Files
CHOMPStation2/code/modules/projectiles/guns/launcher/confetti.dm
2025-03-02 00:18:02 +01:00

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//The confetti cannon is a simple weapon meant to be a toy. You shoot confetti at people and it makes a funny sound. Don't give this any combat use.
/obj/item/gun/launcher/confetti_cannon
name = "confetti cannon"
desc = "For those times when you absolutely need colored paper everywhere."
icon = 'icons/obj/weapons_vr.dmi'
icon_state = "confetti_cannon"
item_state = "confetti_cannon"
w_class = ITEMSIZE_NORMAL
origin_tech = list(TECH_COMBAT = 1, TECH_MATERIAL = 2)
throw_distance = 7
release_force = 5
var/obj/item/grenade/confetti/party_ball/chambered = null
var/confetti_charge = 0
var/max_confetti = 20
/obj/item/gun/launcher/confetti_cannon/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 2)
. += span_blue("It's loaded with [confetti_charge] ball\s of confetti.")
/obj/item/gun/launcher/confetti_cannon/attackby(obj/item/I, mob/user)
if(istype(I, /obj/item/paper) || istype(I, /obj/item/shreddedp))
if(confetti_charge < max_confetti)
user.drop_item()
++confetti_charge
to_chat(user, span_blue("You put the paper in the [src]."))
qdel(I)
else
to_chat(user, span_red("[src] cannot hold more paper."))
/obj/item/gun/launcher/confetti_cannon/proc/pump(mob/user)
playsound(user, 'sound/weapons/shotgunpump.ogg', 60, 1)
if(!chambered)
if(confetti_charge)
chambered = new /obj/item/grenade/confetti/party_ball
--confetti_charge
to_chat(user, span_blue("You compress a new confetti ball."))
else
to_chat(user, span_red("The [src] is out of confetti!"))
else
to_chat(user, span_red("The [src] is already loaded!"))
/obj/item/gun/launcher/confetti_cannon/attack_self(mob/user)
pump(user)
/obj/item/gun/launcher/confetti_cannon/consume_next_projectile()
if(chambered)
chambered.activate(null)
return chambered
/obj/item/gun/launcher/confetti_cannon/handle_post_fire(mob/user)
chambered = null
/obj/item/gun/launcher/confetti_cannon/overdrive
name = "overdrive confetti cannon"
desc = "For those times when you absolutely need colored paper everywhere, EVERYWHERE."
confetti_charge = 100
max_confetti = 100
/obj/item/gun/launcher/confetti_cannon/fake_shottie
name = "horror movie shotgun"
desc = "The one necessary for survival of any Final Girl."
icon = 'icons/obj/gun2.dmi'
icon_state = "ithaca"
item_state = "ithaca"
confetti_charge = 20
/obj/item/gun/launcher/confetti_cannon/robot
name = "Party Cannon"
desc = "Confetti, pies, banana peels, chaos!"
/obj/item/gun/launcher/confetti_cannon/robot
name = "Party Cannon"
desc = "Confetti, pies, banana peels, chaos!"
/obj/item/gun/launcher/confetti_cannon/robot/pump(mob/user)
playsound(user, 'sound/weapons/shotgunpump.ogg', 60, 1)
if(!chambered)
var/choice = tgui_alert(user, "Load the Party Canon with?", "Change What?", list("Confetti","Banana Peel","Cream Pie"))
if(!choice)
return
if(istype(user,/mob/living/silicon/robot))
var/mob/living/silicon/robot/R = user
if(!R.use_direct_power(200, 400))
to_chat(R, span_warning("Warning, low power detected. Aborting action."))
return
playsound(src, 'sound/effects/pop.ogg', 50, 0)
switch(choice)
if("Confetti")
chambered = new /obj/item/grenade/confetti/party_ball
to_chat(user, span_blue("Confetti loaded."))
if("Banana Peel")
chambered = new /obj/item/bananapeel
to_chat(user, span_blue("Banana peel loaded."))
if("Cream Pie")
chambered = new /obj/item/reagent_containers/food/snacks/pie
to_chat(user, span_blue("Banana cream pie loaded."))
else
to_chat(user, span_red("The [src] is already loaded!"))
/obj/item/gun/launcher/confetti_cannon/robot/consume_next_projectile()
if(istype(chambered,/obj/item/grenade/confetti/party_ball))
chambered.activate(null)
return chambered