Files
CHOMPStation2/code/game/machinery/computer/prisonshuttle.dm
CHOMPStation2 f172e1f5b3 [MIRROR] even more local defines (#8516)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-06-14 08:28:10 +02:00

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//Config stuff
#define PRISON_MOVETIME 150 //Time to station is milliseconds.
#define PRISON_STATION_AREATYPE "/area/shuttle/prison/station" //Type of the prison shuttle area for station
#define PRISON_DOCK_AREATYPE "/area/shuttle/prison/prison" //Type of the prison shuttle area for dock
var/prison_shuttle_moving_to_station = 0
var/prison_shuttle_moving_to_prison = 0
var/prison_shuttle_at_station = 0
var/prison_shuttle_can_send = 1
var/prison_shuttle_time = 0
var/prison_shuttle_timeleft = 0
/obj/machinery/computer/prison_shuttle
name = "prison shuttle control console"
desc = "Used to move the prison shuttle to and from its destination."
icon_keyboard = "security_key"
icon_screen = "syndishuttle"
light_color = "#00ffff"
req_access = list(access_security)
circuit = /obj/item/weapon/circuitboard/prison_shuttle
var/temp = null
var/hacked = 0
var/allowedtocall = 0
var/prison_break = 0
/obj/machinery/computer/prison_shuttle/attack_ai(var/mob/user as mob)
return src.attack_hand(user)
/obj/machinery/computer/prison_shuttle/attack_hand(var/mob/user as mob)
if(!src.allowed(user) && (!hacked))
to_chat(user, "<span class='warning'>Access Denied.</span>")
return
if(prison_break)
to_chat(user, "<span class='warning'>Unable to locate shuttle.</span>")
return
if(..())
return
user.set_machine(src)
post_signal("prison")
var/dat
if (src.temp)
dat = src.temp
else
dat += {"<BR><B>Prison Shuttle</B><HR>
\nLocation: [prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison ? "Moving to station ([prison_shuttle_timeleft] Secs.)":prison_shuttle_at_station ? "Station":"Dock"]<BR>
[prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison ? "\n*Shuttle already called*<BR>\n<BR>":prison_shuttle_at_station ? "\n<A href='?src=\ref[src];sendtodock=1'>Send to Dock</A><BR>\n<BR>":"\n<A href='?src=\ref[src];sendtostation=1'>Send to station</A><BR>\n<BR>"]
\n<A href='?src=\ref[user];mach_close=computer'>Close</A>"}
user << browse(dat, "window=computer;size=575x450")
onclose(user, "computer")
return
/obj/machinery/computer/prison_shuttle/Topic(href, href_list)
if(..())
return
if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon)))
usr.set_machine(src)
if (href_list["sendtodock"])
if (!prison_can_move())
to_chat(usr, "<span class='warning'>The prison shuttle is unable to leave.</span>")
return
if(!prison_shuttle_at_station|| prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison) return
post_signal("prison")
to_chat(usr, "<span class='notice'>The prison shuttle has been called and will arrive in [(PRISON_MOVETIME/10)] seconds.</span>")
src.temp += "Shuttle sent.<BR><BR><A href='?src=\ref[src];mainmenu=1'>OK</A>"
src.updateUsrDialog()
prison_shuttle_moving_to_prison = 1
prison_shuttle_time = world.timeofday + PRISON_MOVETIME
spawn(0)
prison_process()
else if (href_list["sendtostation"])
if (!prison_can_move())
to_chat(usr, "<span class='warning'>The prison shuttle is unable to leave.</span>")
return
if(prison_shuttle_at_station || prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison) return
post_signal("prison")
to_chat(usr, "<span class='notice'>The prison shuttle has been called and will arrive in [(PRISON_MOVETIME/10)] seconds.</span>")
src.temp += "Shuttle sent.<BR><BR><A href='?src=\ref[src];mainmenu=1'>OK</A>"
src.updateUsrDialog()
prison_shuttle_moving_to_station = 1
