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- You can now set the dir and name variables for newly spawned objects, turfs or mobs in the game-panel menu. - Dirs are: - 1: north - 2: south - 4: east - 8: west For the rest: - northeast = north + east = 1 + 4 = 5 legal values: 1, 2, 4, 8, 5, 6, 9, 10 Leave the name space blank to keep the default name. If you assign a custom name for a mob, it will also be set as the real_name, meaning it will stick. Coder note: Names and dirs are both assigned after initialization, so they're not respected during New() git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1933 316c924e-a436-60f5-8080-3fe189b3f50e