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CHOMPStation2/code/game/objects/items/weapons/material/foam.dm
2024-09-30 21:36:41 +02:00

47 lines
1.1 KiB
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/obj/item/material/twohanded/baseballbat/foam/New(var/newloc)
..(newloc,"foam")
/obj/item/material/sword/foam
attack_verb = list("bonked","whacked")
force_divisor = 1
unbreakable = 1
damtype = HALLOSS
/obj/item/material/twohanded/baseballbat/foam
attack_verb = list("bonked","whacked")
force_wielded = 1
force_divisor = 1
unbreakable = 1
damtype = HALLOSS
/obj/item/material/sword/foam/New(var/newloc)
..(newloc,"foam")
/obj/item/material/twohanded/spear/foam
attack_verb = list("bonked","whacked")
force_wielded = 1
force_divisor = 1
damtype = HALLOSS
applies_material_colour = 1
base_icon = "spear_mask"
icon_state = "spear_mask0"
unbreakable = 1
/obj/item/material/twohanded/spear/foam/New(var/newloc)
..(newloc,"foam")
/obj/item/material/twohanded/fireaxe/foam
attack_verb = list("bonked","whacked")
force_wielded = 1
force_divisor = 1
damtype = HALLOSS
applies_material_colour = 1
base_icon = "fireaxe_mask"
icon_state = "fireaxe_mask0"
unbreakable = 1
/obj/item/material/twohanded/fireaxe/foam/New(var/newloc)
..(newloc,"foam")
/obj/item/material/twohanded/fireaxe/foam/afterattack()
return