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49 lines
1.5 KiB
Plaintext
49 lines
1.5 KiB
Plaintext
#define ECO_MODIFIER 10
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// Because of omnihud having overlapping issues, we have extra ones.
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#define BACKUP_HUD 11 // HUD for showing whether or not they have a backup implant.
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#define STATUS_R_HUD 12 // HUD for showing the same STATUS_HUD info on the right side, but not for 'boring' statuses (transparent icons)
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#define HEALTH_VR_HUD 13 // HUD with blank 100% bar so it's hidden most of the time.
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#define VANTAG_HUD 14 // HUD for showing being-an-antag-target prefs
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#undef TOTAL_HUDS //Undo theirs.
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#define TOTAL_HUDS 14 // Total number of HUDs.
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#define VANTAG_NONE "hudblank"
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#define VANTAG_VORE "vantag_vore"
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#define VANTAG_KIDNAP "vantag_kidnap"
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#define VANTAG_KILL "vantag_kill"
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#define ANNOUNCER_NAME "Facility PA"
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//For custom species
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#define STARTING_SPECIES_POINTS 1
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#define MAX_SPECIES_TRAITS 5
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// Xenochimera thing mostly
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#define REVIVING_NOW 1
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#define REVIVING_DONE 2
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#define REVIVING_COOLDOWN 3
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// Resleeving Mind Record Status
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#define MR_NORMAL 0
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#define MR_UNSURE 1
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#define MR_DEAD 2
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//Shuttle madness!
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#define SHUTTLE_CRASHED 3 // Yup that can happen now
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#define BLUE_SHIELDED 2 // Shield from bluespace teleportation (telescience)
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//Assistant/Visitor/Whatever
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#define USELESS_JOB "Visitor"
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//Herm Gender
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#define HERM "herm"
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// Bluespace shelter deploy checks
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#define SHELTER_DEPLOY_ALLOWED "allowed"
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#define SHELTER_DEPLOY_BAD_TURFS "bad turfs"
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#define SHELTER_DEPLOY_BAD_AREA "bad area"
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#define SHELTER_DEPLOY_ANCHORED_OBJECTS "anchored objects"
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