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*Diner POI # why have a APC and no parts to install it... let me fix that. -cable coil -power module -Hyper power cell -Mechanical tool box *Second Floor SouthernCross # Drop nom areas removed from the center of the station, they served no purpose and made drop-noms annoying as it is cause one had to remove the glass to begin with... As it is, no one ever used them. -Removed the open spaces located in the center of the station. -Added fire safety closets in the missing emergency storage rooms -Patched, modified med-bay to better fit for genetics. -Removed cloning bay and added patient ward relaxing place. -Moved Bio-printer to Cryo room. -Remodeled med-bay and made a genetics lab, a lot of minor missing details and put Medical back to its full glory. -Made Cryo more private, curtains and shaded windows to offer it. *Third floor SouthernCross # few changes -Updated telecube to being docile. -Added fire-safety closets. *Exploration Carrier -Fixed wallcoms that were defaulted on. *Plain POI's -Added 5 new POI's for the plains, with little to no dangers. Hopefully to encourage exploration and find more spots to roleplay on the planet, they were made with the intention to roleplay in said areas, clean and repair to get it spiffy. *Missing sprites -Added Rustic Grill and Broken Rustic Grills sprites, some POI's uses them and the ones I made do so they are needed to display correclty
44 KiB
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44 KiB
576x544px