Files
CHOMPStation2/code/game/objects/structures/artstuff.dm
2025-07-08 19:31:10 +02:00

688 lines
23 KiB
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///////////
// EASEL //
///////////
/obj/structure/easel
name = "easel"
desc = "Only for the finest of art!"
icon = 'icons/obj/artstuff.dmi'
icon_state = "easel"
density = TRUE
//resistance_flags = FLAMMABLE
//max_integrity = 60
var/obj/item/canvas/painting = null
/obj/structure/easel/Initialize(mapload)
. = ..()
AddElement(/datum/element/climbable)
//Adding canvases
/obj/structure/easel/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/canvas))
var/obj/item/canvas/canvas = I
user.drop_from_inventory(canvas)
painting = canvas
canvas.forceMove(get_turf(src))
canvas.layer = layer+0.1
user.visible_message(span_notice("[user] puts \the [canvas] on \the [src]."),span_notice("You place \the [canvas] on \the [src]."))
else
return ..()
//Stick to the easel like glue
/obj/structure/easel/Move()
var/turf/T = get_turf(src)
. = ..()
if(painting && painting.loc == T) //Only move if it's near us.
painting.forceMove(get_turf(src))
else
painting = null
/obj/item/canvas
name = "canvas"
desc = "Draw out your soul on this canvas!"
icon = 'icons/obj/artstuff.dmi'
icon_state = "11x11"
//flags_1 = UNPAINTABLE_1
//resistance_flags = FLAMMABLE
var/width = 11
var/height = 11
var/list/grid
var/canvas_color = "#ffffff" //empty canvas color
var/used = FALSE
var/painting_name = "Untitled Artwork" //Painting name, this is set after framing.
var/finalized = FALSE //Blocks edits
var/author_name
var/author_ckey
var/icon_generated = FALSE
var/icon/generated_icon
///boolean that blocks persistence from saving it. enabled from printing copies, because we do not want to save copies.
var/no_save = FALSE
/// From the origin of the turf we're on, where should the left of the canvas pixel be
var/framed_offset_x = 11
/// From the origin of the turf we're on, where should the bottom of the canvas be
var/framed_offset_y = 10
/// The frame takes the painting's offset, then moves this X offset
var/frame_offset_x = -1
/// The frame takes the painting's offset, then moves this Y offset
var/frame_offset_y = -1
pixel_x = 10
pixel_y = 9
/obj/item/canvas/Initialize(mapload)
. = ..()
reset_grid()
desc += " (Canvas size is [width]x[height].)"
/obj/item/canvas/proc/reset_grid()
grid = new/list(width,height)
for(var/x in 1 to width)
for(var/y in 1 to height)
grid[x][y] = canvas_color
/obj/item/canvas/attack_self(mob/user)
. = ..()
tgui_interact(user)
/obj/item/canvas/dropped(mob/user)
pixel_x = initial(pixel_x)
pixel_y = initial(pixel_y)
return ..()
/obj/item/canvas/tgui_state(mob/user)
if(finalized)
return GLOB.tgui_physical_obscured_state
else
return GLOB.tgui_default_state
/obj/item/canvas/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "Canvas", name)
ui.set_autoupdate(FALSE)
ui.open()
/obj/item/canvas/attackby(obj/item/I, mob/living/user, params)
if(istype(I, /obj/item/paint_palette))
var/choice = tgui_alert(user, "Adjusting the base color of this canvas will replace ALL pixels with the selected color. Are you sure?", "Confirm Color Fill", list("Yes", "No"))
if(choice != "Yes")
return
var/basecolor = tgui_color_picker(user, "Select a base color for the canvas:", "Base Color", canvas_color)
if(basecolor && Adjacent(user) && user.get_active_hand() == I)
canvas_color = basecolor
reset_grid()
user.visible_message("[user] smears paint on [src], covering the entire thing in paint.", "You smear paint on [src], changing the color of the entire thing.", runemessage = "smears paint")
update_appearance()
return
