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53 lines
2.2 KiB
Plaintext
53 lines
2.2 KiB
Plaintext
SUBSYSTEM_DEF(mail)
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name = "Mail"
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wait = 60 SECONDS
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priority = FIRE_PRIORITY_SUPPLY
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flags = SS_NO_TICK_CHECK | SS_NO_INIT
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var/mail_waiting = 0 // Pending mail
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var/mail_per_process = 0.55 // Mail to be generated
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var/admin_mail = list() // Mail added by Spawn Mail
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/datum/controller/subsystem/mail/fire()
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mail_waiting += mail_per_process
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/* Generates a box of mail. Depending on the time that has passed between shuttles being called, it will send more or less mail and dependant on a small random number to simulate inflation
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Whenever the cargo shuttle gets sent back to the station, it will add the mail crate if there's any mail to be sent to the station.
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Only alive, active and NT employeers should be getting mail.
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*/
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/datum/controller/subsystem/mail/proc/create_mail()
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// Spawn crate
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var/obj/structure/closet/crate/mail/mailcrate = new(pick(SSsupply.get_clear_turfs()))
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// Collect recipients
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var/list/mail_recipients = list()
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for(var/mob/living/carbon/human/player_human in player_list)
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if(player_human.stat != DEAD && player_human.client && player_human.client.inactivity <= 10 MINUTES && player_human.job != JOB_OUTSIDER && player_human.job != JOB_ANOMALY && player_human.job != JOB_VR && !player_is_antag(player_human.mind) && !isbelly(player_human.loc)) // Only alive, active and NT employeers should be getting mail.
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mail_recipients += player_human
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// Creates mail for all the mail waiting to arrive, if there's nobody to receive it, it will be a chance of junk mail.
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for(var/mail_iterator in 1 to mail_waiting)
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if(!mail_recipients.len && prob(60)) // Oh, no mail for our Employees? Well don't just sent them all the junk.
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continue
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var/obj/item/mail/new_mail
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if(prob(70))
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new_mail = new /obj/item/mail(mailcrate)
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else
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new_mail = new /obj/item/mail/envelope(mailcrate)
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var/mob/living/carbon/human/mail_to
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if(mail_recipients.len)
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mail_to = pick(mail_recipients)
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new_mail.initialize_for_recipient(mail_to.mind)
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mail_recipients -= mail_to
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else
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new_mail.junk_mail()
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// Admin mail
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if(admin_mail)
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for(var/obj/item/mail/ad_mail in admin_mail)
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ad_mail.loc = mailcrate
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clearlist(admin_mail)
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mail_waiting = 0
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return mailcrate
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