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f7f014df6fd01735cbc701091bdeb8c47b4ab165
CHOMPStation2/code/modules/awaymissions
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Chinsky 24a02f90b9 Ported coats pockets
2013-01-04 05:31:14 +04:00
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maploader
…
bluespaceartillery.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00
corpse.dm
Ported coats pockets
2013-01-04 05:31:14 +04:00
gateway.dm
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
2012-12-28 14:13:11 +10:00
loot.dm
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pamphlet.dm
Moved para and sleepy pen defines out of weapon.dm.
2012-10-13 14:37:28 +00:00
trigger.dm
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zlevel.dm
Merge branch 'incremental_tg' r4967 (27/10/2012) into bs12_with_tgport
2012-12-28 01:07:36 +10:00
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