if(user.a_intent == I_HELP)
tgui_interact(user)
else
return ..()
/obj/item/canvas/tgui_data(mob/user)
. = ..()
.["grid"] = grid
.["name"] = painting_name
.["finalized"] = finalized
/obj/item/canvas/examine(mob/user)
. = ..()
tgui_interact(user)
/obj/item/canvas/tgui_act(action, params, datum/tgui/ui)
. = ..()
if(. || finalized)
return
switch(action)
if("paint")
var/obj/item/I = ui.user.get_active_hand()
var/color = get_paint_tool_color(I)
if(!color)
return FALSE
var/x = text2num(params["x"])
var/y = text2num(params["y"])
if(grid?[x]?[y])
grid[x][y] = color
used = TRUE
update_appearance()
. = TRUE
if("finalize")
. = TRUE
if(!finalized)
finalize(ui.user)
/obj/item/canvas/proc/finalize(mob/user)
finalized = TRUE
author_name = user.real_name
author_ckey = user.ckey
generate_proper_overlay()
try_rename(user)
/obj/item/canvas/proc/update_appearance()
cut_overlays()
if(icon_generated)
var/mutable_appearance/detail = mutable_appearance(generated_icon)
detail.pixel_x = 1
detail.pixel_y = 1
add_overlay(detail)
return
if(!used)
return
var/mutable_appearance/detail = mutable_appearance(icon, "[icon_state]wip")
detail.pixel_x = 1
detail.pixel_y = 1
add_overlay(detail)
/obj/item/canvas/proc/generate_proper_overlay()
if(icon_generated)
return
var/png_filename = "data/persistent/paintings/temp_painting.png"
var/result = rustg_dmi_create_png(png_filename,"[width]","[height]",get_data_string())
if(result)
CRASH("Error generating painting png : [result]")
generated_icon = new(png_filename)
icon_generated = TRUE
update_appearance()
/obj/item/canvas/proc/get_data_string()
var/list/data = list()
for(var/y in 1 to height)
for(var/x in 1 to width)
data += grid[x][y]
return data.Join("")
//Todo make this element ?
/obj/item/canvas/proc/get_paint_tool_color(obj/item/I)
if(!I)
return
if(istype(I, /obj/item/paint_brush))
var/obj/item/paint_brush/P = I
return P.selected_color
else if(istype(I, /obj/item/pen/crayon))
var/obj/item/pen/crayon/crayon = I
return crayon.colour
else if(istype(I, /obj/item/pen))
var/obj/item/pen/P = I
switch(P.colour)
if("black")
return "#000000"
if("blue")
return "#0000ff"
if("red")
return "#ff0000"
return P.colour
else if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/glass/rag))
return canvas_color
/obj/item/canvas/proc/try_rename(mob/user)
var/new_name = tgui_input_text(user,"What do you want to name the painting?", max_length = 250, encode=TRUE)
if(new_name != painting_name && new_name && CanUseTopic(user, GLOB.tgui_physical_state))
painting_name = new_name
SStgui.update_uis(src)
/obj/item/canvas/nineteen_nineteen
icon_state = "19x19"
width = 19
height = 19
pixel_x = 5
pixel_y = 10
framed_offset_x = 8
framed_offset_y = 9
/obj/item/canvas/twentythree_nineteen
icon_state = "23x19"
width = 23
height = 19
pixel_x = 4
pixel_y = 10
framed_offset_x = 6
framed_offset_y = 8
/obj/item/canvas/twentythree_twentythree
icon_state = "23x23"
width = 23
height = 23
pixel_x = 5
pixel_y = 9
framed_offset_x = 5
framed_offset_y = 6
/obj/item/canvas/twentyfour_twentyfour
//name = "ai universal standard canvas" // Uncomment this when AI can actually
//desc = "Besides being very large, the AI can accept these as a display from their internal database after you've hung it up." // Not yet
icon_state = "24x24"
width = 24
height = 24
pixel_x = 2
pixel_y = 2
framed_offset_x = 4
framed_offset_y = 4
frame_offset_x = -2
frame_offset_y = -2
/obj/item/paint_brush
name = "artist's paintbrush"
desc = "When you really want to put together a masterpiece!"
description_info = "Hit this on a palette to set the color, and use it on a canvas to paint with that color."
