatly into \the upper [parent_organ] mount."))
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return
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. = ..()
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/obj/item/organ/internal/augment/armmounted/hand/sword
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name = "energy blade implant"
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integrated_object_type = /obj/item/melee/energy/sword
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/obj/item/organ/internal/augment/armmounted/hand/blade
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name = "handblade implant"
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desc = "A small implant that fits neatly into the hand. It deploys a small, but dangerous blade."
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icon_state = "augment_handblade"
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integrated_object_type = /obj/item/melee/augment/blade
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/*
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* Shoulder augment.
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*/
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/obj/item/organ/internal/augment/armmounted/shoulder
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name = "shoulder augment"
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desc = "A large implant that fits into a subject's arm. It looks kind of like a skeleton."
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icon_state = "augment_armframe"
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organ_tag = O_AUG_R_UPPERARM
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w_class = ITEMSIZE_HUGE
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integrated_object_type = null
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/obj/item/organ/internal/augment/armmounted/shoulder/attackby(obj/item/I as obj, mob/user as mob)
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if(I.has_tool_quality(TOOL_SCREWDRIVER))
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switch(organ_tag)
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if(O_AUG_L_UPPERARM)
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organ_tag = O_AUG_R_UPPERARM
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parent_organ = BP_R_ARM
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target_slot = slot_r_hand
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if(O_AUG_R_UPPERARM)
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organ_tag = O_AUG_L_UPPERARM
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parent_organ = BP_L_ARM
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target_slot = slot_l_hand
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to_chat(user, span_notice("You swap \the [src]'s servos to install neatly into \the upper [parent_organ] mount."))
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return
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. = ..()
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/obj/item/organ/internal/augment/armmounted/shoulder/surge
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name = "muscle overclocker"
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aug_cooldown = 1.5 MINUTES
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/obj/item/organ/internal/augment/armmounted/shoulder/surge/augment_action()
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if(!owner)
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return
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if(aug_cooldown)
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if(cooldown <= world.time)
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cooldown = world.time + aug_cooldown
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else
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return
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if(ishuman(owner))
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var/mob/living/carbon/human/H = owner
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H.add_modifier(/datum/modifier/melee_surge, 0.75 MINUTES)
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/obj/item/organ/internal/augment/armmounted/shoulder/blade
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name = "armblade implant"
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desc = "A large implant that fits into a subject's arm. It deploys a large metal blade by some painful means."
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icon_state = "augment_armblade"
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integrated_object_type = /obj/item/melee/augment/blade/arm
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// The toolkit / multi-tool implant.
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/obj/item/organ/internal/augment/armmounted/shoulder/multiple
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name = "rotary toolkit"
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desc = "A large implant that fits into a subject's arm. It deploys an array of tools by some painful means."
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icon_state = "augment_toolkit"
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organ_tag = O_AUG_R_UPPERARM
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w_class = ITEMSIZE_HUGE
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integrated_object_type = null
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toolspeed = 0.8
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var/list/integrated_tools = list(
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/obj/item/tool/screwdriver = null,
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/obj/item/tool/wrench = null,
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/obj/item/tool/crowbar = null,
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/obj/item/tool/wirecutters = null,
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/obj/item/multitool = null,
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/obj/item/stack/cable_coil/gray = null,
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/obj/item/tape_roll = null
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)
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var/list/integrated_tools_by_name
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var/list/integrated_tool_images
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var/list/synths
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var/list/synth_types = list(
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/datum/matter_synth/wire
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)
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/obj/item/organ/internal/augment/armmounted/shoulder/multiple/Initialize()
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. = ..()
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if(integrated_object)
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integrated_tools[integrated_object_type] = integrated_object
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if(integrated_tools && integrated_tools.len)
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integrated_tools_by_name = list()
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integrated_tool_images = list()
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if(synth_types)
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synths = list()
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for(var/datumpath in synth_types)
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var/datum/matter_synth/MS = new datumpath
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synths += MS
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for(var/path in integrated_tools)
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if(!integrated_tools[path])
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integrated_tools[path] = new path(src)
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var/obj/item/I = integrated_tools[path]
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I.canremove = FALSE
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I.toolspeed = toolspeed
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I.my_augment = src
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I.name = "integrated [I.name]"
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for(var/tool in integrated_tools)
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var/obj/item/Tool = integrated_tools[tool]
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if(istype(Tool, /obj/item/stack))
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var/obj/item/stack/S = Tool
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S.synths = synths
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S.uses_charge = synths.len
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integrated_tools_by_name[Tool.name] = Tool
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integrated_tool_images[Tool.name] = image(icon = Tool.icon, icon_state = Tool.icon_state)
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/obj/item/organ/internal/augment/armmounted/shoulder/multiple/handle_organ_proc_special()
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..()
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if(!owner || is_bruised() || !synths)
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return
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if(prob(20))
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for(var/datum/matter_synth/MS in synths)
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MS.add_charge(MS.recharge_rate)
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/obj/item/organ/internal/augment/armmounted/shoulder/multiple/augment_action()
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if(!owner)
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return
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var/list/options = list()
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for(var/Iname in integrated_tools_by_name)
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options[Iname] = integrated_tool_images[Iname]
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var/list/choice = list()
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if(length(options) == 1)
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for(var/key in options)
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choice = key
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else
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choice = show_radial_menu(owner, owner, options)
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integrated_object = integrated_tools_by_name[choice]
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..()
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/obj/item/organ/internal/augment/armmounted/shoulder/multiple/medical
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name = "rotary medical kit"
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icon_state = "augment_medkit"
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integrated_object_type = null
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integrated_tools = list(
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/obj/item/surgical/hemostat = null,
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/obj/item/surgical/retractor = null,
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/obj/item/surgical/cautery = null,
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/obj/item/surgical/surgicaldrill = null,
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/obj/item/surgical/scalpel = null,
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/obj/item/surgical/circular_saw = null,
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/obj/item/surgical/bonegel = null,
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/obj/item/surgical/FixOVein = null,
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/obj/item/surgical/bonesetter = null,
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/obj/item/stack/medical/crude_pack = null
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)
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synth_types = list(
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/datum/matter_synth/bandage
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)
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