Files
CHOMPStation2/code/unused/computer2/peripherals.dm
2014-05-23 22:31:27 +02:00

209 lines
4.8 KiB
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/obj/item/weapon/peripheral
name = "Peripheral card"
desc = "A computer circuit board."
icon = 'icons/obj/module.dmi'
icon_state = "id_mod"
item_state = "electronic"
w_class = 2
var/obj/machinery/computer2/host
var/id = null
New()
..()
spawn(2)
if(istype(src.loc,/obj/machinery/computer2))
host = src.loc
host.peripherals.Add(src)
// var/setup_id = "\ref[src]"
// src.id = copytext(setup_id,4,(length(setup_id)-1) )
Del()
if(host)
host.peripherals.Remove(src)
..()
proc
receive_command(obj/source, command, datum/signal/signal)
if((source != host) || !(src in host))
return 1
if(!command)
return 1
return 0
send_command(command, datum/signal/signal)
if(!command || !host)
return
src.host.receive_command(src, command, signal)
return
/obj/item/weapon/peripheral/radio
name = "Wireless card"
var/frequency = 1419
var/code = null
var/datum/radio_frequency/radio_connection
New()
..()
if(radio_controller)
initialize()
initialize()
set_frequency(frequency)
proc
set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency)
receive_command(obj/source, command, datum/signal/signal)
if(..())
return
if(!signal || !radio_connection)
return
switch(command)
if("send signal")
src.radio_connection.post_signal(src, signal)
return
receive_signal(datum/signal/signal)
if(!signal || (signal.encryption && signal.encryption != code))
return
var/datum/signal/newsignal = new
newsignal.data = signal.data
if(src.code)
newsignal.encryption = src.code
send_command("radio signal",newsignal)
return
/obj/item/weapon/peripheral/printer
name = "Printer module"
desc = "A small printer designed to fit into a computer casing."
icon_state = "card_mod"
var/printing = 0
receive_command(obj/source,command, datum/signal/signal)
if(..())
return
if(!signal)
return
if((command == "print") && !src.printing)
src.printing = 1
var/print_data = signal.data["data"]
var/print_title = signal.data["title"]
if(!print_data)
src.printing = 0
return
spawn(50)
var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( src.host.loc )
P.info = print_data
if(print_title)
P.name = "[print_title]"
src.printing = 0
return
return
/obj/item/weapon/peripheral/prize_vendor
name = "Prize vending module"
desc = "An arcade prize dispenser designed to fit inside a computer casing."
icon_state = "power_mod"
var/last_vend = 0 //Delay between vends if manually activated(ie a dude is holding it and shaking stuff out)
receive_command(obj/source,command, datum/signal/signal)
if(..())
return
if(command == "vend prize")
src.vend_prize()
return
attack_self(mob/user as mob)
if( (last_vend + 400) < world.time)
user << "You shake something out of [src]!"
src.vend_prize()
src.last_vend = world.time
else
user << "\red [src] isn't ready to dispense a prize yet."
return
proc/vend_prize()
var/obj/item/prize
var/prizeselect = rand(1,4)
var/turf/prize_location = null
if(src.host)
prize_location = src.host.loc
else
prize_location = get_turf(src)
switch(prizeselect)
if(1)
prize = new /obj/item/weapon/money( prize_location )
prize.name = "space ticket"
prize.desc = "It's almost like actual currency!"
if(2)
prize = new /obj/item/device/radio/beacon( prize_location )
prize.name = "electronic blink toy game"
prize.desc = "Blink. Blink. Blink."
if(3)
prize = new /obj/item/weapon/lighter/zippo( prize_location )
prize.name = "Burno Lighter"
prize.desc = "Almost like a decent lighter!"
if(4)
prize = new /obj/item/weapon/c_tube( prize_location )
prize.name = "toy sword"
prize.icon = 'icons/obj/weapons.dmi'
prize.icon_state = "sword1"
prize.desc = "A sword made of cheap plastic."
/*
/obj/item/weapon/peripheral/card_scanner
name = "ID scanner module"
icon_state = "card_mod"
var/obj/item/weapon/card/id/authid = null
attack_self(mob/user as mob)
if(authid)
user << "The card falls out."
src.authid.loc = get_turf(user)
src.authid = null
return
receive_command(obj/source,command, datum/signal/signal)
if(..())
return
if(!signal || (signal.data["ref_id"] != "\ref[src]") )
return
switch(command)
if("eject card")
if(src.authid)
src.authid.loc = src.host.loc
src.authid = null
if("add card access")
var/new_access = signal.data["access"]
if(!new_access)
return
return
*/