icon = 'icons/obj/artstuff.dmi'
icon_state = "brush"
var/selected_color = "#000000"
var/image/color_drop
var/hud_level = FALSE
/obj/item/paint_brush/Initialize(mapload)
. = ..()
color_drop = image(icon, null, "brush_color")
color_drop.color = selected_color
// When picked up
/obj/item/paint_brush/hud_layerise()
. = ..()
hud_level = TRUE
update_paint()
// When put down
/obj/item/paint_brush/reset_plane_and_layer()
. = ..()
hud_level = FALSE
update_paint()
/obj/item/paint_brush/proc/update_paint(var/new_color)
if(new_color)
selected_color = new_color
color_drop.color = new_color
cut_overlays()
if(hud_level)
add_overlay(color_drop)
/obj/item/paint_palette
name = "artist's palette"
desc = "Helps to have a paintbrush, too."
description_info = "You can hit this on a canvas to set the entire canvas color (but note that it will wipe out any works in progress). You can hit a paintbrush on this to set the color."
icon = 'icons/obj/artstuff.dmi'
icon_state = "palette"
/obj/item/paint_palette/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/paint_brush))
var/obj/item/paint_brush/P = W
var/newcolor = tgui_color_picker(user, "Select a new paint color:", "Paint Palette", P.selected_color)
if(newcolor && Adjacent(user, P) && Adjacent(user, src))
P.update_paint(newcolor)
else
return ..()
/obj/item/frame/painting
name = "painting frame"
desc = "The perfect showcase for your favorite deathtrap memories."
icon = 'icons/obj/decals.dmi'
refund_amt = 5
refund_type = /obj/item/stack/material/wood
icon_state = "frame-empty"
build_machine_type = /obj/structure/sign/painting
/obj/structure/sign/painting
name = "Painting"
desc = "Art or \"Art\"? You decide."
icon = 'icons/obj/decals.dmi'
icon_state = "frame-empty"
var/base_icon_state = "frame"
//custom_materials = list(/datum/material/wood = 2000)
//buildable_sign = FALSE
///Canvas we're currently displaying.
var/obj/item/canvas/current_canvas
///Description set when canvas is added.
var/desc_with_canvas
var/persistence_id
var/loaded = FALSE
var/curator = "nobody! Report bug if you see this."
var/static/list/art_appreciators = list()
//Presets for art gallery mapping, for paintings to be shared across stations
/obj/structure/sign/painting/public
name = "\improper Public Painting Exhibit mounting"
desc = "For art pieces hung by the public."
desc_with_canvas = "A piece of art (or \"art\"). Anyone could've hung it."
persistence_id = "public"
/obj/structure/sign/painting/library_secure
name = "\improper Curated Painting Exhibit mounting"
desc = "For masterpieces hand-picked by the librarian."
desc_with_canvas = "A masterpiece hand-picked by the librarian, supposedly."
persistence_id = "library"
req_one_access = list(access_library)
curator = JOB_LIBRARIAN
/obj/structure/sign/painting/chapel_secure
name = "\improper Religious Painting Exhibit mounting"
desc = "For masterpieces hand-picked by the chaplain."
desc_with_canvas = "A masterpiece hand-picked by the chaplain, supposedly."
persistence_id = "chapel"
req_one_access = list(access_chapel_office)
curator = JOB_CHAPLAIN
/obj/structure/sign/painting/library_private // keep your smut away from prying eyes, or non-librarians at least
name = "\improper Private Painting Exhibit mounting"
desc = "For art pieces deemed too subversive or too illegal to be shared outside of librarians."
desc_with_canvas = "A painting hung away from lesser minds."
persistence_id = "library_private"
req_one_access = list(access_library)
curator = JOB_LIBRARIAN
/obj/structure/sign/painting/away_areas // for very hard-to-get-to areas
name = "\improper Remote Painting Exhibit mounting"
desc = "For art pieces made in the depths of space."
desc_with_canvas = "A painting hung where only the determined can reach it."