prison_shuttle_time = world.timeofday + PRISON_MOVETIME
spawn(0)
prison_process()
else if (href_list["mainmenu"])
src.temp = null
src.add_fingerprint(usr)
src.updateUsrDialog()
return
/obj/machinery/computer/prison_shuttle/proc/prison_can_move()
if(prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison) return 0
else return 1
/obj/machinery/computer/prison_shuttle/proc/prison_break()
switch(prison_break)
if (0)
if(!prison_shuttle_at_station || prison_shuttle_moving_to_prison) return
prison_shuttle_moving_to_prison = 1
prison_shuttle_at_station = prison_shuttle_at_station
if (!prison_shuttle_moving_to_prison || !prison_shuttle_moving_to_station)
prison_shuttle_time = world.timeofday + PRISON_MOVETIME
spawn(0)
prison_process()
prison_break = 1
if(1)
prison_break = 0
/obj/machinery/computer/prison_shuttle/proc/post_signal(var/command)
var/datum/radio_frequency/frequency = radio_controller.return_frequency(1311)
if(!frequency) return
var/datum/signal/status_signal = new
status_signal.source = src
status_signal.transmission_method = TRANSMISSION_RADIO
status_signal.data["command"] = command
frequency.post_signal(src, status_signal)
return
/obj/machinery/computer/prison_shuttle/proc/prison_process()
while(prison_shuttle_time - world.timeofday > 0)
var/ticksleft = prison_shuttle_time - world.timeofday
if(ticksleft > 1e5)
prison_shuttle_time = world.timeofday + 10 // midnight rollover
prison_shuttle_timeleft = (ticksleft / 10)
sleep(5)
prison_shuttle_moving_to_station = 0
prison_shuttle_moving_to_prison = 0
switch(prison_shuttle_at_station)
if(0)
prison_shuttle_at_station = 1
if (prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison) return
if (!prison_can_move())
to_chat(usr, "<span class='warning'>The prison shuttle is unable to leave.</span>")
return
var/area/start_location = locate(/area/shuttle/prison/prison)
var/area/end_location = locate(/area/shuttle/prison/station)
var/list/dstturfs = list()
var/throwy = world.maxy
for(var/turf/T in end_location)
dstturfs += T
if(T.y < throwy)
throwy = T.y
// hey you, get out of the way!
for(var/turf/T in dstturfs)
// find the turf to move things to
var/turf/D = locate(T.x, throwy - 1, 1)
//var/turf/E = get_step(D, SOUTH)
for(var/atom/movable/AM as mob|obj in T)
AM.Move(D)
if(istype(T, /turf/simulated))
qdel(T)
start_location.move_contents_to(end_location)
if(1)
prison_shuttle_at_station = 0
if (prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison) return
if (!prison_can_move())
to_chat(usr, "<span class='warning'>The prison shuttle is unable to leave.</span>")
return
var/area/start_location = locate(/area/shuttle/prison/station)
var/area/end_location = locate(/area/shuttle/prison/prison)
var/list/dstturfs = list()
var/throwy = world.maxy
for(var/turf/T in end_location)
dstturfs += T
if(T.y < throwy)
throwy = T.y
// hey you, get out of the way!
for(var/turf/T in dstturfs)
// find the turf to move things to
var/turf/D = locate(T.x, throwy - 1, 1)
//var/turf/E = get_step(D, SOUTH)
for(var/atom/movable/AM as mob|obj in T)
AM.Move(D)
if(istype(T, /turf/simulated))
qdel(T)
for(var/mob/living/carbon/bug in end_location) // If someone somehow is still in the shuttle's docking area...
bug.gib()
for(var/mob/living/simple_mob/pest in end_location) // And for the other kind of bug...
pest.gib()
start_location.move_contents_to(end_location)
return
/obj/machinery/computer/prison_shuttle/emag_act(var/charges, var/mob/user)
if(!hacked)
hacked = 1
to_chat(user, "<span class='notice'>You disable the lock.</span>")
return 1
#undef PRISON_MOVETIME
#undef PRISON_STATION_AREATYPE
#undef PRISON_DOCK_AREATYPE