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CHOMPStation2/code/game/objects/structures/dancepole_vr.dm
2021-07-16 17:44:40 +00:00

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//Dance pole
/obj/structure/dancepole
name = "dance pole"
desc = "Engineered for your entertainment"
icon = 'icons/obj/objects_vr.dmi'
icon_state = "dancepole"
density = FALSE
anchored = TRUE
/obj/structure/dancepole/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(O.is_screwdriver())
anchored = !anchored
playsound(src, O.usesound, 50, 1)
if(anchored)
to_chat(user, "<font color='blue'>You secure \the [src].</font>")
else
to_chat(user, "<font color='blue'>You unsecure \the [src].</font>")
if(O.is_wrench())
playsound(src, O.usesound, 50, 1)
to_chat(user, "<span class='notice'>Now disassembling \the [src]...</span>")
if(do_after(user, 30 * O.toolspeed))
if(!src) return
to_chat(user, "<span class='notice'>You dissasembled \the [src]!</span>")
new /obj/item/stack/material/steel(src.loc, 1)
qdel(src)