persistence_id = "away_area"
/obj/structure/sign/painting/Initialize(mapload, dir, building)
. = ..()
if(persistence_id)
SSpersistence.painting_frames += src
if(dir)
set_dir(dir)
if(building)
pixel_x = (dir & 3)? 0 : (dir == 4 ? -30 : 30)
pixel_y = (dir & 3)? (dir ==1 ? -30 : 30) : 0
/obj/structure/sign/painting/Destroy()
. = ..()
SSpersistence.painting_frames -= src
/obj/structure/sign/painting/attackby(obj/item/I, mob/user, params)
if(!current_canvas && istype(I, /obj/item/canvas))
frame_canvas(user, I)
else if(current_canvas && current_canvas.painting_name == initial(current_canvas.painting_name) && istype(I,/obj/item/pen))
try_rename(user)
else if(current_canvas && I.has_tool_quality(TOOL_WIRECUTTER))
unframe_canvas(user)
else
return ..()
/obj/structure/sign/painting/examine(mob/user)
. = ..()
if(persistence_id)
. += span_notice("Any painting placed here will be archived at the end of the shift.")
if(current_canvas)
current_canvas.tgui_interact(user)
. += span_notice("Use wirecutters to remove the painting.")
. += span_notice("Paintings hung here are curated based on interest. The more often someone EXAMINEs the painting, the longer it will stay in rotation.")
// Painting loaded and persistent frame, give a hint about removal safety
if(persistence_id)
if(loaded)
. += span_warning("Don't worry, the currently framed painting has already been entered into the archives and can be safely removed. It will still be used on future shifts.")
back_of_the_line(user)
else
. += span_warning("This painting has not been entered into the archives yet. Removing it will prevent that from happening.")
/obj/structure/sign/painting/proc/frame_canvas(mob/user,obj/item/canvas/new_canvas)
if(!allowed(user))
to_chat(user, span_notice("Access lock prevents you from putting a painting into this frame. Ask [curator] for help!"))
return
if(user.drop_from_inventory(new_canvas, src))
current_canvas = new_canvas
if(!current_canvas.finalized)
current_canvas.finalize(user)
to_chat(user,span_notice("You frame [current_canvas]."))
update_appearance()
/obj/structure/sign/painting/proc/unframe_canvas(mob/living/user)
if(!allowed(user))
to_chat(user, span_notice("Access lock prevents you from removing paintings from this frame. Ask [curator] ((or admins)) for help!"))
return
if(current_canvas)
current_canvas.forceMove(drop_location())
current_canvas = null
loaded = FALSE
to_chat(user, span_notice("You remove the painting from the frame."))
update_appearance()
/obj/structure/sign/painting/proc/try_rename(mob/user)
if(current_canvas.painting_name == initial(current_canvas.painting_name))
current_canvas.try_rename(user)
/obj/structure/sign/painting/proc/update_appearance()
name = current_canvas ? "painting - [current_canvas.painting_name]" : initial(name)
desc = current_canvas ? desc_with_canvas : initial(desc)
icon_state = "[base_icon_state]-[current_canvas?.generated_icon ? "hidden" : "empty"]"
cut_overlays()
if(!current_canvas?.generated_icon)
return
. = list()
var/mutable_appearance/MA = mutable_appearance(current_canvas.generated_icon)
MA.pixel_x = current_canvas.framed_offset_x
MA.pixel_y = current_canvas.framed_offset_y
. += MA
var/mutable_appearance/frame = mutable_appearance(current_canvas.icon,"[current_canvas.icon_state]frame")
frame.pixel_x = current_canvas.framed_offset_x + current_canvas.frame_offset_x
frame.pixel_y = current_canvas.framed_offset_y + current_canvas.frame_offset_y
. += frame
add_overlay(.)
/obj/item/canvas/proc/fill_grid_from_icon(icon/I)
var/h = I.Height() + 1
for(var/x in 1 to width)
for(var/y in 1 to height)
grid[x][y] = I.GetPixel(x,h-y)
/**
* Loads a painting from SSpersistence. Called globally by said subsystem when it inits
*
* Deleting paintings leaves their json, so this proc will remove the json and try again if it finds one of those.
