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CHOMPStation2/code/game/objects/structures/kitchen_foodcart_vr.dm
2021-07-16 17:44:40 +00:00

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/obj/structure/foodcart
name = "Foodcart"
icon = 'icons/obj/kitchen_vr.dmi'
icon_state = "foodcart-0"
desc = "The ultimate in food transport! When opened you notice two compartments with odd blue glows to them. One feels very warm, while the other is very cold."
anchored = FALSE
opacity = 0
density = TRUE
/obj/structure/foodcart/Initialize()
. = ..()
for(var/obj/item/I in loc)
if(istype(I, /obj/item/weapon/reagent_containers/food))
I.loc = src
update_icon()
/obj/structure/foodcart/attackby(obj/item/O as obj, mob/user as mob)
if(istype(O, /obj/item/weapon/reagent_containers/food))
user.drop_item()
O.loc = src
update_icon()
else
return
/obj/structure/foodcart/attack_hand(var/mob/user as mob)
if(contents.len)
var/obj/item/weapon/reagent_containers/food/choice = tgui_input_list(usr, "What would you like to grab from the cart?", "Grab Choice", contents)
if(choice)
if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
return
if(ishuman(user))
if(!user.get_active_hand())
user.put_in_hands(choice)
else
choice.loc = get_turf(src)
update_icon()
/obj/structure/foodcart/update_icon()
if(contents.len < 5)
icon_state = "foodcart-[contents.len]"
else
icon_state = "foodcart-5"