*/
/obj/structure/sign/painting/proc/load_persistent()
if(!persistence_id || !LAZYLEN(SSpersistence.unpicked_paintings))
return
var/list/painting_category = list()
for (var/list/P in SSpersistence.unpicked_paintings)
if(P["persistence_id"] == persistence_id)
painting_category[++painting_category.len] = P
var/list/painting
while(!painting)
if(!length(painting_category))
return //aborts loading anything this category has no usable paintings
var/list/chosen = pick(painting_category)
if(!fexists("data/persistent/paintings/[persistence_id]/[chosen["md5"]].png")) //shitmin deleted this art, lets remove json entry to avoid errors
painting_category -= list(chosen)
SSpersistence.unpicked_paintings -= list(chosen)
continue //and try again
painting = chosen
SSpersistence.unpicked_paintings -= list(chosen)
var/title = painting["title"]
var/author_name = painting["author"]
var/author_ckey = painting["ckey"]
var/png = "data/persistent/paintings/[persistence_id]/[painting["md5"]].png"
var/icon/I = new(png)
var/obj/item/canvas/new_canvas
var/w = I.Width()
var/h = I.Height()
for(var/T in typesof(/obj/item/canvas))
new_canvas = T
if(initial(new_canvas.width) == w && initial(new_canvas.height) == h)
new_canvas = new T(src)
break
if(!new_canvas)
warning("Couldn't find a canvas to match [w]x[h] of painting")
return
new_canvas.fill_grid_from_icon(I)
new_canvas.generated_icon = I
new_canvas.icon_generated = TRUE
new_canvas.finalized = TRUE
new_canvas.painting_name = title
new_canvas.author_name = author_name
new_canvas.author_ckey = author_ckey
new_canvas.name = "painting - [title]"
current_canvas = new_canvas
loaded = TRUE
update_appearance()
/*
* Recursive Proc. If given no arguments, requests user to input arguments with warning that generating the list may be res intensive
* Upon generating arguments, calls itself and spawns the painting
* Ideally called using the vvar dropdown admin verb and used using debugging the SSpersistence list to minimize lag
* usr must have an admin holder (ergo: only staff may use this)
* TODO: create a machine in the library for curators to spawn canvases and refactor this to use the proc used there.
* For now, we do it this way because calling this on a canvas itself might cause issues due to the whole dimension thing.
*/
/obj/structure/sign/painting/proc/admin_lateload_painting(var/spawn_specific = 0, var/which_painting = 0)
if(!check_rights_for(usr.client, R_HOLDER))
return 0
if(spawn_specific && isnum(which_painting))
var/list/painting = SSpersistence.all_paintings[which_painting]
var/title = painting["title"]
var/author_name = painting["author"]
var/author_ckey = painting["ckey"]
var/persistence_id = painting["persistence_id"]
var/png = "data/persistent/paintings/[persistence_id]/[painting["md5"]].png"
to_chat(usr, span_notice("The chosen painting is the following \n\n \
Title: [title] \n \
Author's Name: [author_name]. \n \
Author's CKey: [author_ckey]"))
if(tgui_alert(usr, "Check your chat log (if filtering for notices, check where you don't) for painting details.",
"Is this the painting you want?", list("Yes", "No")) != "Yes")
return 0
if(!fexists("data/persistent/paintings/[persistence_id]/[painting["md5"]].png"))
to_chat(usr, span_warning("Chosen painting could not be loaded! Incident was logged, but no action taken at this time"))
log_debug("[usr] tried to spawn painting of list id [which_painting] in all_paintings list and associated file could not be found. \n \
Painting was titled [title] by [author_ckey] of [persistence_id]")
return 0
var/icon/I = new(png)
var/obj/item/canvas/new_canvas
var/w = I.Width()
var/h = I.Height()
for(var/T in typesof(/obj/item/canvas))
new_canvas = T
if(initial(new_canvas.width) == w && initial(new_canvas.height) == h)
new_canvas = new T(src)
break
if(!new_canvas)
warning("Couldn't find a canvas to match [w]x[h] of painting")
return 0
new_canvas.fill_grid_from_icon(I)
new_canvas.generated_icon = I
new_canvas.icon_generated = TRUE
new_canvas.finalized = TRUE
new_canvas.painting_name = title
new_canvas.author_name = author_name
new_canvas.author_ckey = author_ckey
new_canvas.name = "painting - [title]"
current_canvas = new_canvas
loaded = TRUE
update_appearance()
log_and_message_admins("spawned painting from [author_ckey] with title [title]", usr)
else
if(tgui_alert(usr, "No painting list ID was given. You may obtain such by debugging SSPersistence and checking the all_paintings entry. \
If you do not wish to do that, you may request a list to be generated of painting titles. This might be resource intensive. \
Proceed? It will likely have over 500 entries", "Generate list?", list("Proceed!", "Cancel")) != "Proceed!")
return
log_debug("[usr] generated list of paintings from SSPersistence")
var/list/paintings = list()
var/current = 1
for(var/entry in SSpersistence.all_paintings)
var/key = "[entry["title"]] by [entry["author"]]"
paintings[key] = current
current += 1
var/choice = tgui_input_list(usr, "Choose which painting to spawn!", "Spawn painting", paintings, null)
if(!choice)
return 0
admin_lateload_painting(1, paintings[choice])
/obj/structure/sign/painting/proc/save_persistent()
if(!persistence_id || !current_canvas || current_canvas.no_save)
return
if(sanitize_filename(persistence_id) != persistence_id)
stack_trace("Invalid persistence_id - [persistence_id]")
return
if(!current_canvas.painting_name)
current_canvas.painting_name = "Untitled Artwork"
var/data = current_canvas.get_data_string()
var/md5 = md5(lowertext(data))
for(var/list/entry in SSpersistence.all_paintings)
if(entry["md5"] == md5 && entry["persistence_id"] == persistence_id)
return
var/png_directory = "data/persistent/paintings/[persistence_id]/"
var/png_path = png_directory + "[md5].png"
var/result = rustg_dmi_create_png(png_path,"[current_canvas.width]","[current_canvas.height]",data)
if(result)
CRASH("Error saving persistent painting: [result]")
SSpersistence.all_paintings += list(list(
"persistence_id" = persistence_id,
"title" = current_canvas.painting_name,
"md5" = md5,
"author" = current_canvas.author_name,
"ckey" = current_canvas.author_ckey
))
/obj/structure/sign/painting/proc/back_of_the_line(mob/user)
if(user.ckey in art_appreciators)
return
if(!persistence_id || !current_canvas || current_canvas.no_save)
return
var/data = current_canvas.get_data_string()
var/md5 = md5(lowertext(data))
for(var/list/entry in SSpersistence.all_paintings)
if(entry["md5"] == md5 && entry["persistence_id"] == persistence_id)
SSpersistence.all_paintings.Remove(list(entry))
SSpersistence.all_paintings.Add(list(entry))
art_appreciators += user.ckey
to_chat(user, span_notice("Showing interest in this painting renews its position in the curator database."))
/obj/structure/sign/painting/vv_get_dropdown()
. = ..()
VV_DROPDOWN_OPTION("removepainting", "Remove Persistent Painting")
/obj/structure/sign/painting/vv_do_topic(list/href_list)
. = ..()
if(href_list["removepainting"])
if(!check_rights(NONE))
return
var/mob/user = usr
if(!persistence_id || !current_canvas)
to_chat(user,span_warning("This is not a persistent painting."))
return
var/md5 = md5(lowertext(current_canvas.get_data_string()))
var/author = current_canvas.author_ckey
var/list/filenames_found = list()
for(var/list/entry in SSpersistence.all_paintings)
if(entry["md5"] == md5)
filenames_found += "data/persistent/paintings/[entry["persistence_id"]]/[entry["md5"]].png"
SSpersistence.all_paintings -= list(entry)
for(var/png in filenames_found)
if(fexists(png))
fdel(png)
for(var/obj/structure/sign/painting/P in SSpersistence.painting_frames)
if(P.current_canvas && md5(P.current_canvas.get_data_string()) == md5)
QDEL_NULL(P.current_canvas)
P.update_appearance()
loaded = FALSE
log_and_message_admins(span_notice("[key_name_admin(user)] has deleted persistent painting made by [author]."))